A part of the community is just too toxic to be playable by casual players. I am not talking about trash talk, worst case scenario you are switching off voice communication.
Simply the amount of players just sailing around the sea and sinking everyone for hours nor even for the qloot. You have to waste usually almost an hour even just to find a server where you won't find these kind of players and than you not even played yet.
Not talking about the kind of let's loot up for hours before you try to sell all your loot at once. Sure, that's the risk reward balance.
I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you. Sure, you got sink, let's just get back where you were or let's find a new lobby. but you are getting back over and over again. the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
I understand it is a pirate game and mainly pvp. Sure, but ganking players, not wven collecting their loot just sinking them over and over again.
I wanna be excited about the new update but man. Will be unplayable for casual and solo players completely.
gameq is just not suited for casual players
@krenale
There are checkpoints for the Tall Tales, so the(...) the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
just isn't true.
@lem0n-curry by my experience. if I stated wrongly I got to apologies on that part. because of these things I never got further on it than the first couple of the shroudbreaker quests
@krenale said in gameq is just not suited for casual players:
A part of the community is just too toxic to be playable by casual players. I am not talking about trash talk, worst case scenario you are switching off voice communication.
Simply the amount of players just sailing around the sea and sinking everyone for hours nor even for the qloot. You have to waste usually almost an hour even just to find a server where you won't find these kind of players and than you not even played yet.
Not talking about the kind of let's loot up for hours before you try to sell all your loot at once. Sure, that's the risk reward balance.
I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you. Sure, you got sink, let's just get back where you were or let's find a new lobby. but you are getting back over and over again. the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
I understand it is a pirate game and mainly pvp. Sure, but ganking players, not wven collecting their loot just sinking them over and over again.
I wanna be excited about the new update but man. Will be unplayable for casual and solo players completely.The game was not meant to be PvE, nor to be played solo, ESPECIALLY if you're a new or casual player.... Maybe try investing this energy into adapting instead of whining. I promise you you'll have better times on the seas if you do that.
@krenale said in gameq is just not suited for casual players:
A part of the community is just too toxic to be playable by casual players. I am not talking about trash talk, worst case scenario you are switching off voice communication.
Simply the amount of players just sailing around the sea and sinking everyone for hours nor even for the qloot. You have to waste usually almost an hour even just to find a server where you won't find these kind of players and than you not even played yet.
Not talking about the kind of let's loot up for hours before you try to sell all your loot at once. Sure, that's the risk reward balance.
I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you. Sure, you got sink, let's just get back where you were or let's find a new lobby. but you are getting back over and over again. the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
I understand it is a pirate game and mainly pvp. Sure, but ganking players, not wven collecting their loot just sinking them over and over again.
I wanna be excited about the new update but man. Will be unplayable for casual and solo players completely.Its a shared world.
Pirates will be pirates.
You must embrace the nature of the game if you are to enjoy it.If its not appealing to you then it seems this isnt the game you wanted it to be.
Nobody should ever lose 'hours' of loot. Dont hoard loot for hours then come and complaun about it blaming bad game design. Take responsibility for your shortfalls, adapt and you will thrive. Or not. Such is life.
It is extremely casual friendly in the PvEvP genre. You set sail, you collect treasure, you plunder it and you try to sell it. If you fail no harm no foul, next time you start your previous outcome has no effect. The tall tales have check points for us to reach.
In PvEvP games one isn't safe from others, that is part of the trill, the fun, the whole idea behind the genre.
@krenale said in gameq is just not suited for casual players:
A part of the community is just too toxic to be playable by casual players. I am not talking about trash talk, worst case scenario you are switching off voice communication.
Simply the amount of players just sailing around the sea and sinking everyone for hours nor even for the qloot. You have to waste usually almost an hour even just to find a server where you won't find these kind of players and than you not even played yet.
Not talking about the kind of let's loot up for hours before you try to sell all your loot at once. Sure, that's the risk reward balance.
