@zulgaines said in [Anyone else think the game would just be more fun without
I think you missed the end of my post, or are a bit defensive of this particular weapon. Sword fights are just so rare because of it. Wouldn't you enjoy them more? During boarding/defending many people don't even carry a sword anymore, just a blunder and a second weapon.
Its not sword fights are rare its that sword fights are garbage. Combat in itself is garbage in this game.
Sword fights were better when the game first game out because it would FORCE a sword fight if you got hit. You either pull out your sword and fight or die.
Launch mechanics -
When you swung with the sword you were slowed to a crawl. Huge movement speed debuff. However, if you hit your target they were stunned in place. They could spin but they couldn't eat, shoot, or reload. The counter to this is that you can still swap weapons and if you swapped to sword or had your sword equipped, you could pull up your block.
Now when you use block you also got a movement speed debuff. So basically the fights were dependent on mind games on blocking or hitting, using the side step (holding block and jumping to any direction)
You were forced INTO a sword battle because you got caught or because you got cornered.
The stun worked REALLY well.
The reason why it changed was because of the Double Gun exploit. They have changed combat so that players can have a double gun loadout but they keep failing to make combat "fun".
Blunder needs to be where its at. Its very easily avoidable but if you want to change blunder then you need to change the rest of the weapons because if you nerf blunder then the other weapons just become too strong in comparison.
I say overhaul combat completely though.
I kind of like this idea, I guess my main point is I never get to PvP with swords as often as I'd like due to blunder being such a go-to for most close quarters combat.
?? Really?? I usually never run into blunder, almost always sniper. I don't want to call shenanigans but I don't run into blunder a lot. Most blunder users are usually relatively new players. Until they start to get a feel for where that center of the screen is then they slowly start to transition to sniper for quick scoping.
Blunder is however the go to for ladder guarding though, which is understandable since characters climbing ladders is glitchy as hell. You could get a hit marker most times but they don't take damage, or they do the drop and grab to avoid damage while climbing. Blunder is the best tool for ladder guarding.
If your boat is stationary and the player is in the water then get a pistol or sniper (sniper if you are good enough at quick scoping) and shot them in the water.
I've killed ladder guards from the water because I had a sniper and could shoot them and they had a blunder and could only WAIT for me to try and climb the ladder. One shot is usually good enough to get them to either run and hide and eat food or eat food right then and there.
Lots to learn broski.