A Different Type of Ban [Idea]

  • Here is an Idea that I thought would help:

    Let's be honest, most of us get banned due to Toxic behavior. And that Toxic Behavior is usually Speech. Most of us who get banned get banned for a day or days (If we are repeat Offenders), for trash-talking our heads off, sink, or swim. But, I have an Idea.

    Instead of having game-bans that don't allow us to play the game, why not communication bans? Yes, this would restrict us from speaking with teammates the next day when the ban took place, but why not just remove the ability to Type-Communication and Voice communication?

    Specifically for bans resulting in toxic behavior that involves words. Cheating and other types of obvious things would result in an account ban. But what about the Voice or communication bans go from 24, 48, 72, Week, 2 Week, Month, Then Perma Ban? And what about a type of R6 type of " Account Credibility" Where if you have good behavior and no bans or valid reports, The bans get lowered?

    Just an Idea, It would be really cool to see this implimented.

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  • Complete temporary removal is typically the most productive way to approach a behavior issue. Timeouts in life are a useful tool to reflect and for implementing productive goals to avoid future issues.

    It's a course correction where people can return after their time is done and can get back to it. That separation is necessary for highest chance of success imo.

    Toxicity is harm put upon another. More important than punishment is time for a person to connect the dots, it's not just about staying out of trouble it's about finding ways to interact and communicate without being harsh and unkind to other people. Everyone wins when someone decides to take those steps.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    Let's be honest, most of us get banned due to Toxic behavior.

    Let's be even more honest: Most of us don't get banned.

    The question is, why even bother with all those differentiated types? What benefit would that bring? The point of a short-term ban is to show the offender that they did something unacceptable in the game. A communication ban arguably does nothing whatsoever to the person banned, it merely shields the other players from them for a short time.

    If you get banned, you're supposed to notice.

  • @oda-ashina Best bet to avoid getting banned for 'Toxic Behaviour'....is just... don't?

    🤷‍♂️

  • Kinda funny to see a thread pop up trying to reason about getting banned for "problematic communications" after a thread that was made today that gave feedback on how most people that use communications are very... problematic.

    Permabans in games are usually supposed to be a good thing, but when games (which is most of them) aren't fitted to regulate alternate accounts on their platform of choice, permabans are really more of a way to ruin someone's dedication to a game. Admittedly no one affected will care because they aren't trying to be rude/mean to other players, even in heated PvP encounters (which most not affected usually avoid like the plague anyways).

    I still have major criticisms of the Jan. 19 "secret" ban wave that occurred because people that had heavily dedicated main accounts were lost to Rare's late and partially mistaken judgement on the cheating situation, and with the Support site making all decisions final, you either just never play the game again because contacting Support was worthless... or you create an alternate account and stayed under the radar, unable to care about how you play the game now because you lost years of dedicated progression on a dime.

    To move that tangent aside, restructuring the ban system as is would actually be impossible to move forward with because people falsely/unjustly banned for these accused activities would call for blasphemy on the new implementations. So many players were lost due to the vague response of "toxic behavior" in their ban reason. Fixing it, would mean fixing the decisions made on far too many accounts that may (or may not) deserve it, and that's just a bunch of eggshells no moderation team is going to walk on with whatever sanity they have left.

  • People will not learn if they do not face the consequence. It is not hard to keep your finger off of push to talk, and keep your mouth shut.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    Here is an Idea that I thought would help:

    Let's be honest, most of us get banned due to Toxic behavior.

    Let’s be honest, “most of us” don’t get ban for being toxic. Most of us don’t even get banned at all. Being verbally toxic projects a lack of emotional control and is detrimental to a healthy community. Rare is doing the right thing.

  • @gallerine5582 I see we are someone who loves to restrict speech. Interesting.

  • @lafrules You trying to explain that people being angry resulting in a lack of emotional control is both Arrogant and ignorant. You get mad and frustrated in your own way, And yet the way that someone else does it you disapprove. Unfortunately, you think like that, but it happens I suppose.