I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you. Sure, you got sink, let's just get back where you were or let's find a new lobby. but you are getting back over and over again. the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
I understand it is a pirate game and mainly pvp. Sure, but ganking players, not wven collecting their loot just sinking them over and over again.
I wanna be excited about the new update but man. Will be unplayable for casual and solo players completely.This game isn't very casual imho. There's alot to learn to fend off pirates and unless you play to get better you're going to get sunk pretty easily by more competent pirates. If you want to grind PVE do Devil's Roar voyages. If you're PL already, grind Legendary Sea Dog. This game falls flat when it comes to its gameplay loop and PVP makes it fresh. Plus, once you complete a Tall Tale there's a good chance you'll never complete it again, unless grinding for the Gold Curse. Just take the game as it is, a time sink, and enjoy the ride. I think I dumped almost 750 hours into the game since I bought it at the end of February - and I can tell you less than 1/4 of that time was spent doing PVE.
@krenale I completed all 9 original Tall Tales 5 times each (to get the gold curse) mostly solo, before checkpoints were introduced.
It may seem difficult but it's entirely possible to get them and pretty much anything else done in this game solo.
I very rarely get attacked, but I've been playing a fair while and know how to better avoid other players should I want to go unnoticed. That's just experience though.
If you're still interested in the game, try using LFG or the official discord to find yourself a crew. With the right crew mates, I think you'll find this game has a lot to offer you!
What new update or addition in the last year and a half wasn't directed at casuals? The entire game is based around increasingly appealing to casual play. Seasons are built entirely around casual play. nonstop live events that are easy to complete with plenty of time are designed for casual play
This is update coming is based on casual play. Checkpoints for tall tales were added for casual play. Having multiple new ways to get rich with minimal combat risk was aimed at casual play
These changes often benefit us all but they aren't specifically designed for my style of play or for people that just sink player ships all day for fun they are all aimed at casual play.
Even just the game being popular benefits casuals as there are more unskilled and non hostile people filling these servers which makes casual players safer and more often
People get to choose their own comfort risk level now while still being able to get rich as opposed to how it used to be which was all of us fighting over one event nonstop to make 50k now you can go make a couple hundred thousand by yourself in a variety of different ways with minimal risk.
@krenale I think SoT being a horizontal progression based game in itself is geared towards giving new players an equal chance considering the only advantage other players have is experience. Would you expect to enter nascar and everyone is given a 300 hp vehicle but since you're new you should have 900 hp?
@wolfmanbush On thatyou missundarstood me. I didn't meant to blame the game for beeing against casual players, on that side it is as friendly as it can while keeping up the immersion.
I am talking about a smaller/bigger part of the community who's enjoyment lies within being toxic, ganking people. those are making it most of the time unenjoyable. like I said usually I am looking for session where people are not sinking every single ship they find.
Not even trying to get loot from you, they are literally just sailing around as much as they can just to sink other ships. I don't care to be attacked, killed, sunken. Sure it comes with it.
the kind of people who just kills you and sink your ship. than the only thing they do is to sail around to find your ship and repeat it over over again.
It comes up almost every single time I try to play.
I never gonna say the game lacks content or by itself is not casual friendly. Neither will I ever say the whole vommunity is toxic. I am talking about a part of the playerbase@krenale sagte in gameq is just not suited for casual players:
A part of the community is just too toxic to be playable by casual players. I am not talking about trash talk, worst case scenario you are switching off voice communication.
Yeah - and when you point it out here in the forums a few times too often people will accuse you of being the toxic guy. Are you wondering how I know about that? :D
That will overall not change I feel.
The advocates of the "this is fair" mentality are everywhere here.
Since they are on the more winning end of the story instead of the defeated end, they are all over here in the forums, bored and addicted while the defeated dudes tend to not seek the forum out anymore, after writing a single post how this game kraken-sucks - and then they leave for good. ^_^Simply the amount of players just sailing around the sea and sinking everyone for hours nor even for the loot. You have to waste usually almost an hour even just to find a server where you won't find these kind of players and than you not even played yet.
