Do servers persist??

  • Never really gave it much thought but every now and then i may find s rowboat ashore or a storage crate at an outpost.

    Now i know its off other players but question is, how long ago?

    If i was feeling particularly charitable and quite often enough i am, i will leave a storage crate packed with stuff so the next pirate can get a head start.

    However will this persist in a server for somebody to eventually merge into or log into or do servers get created, wiped and created again etc etc.

    What im really asking is...will somebody always get what i leave or would it be claimed by the server getting wiped?

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  • its a 50/50 chance. servers do persist, but their lifetime is rather short.

  • @tehstepford So what happens at the end of its lifetime?
    Everybody merges and all stuff left despawns?

  • @daringclarky From what I gather, items that have not been interacted with by players (such as floating loot) are on a cool down and will eventually despawn. Items like supply crates left at docks will stay there for as long as the server stays up.

    For instance, if the server you were on dwindles down to one ship, it's likely that ship will be merged in to a more populated server and the instance you were on will be killed off to save server resources.

  • @DaringClarky From what I've heard servers are active for 24 hrs then die out. Not 100% sure on that just hearsay. Longest session I had was 16 hours and the server was still active at least up until shortly before the crew and myself left. I have had a friend tell me that him and some friends of his kept a dead server going for 30 or 36 hours by continuing to keep the last 2 ship's going through giving them to others as they got tired and wanted to leave the game. Wasn't part of that but it's what they said so once again it's hearsay. Also when you drop to one ship on a server it will merge. I spawned in one night about a week ago at the end of a servers life and alligned with another boat and after it became a dead server our 2 ships stayed on for 8 hours until we got tired. That is the longest I have been on a dead server. Loot you leave on a dock should stay as long as the server is alive and all floating loot will despawn as @LucianSanchez82 had sad. Servers die out after a period of time just to keep things condensed as much as possible. It costs money to run servers so if a company let servers go for a very long time or indefinitely then they could have an abundance of servers with only a couple players on each. By merging it saves the company money through fewer servers to run and maintain and creates more player interaction.

  • @daringclarky said in Do servers persist??:

    @tehstepford So what happens at the end of its lifetime?
    Everybody merges and all stuff left despawns?

    SoT uses the ms azure server service. servers are started and stopped according to demand.
    when you get merged, you are being transferred from your (low population) server to a different server. the server you were on shuts down, and all the stuff just vanishes into the ether.

  • Which they really should fix. If I stash something in a bush and go to get a new ship, that thing needs to be flagged as part of my character and ported over to the new server on a merge. Despawning a quest item or Athena chest is unfair. Stashing items should be a valid tactic.

  • It's my understanding that loot stashed on islands persists for a long time, but not forever. I'm fairly certain that I've had items that I've stashed away disappear after about an hour or so. I assume this limitation is in place to prevent crashing a server. It's also why I think a lot of our stashed loot doesn't transfer over to a new server - if enough pirates did it, and all merged into 1 server together, it would crash that whole server giving everyone nothing.

  • @galactic-geek said in Do servers persist??:

    It's my understanding that loot stashed on islands persists for a long time, but not forever. I'm fairly certain that I've had items that I've stashed away disappear after about an hour or so. I assume this limitation is in place to prevent crashing a server. It's also why I think a lot of our stashed loot doesn't transfer over to a new server - if enough pirates did it, and all merged into 1 server together, it would crash that whole server giving everyone nothing.

    Except that it would only transfer loot stashed by pirates being merged into the new server. If someone logs off and the server merges, their loot would vanish.

  • @tehstepford

    You sometimes join ongoing servers, or merge into on going server. I think the base number of hours of a server trying to shut down and merge everyone out is about 6 to 8 hours roughly, at least thats what I think. I've noticed is about close to 8 if not 8 when the server stops loading ships into the server.

    I can't say I've ever "tested" it, but I after a hunting session, I'll notice less and less ships pop into the server as time goes on, after a while I notice that the only ship on the server other than me is the ship I'm chasing.

    One other thing, I don't know if this is true or not. A player once suggested that the servers will sometimes merge even if there are 2 ships on the server, just really far apart. I think this might have happened to me. I snuck up on a brig and I ended up losing that fight, they were really on point with their cannons and shot me off. I know they had loot on their ship because I saw the shiny glow of the skulls on deck and mermaid gems when I got close. This happen at smugglers bay around there, when I grabbed mermaid to get my ship back, I spawned at Ancient Spire, the second I touched got on my boat, I server merged.

    Now the brig crew could have just decided to not sell and leave. Who knows, but I don't think they just left without selling. That night was an 9 hour sess.

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