    The ban would allow players to continue to play just without coms. You know, Like how a lot of major gaming companies and some minor companies do.

  • @triheadedmonkey

    Or, we can recognize that humans are humans. It is wrong to say that all people should be exactly the same. We could start the debate of "My Country supports freedom of speech" or "I paid for the game, I can say what I want". So, it's a nicer way to do it. Especially, since I have stated before, That most major game companies and minor companies have moved off of the "Ban Account" and just have gone with mutes. Its a lot more functional.

  • @wolfmanbush

    The issue I have is that Toxicity is subjective. I was playing in Australian servers and killed a pirate that was harassing my friends. So, I hop on his boat, kill him until his boat sinks, saying "Your queen is dead your queen is dead your wicked queen is dead" and it resulted in a 7 day account ban.

    Americans wouldn't find that toxic at all. Most would find it funny. But then yet again, Humor is suggestive, isnt it? So what, we all just appease the super sensitive group and make all of our rules around that? no. You must think of everyone.

  • @eldritchbear

    And you would notice an account mute as well. When someone pays for Call of duty, a lot of people get mad that there is a camper. They don't contribute to the team. And most of their gameplay is sitting still. If players had the option, they would vote to kick them. And they couldn't play, isn't that so rude?

    But instead, they paid for the game, and they play how they want. And no one can do anything about it.

    As should communication. As long as you are making no threats to anyone, your speech should not be silenced.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    @lafrules You trying to explain that people being angry resulting in a lack of emotional control is both Arrogant and ignorant. You get mad and frustrated in your own way, And yet the way that someone else does it you disapprove.

    It's not a bannable offense to be frustrated and voice some of them. It's another when you project those frustrations at someone that likely doesn't deserve it. Name calling, slurs, sexism, threatening language, etc., those are usually the cases that get people banned. If they have evidence of you saying something extremely inappropriate and send that to Support, you'll realize you're in trouble.

    On top of that, if you cannot control your emotions while playing a time consuming video game like this, something is gonna give, usually being the rational ability to play the game (banned/mental health break from the game).

    Your suggestion is starting to lose credibility based on some of these responses I'll have you know.

    Or, we can recognize that humans are humans. It is wrong to say that all people should be exactly the same. We could start the debate of "My Country supports freedom of speech" or "I paid for the game, I can say what I want". So, it's a nicer way to do it. Especially, since I have stated before, That most major game companies and minor companies have moved off of the "Ban Account" and just have gone with mutes. Its a lot more functional.

    Rare tends to go against the grain of the industry's norms (if they can help it). As such, a game where people will be able to pay as little as $1 to scream obscenities in open crew while firebombing the crew's ship, isn't exactly a game that should let too much stuff slide if it comes to their attention. Toxicity is a problem for this game purely because of (mostly) anonymity, and the only way to have other players moderated are through more complicated means than an easy report button (that gives far more stress to support over the current system seeing how brittle players are emotionally in this game).

  • @oda-ashina said in A Different Type of Ban [Idea]:

    @wolfmanbush

    The issue I have is that Toxicity is subjective. I was playing in Australian servers and killed a pirate that was harassing my friends. So, I hop on his boat, kill him until his boat sinks, saying "Your queen is dead your queen is dead your wicked queen is dead" and it resulted in a 7 day account ban.

    Americans wouldn't find that toxic at all. Most would find it funny. But then yet again, Humor is suggestive, isnt it? So what, we all just appease the super sensitive group and make all of our rules around that? no. You must think of everyone.

    I fail to see the wit or humor in that. You weren't saying that with your friends (which is your personal business) you were using it to be unkind to a random person, a participant of the product.

    You may have freedom of speech but what you don't have is a free pass on violating ToS by making personal or targeted attacks against other participants

    You aren't entitled to have that sort of thing hosted. They are free to say that they don't want that type of behavior in the game and enforce their rules. I think it was a pretty clear violation of the spirit of the rules.

  • @oda-ashina If only all humans were Human. Free Speech doesn't cut it in a space that has rules folks agree to.

