Just see the video 1 video 2 instead.
RARE! I beg of you to revert sword combat changes!
Throw away blocking, drawbacks or swashbuckling into the trash because you can infinitely swing without a delay now!!!
Lets look at this chronologically
Slowed down effects when swinging removed
This made it so that you can be constantly moving at full pace while swinging. This did not take account of blocking which slows you down, but has you stand still when blocking. The man swinging at someone blocking is at an advantage and can run around and jump around the person who is blocking (who is Forced to stand still).
Missed swing Delay added
This swing delay only happened if you completely missed anything, even the environment gave you a full combo. However, this gave away to an annoyance of switching to banana not being consistent or clear.
Switching to anything while swinging
This made it so that you now can consistently pull out any thing while swinging... wanna know what this does?
You can Cancel any drawback or Delay by switching back and forth, resulting in you constantly sword swinging and stun locking
First change made Blocking and swashbuckling very mindless.
Second change made things inconsistent
but now, throw away blocking, drawbacks or swashbuckling into the trash because you can infinitely swing without a delay!!!
Il repeat
Throw away blocking, drawbacks or swashbuckling into the trash because you can infinitely swing without a delay!!!
Revert the changes.
+Only make the 2nd and third swings slow your movement down
+Make it possible to stunlock mid-air opponents
+Charge attack is now the same as [Block+Charge attack]
Remove:
Sword swing Delay
Sword switch canceling
The only reason sword was difficult was because it didnt CATCH opponents who were in mid-air WHILE ALSO being slowed down for swinging. Just let the sword catch mid-air opponents, and make the first sword attack forgiving, but constant swinging punishing...