Because these people are bored and do not accept that the people they assault, might not even be worth their time. Many of those ambushers are so hollow they will not accept that they "have not found a suitable target" and will lower their standarts more and more, until even absolute default-skin newbies will not see any mercy anymore.
They are not Pirates. They are what the RPG scene calls "Murderhobos". :D
Not talking about the kind of let's loot up for hours before you try to sell all your loot at once. Sure, that's the risk reward balance.
I start selling after like 6 to 10 pieces of loot maximum, escpecially if the stuff is not Emissary multiplied anyway.
Always do. Mandatory for my mental health.I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you. Sure, you got sink, let's just get back where you were or let's find a new lobby. but you are getting back over and over again. the worst part is as soon as you have a quest item, you get sank and you can start the whole thing over.
When they were still relatively new and I made my Tall Tales there were already these problems.
It seems to be worse now? Sorry to hear that. Allthough this was always this way.
Dunno what to do about it.
I can only recommend to you not to do them alone if possible and always look out for other vessels on the horizon.I understand it is a pirate game and mainly pvp. Sure, but ganking players, not wven collecting their loot just sinking them over and over again.
I wanna be excited about the new update but man. Will be unplayable for casual and solo players completely.Sea of Loners cannot beat Sea of Gankers.
That is the entitlement problem of many videogamers these days.
Do not become another dude who cannot even make a "friend" °cough° ^^ when it is needed.
Just find one. You won't get around it if you wanna enjoy this game.Otherwise you need to gamble.
And since there are no filters to aim for better open crew candidates, you will have to put up with the eldritch horrors mankind was never meant to lay eyes on.
Meaning " Fhtagn and 2021 society " :DAs a shared world you have no control over other players, just like real life.
Just like real life, your enjoyment from other players is entirely dependent upon your skill in empathy and communication. Your knowledge of the game is a factor as well.
The map is big enough to avoid other players if you remember to keep looking for them.You will find that SoT is a many layered experience designed as a very casual game.
@wolfmanbush Great, great post! Well said. Back in the day, the OG forts were one every couple hours and I don’t even think it was 50k… I think they were something like 15k. Either way, it was hours of PvP for a tiny amount of loot compared to what is available now.
I kind of miss those days…
@krenale said in gameq is just not suited for casual players:
@wolfmanbush On thatyou missundarstood me. I didn't meant to blame the game for beeing against casual players, on that side it is as friendly as it can while keeping up the immersion.
I am talking about a smaller/bigger part of the community who's enjoyment lies within being toxic, ganking people. those are making it most of the time unenjoyable. like I said usually I am looking for session where people are not sinking every single ship they find.
Not even trying to get loot from you, they are literally just sailing around as much as they can just to sink other ships. I don't care to be attacked, killed, sunken. Sure it comes with it.
the kind of people who just kills you and sink your ship. than the only thing they do is to sail around to find your ship and repeat it over over again.
It comes up almost every single time I try to play.
I never gonna say the game lacks content or by itself is not casual friendly. Neither will I ever say the whole vommunity is toxic. I am talking about a part of the playerbaseI'll never understand why this matters to people when it comes to sinking and spawn camping
It's all the same in my eyes. I think people attach their personal codes to piracy and arrogantly think that it applies to everyone.
I don't consider any of the gameplay toxic. Other people are under no obligation to respect how I feel about gameplay or how I want to sail my session. I signed up for a pve/pvp environment and their reasoning for attacking, killing, or sinking me doesn't matter at all. If anything I deserve it. For as much mercy as I've shown there have been a lot of times where I didn't and for that I'm just as dirty as everyone else.