    By playing Sea of Thieves (or any MS game) you agree to their terms and conditions.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    @wolfmanbush

    The issue I have is that Toxicity is subjective. I was playing in Australian servers and killed a pirate that was harassing my friends. So, I hop on his boat, kill him until his boat sinks, saying "Your queen is dead your queen is dead your wicked queen is dead" and it resulted in a 7 day account ban.

    Americans wouldn't find that toxic at all. Most would find it funny. But then yet again, Humor is suggestive, isnt it? So what, we all just appease the super sensitive group and make all of our rules around that? no. You must think of everyone.

    You really just told on yourself there huh? Personally, I would be relieved that I managed to get hit with a yellowbeard for such actions. It seems your attempt at inclusivity is just decisively lacking empathy for other players you play against, even if they said something inappropriate, it's still not okay to say anything inappropriate back.

    Scenarios like these are where you don't fight fire with fire, because as much as you think that would help, you're just burning yourself along with them.

  • Just to clarify, 'Free Speech' is not applicable here, in the game or anywhere where else you have agreed to a certain set of rules/terms.

    It is a common misconception that it gives people the right to be tools with impunity wherever they like.

    A safer bet is just to be a better person.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    @gallerine5582 I see we are someone who loves to restrict speech. Interesting.

    I see we are someone who cannot tell the difference between being unpleasant to be around, bad-mouthed or otherwise toxic towards other people, and basic communication. To me this statement alone makes you sound like you're trying to twist what I've said against me to some sort of "ooh everyone look this guy doesn't like free speech", that's not what I'm saying at all, what I'm saying is really as simple as "You've done something wrong, so you need to deal with the negatives that come back for what you've done, because otherwise you will keep doing wrong"

    Also ironic considering your post is literally saying to place mutes on an account as a way to weaken the blow for people who can't control something extremely easy to control.

  • @nex-stargaze

    So, Let me get my ducks in a row, shall we?

    1.) A little kid's first day in sea of thieves, and out of nowhere, there is a bunch of sweats. They come in, spawn camp him, and cause him to yell and scream on the mic. And because he says something, The people killing him report him, and BOOM, ban for "Toxic Behavior" Because they were pushed into a corner.

    2.) You get into a sea of thieves battle with someone and they are trash-talking you, or let's even say they aren't! You've been grinding for hours and hours on this athena quest, and boom, a ship pulls up and absolutely trashes you. You get mad and say something on the mic and boom, Banned for "Toxic Behavior" Because you worked hard and were pushed into a corner.

    3.) You're fighting a ship and they are putting up a good fight. Let's say they are trash-talking, and you start to get the hype. Emotions rise, and BOOM! you sink them. They are going down and you have a cheer and some more light trash-talking. But at the end of the day, you get banned for toxic behavior.

    I have gotten banned a few times before for toxicity, for doing the same thing my enemies were doing. The only difference was that I won the fight. It seems that Bias as well as a major play in bans.

    If you say you're calm, act pretentious, or say it doesn't bother you at all that you lose or win, you're either emotionless, or you're lying. both are bad.

    If we are to face facts, NO ONE plays sea of thieves like how Rare wants them to. Sure there is a minor amount of you, and some of you are obviously present in the forums. And are higher prestige users because you play like rare wants you to. But out of 30 Million active users, most of these SOT players are Toxic, or trash talk. Even streamers who promote that sort of content, Still actively play the game. As a matter of fact, me and my friends, and im sure most of you could say if you were honest, that most of the players you come across in a sea of thieves want to battle, are toxic, or trash talky because that is the stigma that surrounds this game entirely. From Ifunny, Reddit, Twitter, and youtube, Sea of Thieves is promoted or seen as a toxic game. I'm happy to see that there are players who just sail, do quests, don't bother anyone, then get off, but let's be honest, that is not the majority clientele.

    • Side note. : It seems to me that the people who have responded don't perceive the big picture. The Moderator I can't say so, because they have a lot on their plate. So ill give the rest of you a summary.

