Dev's of Sea of Thieves. If you can read this, then I want to let you know that I have loads of ideas for the game that is, Sea of Thieves.
Now, we've all seen that you have been working hard to make the game as optimal, fun, competitive, and fair for those who are having trouble. My ideas consist of many topics.
Combat-wise, what if the fireball that is coming out, instead of just setting things on fire, can also be used for other purposes. Such as setting plant skeletons on fire (skeletons with plants that heal). It would burn off their plants and make them have no more healing properties. Also, if the fireballs were to be on a ship, if it is below deck and it's spreading, the smoke could cause the player's character to take damage from inhaling too much smoke, and, if they are in there for more than their health, they would die from asphyxiation, but only if the fire is in an enclosed or tight space such as being below deck.
Now, ship wise. We need a frigate in the game. A ship of a crew of 5, with 5 cannons on each side and having a ramming front, doing more damage by ramming ships than other normal ships.
Cannonball wise, grape shots and chain shots. Grape shots, being a cannonball shot that explodes into small metal fragments that damages players and ships. But you have to be close to the ship to have effective damage. Chain shots, two cannonballs chain together fired out of a cannon that are designed to tear down masts and sails faster than hitting a mast of a ship with normal cannonballs, seeing that hitting a mast with a normal cannonball is proven to be difficult for players who have a hard time aiming for the mast.
Event-Wise. Say there's a special skelly ship that is a man-of-war. But players cannot have a man-of-war. It would give more loot than a normal fort and a fort of the damned. Whenever it spawns on the server, it would bear a Reaper's Flag, showing where it is. You could take it on on your own with your own crew, or with an alliance. And it doesn't spawn in as you find it. It will be sailing on it's own as it has spawned into the map. Depending on the zone it spawns in determines the type of loot you get. To make it more obvious for players to know that the skeleton man-of-war has spawned is to have a sound que for the whole map to hear. Thus making it more clear to the players that something is going on.
Alliance wise, what if you were to make an alliance of three ships, but you want to share an Athena's or a voyage with your alliance. What if you were to conquer and divide on the voyage you have and share it with your alliance. Discuss it for which ship does which, and set out to complete the voyage as an alliance/team. Thus saving time, and making more profit off of voyages due to saving time with your alliance you have to help and profit from voyages.
If you do see this topic, please respond and be sure to take some of these ideas into consideration for future updates onto Sea of Thieves.