We all take advantage of situations out there none of us are clean. No reason in my eyes to act like any of us are doing anything more righteous than others in piracy
btw one of the employees came in here the other day and stated that they do consider chasing the same ship around the server over and over again a violation of their rules, just so you have that information.
but imo just bounce from the server rather than get involved in that.
like I said it a couple of times, I like the game and even tho I am not really a big pvp-er I ain't mind it but I am rather liking the story part of the game. They are ever expanding it but the gankers are making it not worth it. Anyway. I see how so many people are seeing thing or what they are taking off from this post so there is not much of a point. I am just quitting the game.
@krenale said in gameq is just not suited for casual players:
like I said it a couple of times, I like the game and even tho I am not really a big pvp-er I ain't mind it but I am rather liking the story part of the game. They are ever expanding it but the gankers are making it not worth it. Anyway. I see how so many people are seeing thing or what they are taking off from this post so there is not much of a point. I am just quitting the game.
There are just a lot of contradictions if what you're saying
you don't mind the piracy you like the piracy but the piracy is upsetting you when it's a certain type of piracy
as I said in my previous post a rare employee provided us with rare clarification on the rules the other day and if someone is just sailing around the server targeting you specifically over and over as you allude to in your posts then you could report them with evidence if that is your sort of thing.
Imo all that is far too convoluted to spend the time on either end trying to work that out especially when jumping servers takes 2 minutes and it's an entirely different server and new experience with different players
Someone can only hunt you or kill you as often as you allow it so any time after the first one is your choice.
as far as quest items go there are check points to help people in your situation that allows you to carry on with the tale at your earliest convenience
If the game is fun other than being sunk and killed by certain types of people there are a lot of steps you can take to improve your situation before you quit.
Would this game have had PvE servers, or at least limited PvP with protections, I'd have bought it day one of release. But after being in the beta and seeing the gank fest it is, I simply passed. I just checked again, and sadly I see nothing changed.
Stubborn developers lose potential customers. Their bad.
I am talking about the fact that you are not even able to play a basic tall tales case players are ganking on you.
I question how we get so many stories like this with Fiesta PvP players, meanwhile, whenever I play there is empty seas. I would love the servers like this, but I just don't get even remotely close to that experience. I struggle to relate, because I predominently experience a significant amount of down time. That to me is extremely casual friendly. If I can spend hours without getting attacked, I struggle to relate to you.
Side note, the mere act of attacking isn't considered toxic. Their is a myriad of reasons why you got sunk. Could they have done it just for the fun of it? Sure, but just because that reason exists doesn't imply that every attack is for that reason solely. A player's presence alone is a risk to your ship, they may claim to be friendly, but people lie all the time. What is the alternative, immunity of combat? Where is the fun in that? There is no risk of failure otherwise, and with out that risk, where is the joy in victory?
I have only had this happen to me a handful of times. Most of the time it's more like last night, told the grade 5 reaper I'm doing Tall Tales and they could sink me if they want, they said raise ally and we promised each other to help if we were close by. Idk where people are finding all these mean spirited people.
One suggestion if you're not already doing it is switching your flag to the tall tales flag. It lets others know you're doing a taletale and won't have anything valuable on board. There will always be pirates who just want chaos, but if you do this I find more often than not the majority leave you alone. Keep an eye on those Reapers!
@korrigan057 said in gameq is just not suited for casual players:
Would this game have had PvE servers, or at least limited PvP with protections, I'd have bought it day one of release. But after being in the beta and seeing the gank fest it is, I simply passed. I just checked again, and sadly I see nothing changed.
Stubborn developers lose potential customers. Their bad.
What do all of the games that people look back fondly on have in common? Developers that stayed true to their vision and loyal to their passion sometimes at the sacrifice of extra money.
If they dedicate themselves to providing their art and their world that they want to provide there are no regrets looking back when our world has moved past the sea of thieves
Their vision is what brought many of us here and kept many of us loyal, the moment it becomes another cookie cutter experience trying to please everyone is the moment it becomes forgettable and eventually forgotten.
@krenale Advice from the category "I was robbed in a dark alley, this city is terrible, there is rampant crime!
"But at least they didn't steal your apartment, and you still have one whole kidney.""The cynicism of local old-timers is off the scale.