    Humor: Is subjective. "The Queen Is dead" Was found funny by me, my friends, and subscribers of my TikTok and Youtube. Humor is subjective. What you call "Inclusive and hurtful, lack of empathy" Others call "Funny, Hilarious, Good trash talking". My friends were ROLLING at it. Even my Aussie friends who I was helping in the first place, had a good laugh too. I'm sorry that my or others' humor isn't "Sensitive enough" for others, but do know you are not high and mighty for having a different sense of humor. Maturity is suggestive, and in some cases, pointless, before someone pulls that card.

    Toxicity: Is subjective to a point. Threats, Aggresive Warnings, and things of that matter are not okay. It's not okay to do those things because you are threatening people. But, bagging? Bucketing? Are those bannable? its a feature in the game? What's so wrong with that? Saying what some would call "Slurs" is just words ot another. I know most if not all of my LGB+ friends say the "F" word, or what some would call "Gay slurs". They aren't slurs to them. It's not a slur to me, but yet many others would be hurt or offended by it. same as many others wouldnt be hurt or offended. It is subjective. In some states, Schools, Establishments, and other buildings Have a no-gun sign, but that is not supported by laws. (In some states) So what, the workers of a restaurant don't like guns, but that doesn't matter. It's the person's right to have one. A company or game's "Terms of Service" Does not trump (In some states, like mine) Can not trump the 1st Amendment. Some companies have gotten sued over what a prosecutor has thought of a violation of their rights, and some cases have won, while others have failed. Sure, some countries have different rules. But a Business, Corporation, or game cannot restrict your freedoms as a human being.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    Humor: Is subjective. "The Queen Is dead" Was found funny by me, my friends, and subscribers of my TikTok and Youtube. Humor is subjective. What you call "Inclusive and hurtful, lack of empathy" Others call "Funny, Hilarious, Good trash talking". My friends were ROLLING at it. Even my Aussie friends who I was helping in the first place, had a good laugh too. I'm sorry that my or others' humor isn't "Sensitive enough" for others, but do know you are not high and mighty for having a different sense of humor. Maturity is suggestive, and in some cases, pointless, before someone pulls that card.

    Toxicity: Is subjective to a point. Threats, Aggresive Warnings, and things of that matter are not okay. It's not okay to do those things because you are threatening people. But, bagging? Bucketing? Are those bannable? its a feature in the game? What's so wrong with that? Saying what some would call "Slurs" is just words ot another. I know most if not all of my LGB+ friends say the "F" word, or what some would call "Gay slurs". They aren't slurs to them. It's not a slur to me, but yet many others would be hurt or offended by it. same as many others wouldnt be hurt or offended. It is subjective. In some states, Schools, Establishments, and other buildings Have a no-gun sign, but that is not supported by laws. (In some states) So what, the workers of a restaurant don't like guns, but that doesn't matter. It's the person's right to have one. A company or game's "Terms of Service" Does not trump (In some states, like mine) Can not trump the 1st Amendment. Some companies have gotten sued over what a prosecutor has thought of a violation of their rights, and some cases have won, while others have failed. Sure, some countries have different rules. But a Business, Corporation, or game cannot restrict your freedoms as a human being.

    In general it's fairly simple

    do what you want with your friends in private
    do what you want in areas where it doesn't violate any tos, agreements of participation, etc

    when you are using another's platform or a product where they host a shared experience it's their rules and you are a guest

    You are allowed to find funny what you find funny, nobody is required to host it for you

    Freedom of speech is very often misused and misunderstood by people that are using it to justify poor treatment of others disguised as humor/"facts"/whatever while participating in a product/service and on a platform. This is not what freedom of speech is. It's not the spirit of what it aims to protect.

  • @nex-stargaze said in A Different Type of Ban [Idea]:

    Kinda funny to see a thread pop up trying to reason about getting banned for "problematic communications" after a thread that was made today that gave feedback on how most people that use communications are very... problematic.

