I still find it funny that almost every single one of these "toxic game" complaints starts with "i love this game buut.."
Anyway back to topic
You said that "making this game popular was a mistake"
Theres very little a company can do to garuntee that their game will be popular infact almost impossible
Sure companies can follow trends
Like the worst gaming generation of all when every gaming company wanted to do boring "battle royales" horrible nightmare
But even trends dont garuntee popularity
Community isn't that rotten at all as you claim it is
Joined an open crew sloop last night
I helped a new player do whatever he wanted to do until we came across a galleon
The new player manned the sails and steered and he did really good to my surprise despite him being very new to the game
I manned the cannons the fight was very equal until a man from the galleon shouted out "hey man uh we running low on supplies" to which i responded to with "saame.." so we broke up the fight
We ended up in an alliance after some grog and music and share of tales such as my "jolly's 3 hours on a rowboat" story after that we finished two athenas togheter
What am i trying to prove with my story?
You derive one experience of toxicity and make it into a bigger issue than it is
And since one instance of toxicity made you think this game is rotten i counter that claim with one experience of friendly and sportmanlike encounter
Community isn't rotten you blow this one instance of toxicity up too much