    Permabans in games are usually supposed to be a good thing, but when games (which is most of them) aren't fitted to regulate alternate accounts on their platform of choice, permabans are really more of a way to ruin someone's dedication to a game. Admittedly no one affected will care because they aren't trying to be rude/mean to other players, even in heated PvP encounters (which most not affected usually avoid like the plague anyways).

    I still have major criticisms of the Jan. 19 "secret" ban wave that occurred because people that had heavily dedicated main accounts were lost to Rare's late and partially mistaken judgement on the cheating situation, and with the Support site making all decisions final, you either just never play the game again because contacting Support was worthless... or you create an alternate account and stayed under the radar, unable to care about how you play the game now because you lost years of dedicated progression on a dime.

    To move that tangent aside, restructuring the ban system as is would actually be impossible to move forward with because people falsely/unjustly banned for these accused activities would call for blasphemy on the new implementations. So many players were lost due to the vague response of "toxic behavior" in their ban reason. Fixing it, would mean fixing the decisions made on far too many accounts that may (or may not) deserve it, and that's just a bunch of eggshells no moderation team is going to walk on with whatever sanity they have left.

    Link to thread?

  • Subjectivity has no place in an area guarded by objectivity.

  • @oda-ashina again....just be better.

    Also, if you agree to the rules of a service/platform, it 100% beats 1st Amendment as you have actively agreed to the other rules.

    1st Amendment applies to public spaces/forums/platforms.

    As soon as you agree to a set of rules for a website/service/platform it matters not a jot.

    You agree to the rules or you don't and are subject to the rules or not using the space/forum/platform.

    It is as simple as that.

  • @oda-ashina said in A Different Type of Ban [Idea]:

    @nex-stargaze

    So, Let me get my ducks in a row, shall we?

    1.) A little kid's first day in sea of thieves, and out of nowhere, there is a bunch of sweats. They come in, spawn camp him, and cause him to yell and scream on the mic. And because he says something, The people killing him report him, and BOOM, ban for "Toxic Behavior" Because they were pushed into a corner.

    It's a video game, it doesn't matter how old you are, you should know what you're saying to other people, whether you see them face-to-face or not. Being emotionally pushed into a corner isn't an uncommon scenario, but most people sensibly try to hide that obvious frustration by saying nothing and letting the attacker come up with their own conclusions, or say something positive to hide that same frustration, but make it come off as a calm interaction. Unless you're salt mining off of other players, you should expect kindness and "well playeds" to come back to you after a PvP encounter.

    2.) You get into a sea of thieves battle with someone and they are trash-talking you, or let's even say they aren't! You've been grinding for hours and hours on this athena quest, and boom, a ship pulls up and absolutely trashes you. You get mad and say something on the mic and boom, Banned for "Toxic Behavior" Because you worked hard and were pushed into a corner.

    Same as before, you're responsible for your own actions, there's no excuse to say something wrong towards someone that doesn't want or deserve it.

    3.) You're fighting a ship and they are putting up a good fight. Let's say they are trash-talking, and you start to get the hype. Emotions rise, and BOOM! you sink them. They are going down and you have a cheer and some more light trash-talking. But at the end of the day, you get banned for toxic behavior.

    An attempt to grey area? I suppose this is your common scenario, as with many others that say they "did nothing wrong" that got them banned. The last thing you want to do in a good battle, especially if you win, is saying something that could easily come off as offensive language. Since you want to allow vast vocabulary in your trash talking, you know what kind of words, playful or not, would be seen as inappropriate enough where if out-of-context, which is what many reports can consist of, sounds wrong and offensive to the person that submitted the report from the perspective of SoT Support.

    I have gotten banned a few times before for toxicity, for doing the same thing my enemies were doing. The only difference was that I won the fight. It seems that Bias as well as a major play in bans.

    Yes the angry player that lost is going to spitefully get you banned. It's a likely scenario, but only works if they have valid evidence of inappropriate conduct. Trash-talking with the wrong words will again, come off as offensive without context. If you know what words you wouldn't want your own parents saying to you, chances are, the people you're fighting probably don't want you to say it to them, not just because it could hurt their feelings, but because it's an easy way to clap back with a legitimate report to SoT Support.

    If you say you're calm, act pretentious, or say it doesn't bother you at all that you lose or win, you're either emotionless, or you're lying. both are bad.

    I thought it was the logical norm in this game to not care if you sink. Going with the flow; whatever happens, happens. If you're getting that viscerally upset with sinking, you should either fix your attitude and/or mindset, or refrain from playing the game as to not blast your raw emotions on someone that probably doesn't deserve it.

    If we are to face facts, NO ONE plays sea of thieves like how Rare wants them to. Sure there is a minor amount of you, and some of you are obviously present in the forums. And are higher prestige users because you play like rare wants you to.

    I'm gonna level with you, Rare doesn't care how I play as long as my name, what I do, and what I say doesn't actively cause distress to another player in the game. I have played with TDMers that eventually evolved into cheaters (that got rightfully banned). I've played with the softest of individuals who freak out when they realize they are becoming easy content by a skilled PvP player that's sinking them for loot. I have played with nearly every kind of player in between from shenanigans with well-intentioned friends to open crew mayhem sessions. I still have access to this game with my only account because despite my attitude, negative nature, unwell mental state, and yes, ego, I don't harshly trash talk players with inappropriate language, because I report those that do it to me, and I would expect the same if I did it back.

    But out of 30 Million active users, most of these SOT players are Toxic, or trash talk.

    No statistic to prove that, since a lot of my sessions now are involved with people who don't use communications in-game. They aren't toxic if they desperately sail away from me, or start sword slashing me when I'm doing a friendly emote in front of their face. I don't assume they're calling me trash that doesn't belong in this game, I'm laughing at how the some of the outcomes happen because interactions with other players in this game are a mixing pot of awkward and amazing.

    Even streamers who promote that sort of content, Still actively play the game.

    Admittedly a subject that's genuinely worth looking into if they're Partnered Sea of Thieves creators, with non partners they are just as vulnerable to Rare's judgement as you, your friends, any of us forum goers, etc.

    As a matter of fact, me and my friends, and im sure most of you could say if you were honest, that most of the players you come across in a sea of thieves want to battle, are toxic, or trash talky because that is the stigma that surrounds this game entirely.

    This game actually has a serious ego problem because players don't get fair matches against one another, getting steamrolled via skill, cursed cannonballs or numbers game is upsetting, but doing said steamrolling is a massive confidence boost, especially when you can't find more people to fight. Season 8's Hourglass of Fate has now created an equilibrium where players now know how good they are without having to sign up for a competitive league, and their egos, for the most part, are in check now (except for some content creators but let's not worry about that yet).

    From Ifunny, Reddit, Twitter, and youtube, Sea of Thieves is promoted or seen as a toxic game.

    The funniest things to record for Sea of Thieves, sadly, is content farming off of individuals who, for all intents and purposes, should not have been playing the game in the mental state they've maintained. It's seen as toxic because the game is about finding treasure and/or stealing treasure, and many users who don't research before installing don't get that second part of the message, and get viscerally upset when it happens. It's funny because they're getting mad in a video game where you're not supposed to get banned actually fighting other players.

    I'm happy to see that there are players who just sail, do quests, don't bother anyone, then get off, but let's be honest, that is not the majority clientele.

    They're a much more common majority, however, they are silent, they don't use social media, they don't go to YouTube for this game outside of maybe seeing the latest content update, they don't come to the forums (and I don't blame them tbh). They are the players that many PvP players used to ravage on a day-to-day basis before Season 8. They matter as much as we think we do, and they're not toxic.

    I won't comment on the note at the bottom because I don't think that's my place to argue, nor do I have a reasonable counter-argument to engage with. From what I can conclude, your logic and understanding of societal norms and appropriate interactions are completely off. You lack empathy because the people you're surrounded by more often than not are okay with whatever you say. Regardless of what you, or your friends from Australia think, you all agreed to a ToS that doesn't permit the kind of language your enemies may have done to you and vice versa, just by playing the game. If you break that ToS, Rare can do whatever they want with you, and completely revoke your account's access to the game.

  • Feels like an easy no based on 2 questions.

    Who does this benefit? People who are abusive in chat

    What effect does this have?
    Abusive players are more likely to continue the behaviour, with more lenient punishments knowing they aren't going to be banned from the game they feel more free to behave that way.

  • @oda-ashina a dit dans A Different Type of Ban [Idea] :

    Let's be honest, most of us get banned due to Toxic behavior.

    No.

    Just you.

  • @oda-ashina

    Here’s an idea, just treat people with respect and dont act like a child.

    Also, there is a comms ban already.

    Not even close to everyone has been banned. I played for years without ban, but I did eventually get a comms ban.

    The one time I got banned. I yelled at someone because of their highly offensive boat name, I won’t repeat it here. I threatened to report them. I used words I shouldn’t in a game for all ages. They reported me in retaliation. I was comms banned because mine was about my poor choice of words. I couldn’t type or say anything in game for 3 days. Rare sent me an email that they had to put the other boat in special investigations or something and wouldn’t be able to release the outcome, so I’m unsure what happened with them. My comms ban was deserved.

    When your aim is to belittle or make someone else feel like garbage, this is what children do and you need to have a timeout like a child. This is where your bans fall

    If you have a poor choice of words, you are unable to speak for a few days. This is where a comms ban falls

  • @ogron2358 said in A Different Type of Ban [Idea]:

    @oda-ashina

    Here’s an idea, just treat people with respect and dont act like a child.

    Also, there is a comms ban already.

    Not even close to everyone has been banned. I played for years without ban, but I did eventually get a comms ban.

    The one time I got banned. I yelled at someone because of their highly offensive boat name, I won’t repeat it here. I threatened to report them. I used words I shouldn’t in a game for all ages. They reported me in retaliation. I was comms banned because mine was about my poor choice of words. I couldn’t type or say anything in game for 3 days. Rare sent me an email that they had to put the other boat in special investigations or something and wouldn’t be able to release the outcome, so I’m unsure what happened with them. My comms ban was deserved.

    When your aim is to belittle or make someone else feel like garbage, this is what children do and you need to have a timeout like a child. This is where your bans fall

    If you have a poor choice of words, you are unable to speak for a few days. This is where a comms ban falls

  • A lot of people here are forgetting the human factor:
    saying things like ''Just don't be toxic'' would be me saying something like ''stop being overweight and just hit the gym''. Yeah easier said then done.
    How do you tell someone to just quit being toxic online when they have been doing it for years? Especially a young teen thats been exposed to online gaming for a decade wear swearing was/is common place with little to no repercussions?

    Do realize theres a huge variety of ages and backgrounds of people with different upbringings.
    Some people have highly toxic personality's irl but never get banned in game because they never bother to talk to strangers on the game.
    The opposite applies where someone can be nice/genuine irl, but let it all out in game for whatever reason.

    The middle ground for me is a yellowbeard for toxicity into a chat ban lasting extended months for repeated offenders, (6Months can't use chat/voice) after this is lifted they have one last chance of keeping the account clean or its a redbeard. But the question arises the game relies a lot on social interactions in adventure mode meeting other players so it kinda falls flat.

    Current system of yellow - Redbeard doesn't leave room for actual growth of a person in a short span of time (a few days- 2 weeks ban?) especially as mentioned if its been ingrained in an individual for a decade. That's just my two cents.

    RIOT (League of Legends) had some awesome articles published throughout the years diving into toxicity and trying new approaches, but yet again, complete different game & environment compared to SoT.

  • @ix-indi-xi If they haven't 'learned' to be a decent human being in a decade, then being banned from the game is the perfect solution, as they would be unwelcome in Sea of Thieves.

  • I wish you all toxic people get permanent bans, but Rare can't forbid you from using a product that you bought.

    Best thing would be to have in game report system and ''recently met pirates''. Haven't encountered so many toxic/salty pirates in a long long time as this week. The problem is it's impossible to report them.

  • @zig-zag-ltu Not impossible, just annoying having to go on a website. Which is sometimes bugged so you end up not reporting them and they get away.
    Or lets face it, in other cases such as hackers, you knowing they are on alts and will just make a new one the day after is also a pretty good deterant in someone not bothering to submit a report against them.

    And yes an actual report function in game would be really good.

  • @ix-indi-xi said in A Different Type of Ban [Idea]:

    A lot of people here are forgetting the human factor:
    saying things like ''Just don't be toxic'' would be me saying something like ''stop being overweight and just hit the gym''. Yeah easier said then done.
    How do you tell someone to just quit being toxic online when they have been doing it for years? Especially a young teen thats been exposed to online gaming for a decade wear swearing was/is common place with little to no repercussions?

    Do realize theres a huge variety of ages and backgrounds of people with different upbringings.
    Some people have highly toxic personality's irl but never get banned in game because they never bother to talk to strangers on the game.
    The opposite applies where someone can be nice/genuine irl, but let it all out in game for whatever reason.

    The middle ground for me is a yellowbeard for toxicity into a chat ban lasting extended months for repeated offenders, (6Months can't use chat/voice) after this is lifted they have one last chance of keeping the account clean or its a redbeard. But the question arises the game relies a lot on social interactions in adventure mode meeting other players so it kinda falls flat.

    Current system of yellow - Redbeard doesn't leave room for actual growth of a person in a short span of time (a few days- 2 weeks ban?) especially as mentioned if its been ingrained in an individual for a decade. That's just my two cents.

    RIOT (League of Legends) had some awesome articles published throughout the years diving into toxicity and trying new approaches, but yet again, complete different game & environment compared to SoT.

    Extended punishment for "growth" in regards to online toxicity is typically just demoralizing community supported revenge as opposed to any real growth.

    The biggest counterproductive mistake that is often implemented in punishment is the drag on part of it. It's like a kid facing discipline and then a guardian holding it against them for months after.

    Self discipline is formed healthily in fair and just discipline for mistakes. It doesn't really help a person when sites or games or access of this or that drag it on, embarrass people. separate them long term from others.. It cracks the foundation of dignity. Dignity is required for the confidence it takes to challenge self and a person's heroes.

    You will see a lot of "be a better person" which is just signaling, it's not productive in supporting change in an individual.

    A system that truly supports growth in a real way is one that enforces consistently, disciplines fairly, communicates clearly and then drops it so the growth can occur while supporting the process with true forgiveness. It's not a realistic process in a gaming community or on a platform in a case of someone struggling with habitual personal attacks and the disconnect with others.

    This happens locally and requires personal dedication and commitment by all involved. Something that they just aren't gonna get here.

    All the SoT community can do to support that process is to lead with kindness, grace, and consistency in their treatment of others so that those that are open to it might latch on to it and decide that they want to approach their day in a different way.

    We all have a choice when we see someone messing up and harming self or others.

    "Be better"

    or

    "I believe in you, your potential, what you are doing is causing harm, this is why, this is the effect, get it together, because I know you can, I know if you commit yourself, you will."

  • @ix-indi-xi Yeah hackers is a different animal all together.

    Regarding toxic people. We are doing hourglass. The whole concentration is on sinking them. Besides if the nickname is Somethingsomething4568 I really can't remember that from the brief gun fight we had. Then we either win or loose, they start spamming mics. 'Your this your that, kill yourself, **** you'' etc..

    So if these were teenagers, fine I get it, salty/silly children. Problem is, these are grown men doing that, with rather deep voices. So yesterday we had a fight 3-4 times against a crew of children, they were max 11-12 from their voices. Imagine they are running into these kind of immature imbeciles. In game report system eventually would get them banned/permanent comms banned.

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