Well, call me whelmed.
I'm happy that the inclusion of the new material didn't destroy the servers as much as Banana-Gate did, that right there makes me happy.
But I am bothered a bit still.
This game is essentially an online multiplayer game. It has 3 quests, we call voyages, and 2 enemy types in the game. Sharks and Skeletons.
The Kraken is an enemy, by definition, as is the megaladon - but they aren't much - better called encounters than true enemies, as they are one off events that last a short while.
The legend end of things is contains our end game content and is literally all three 'quests' rolled into one. Until that well runs dry them your left to figure out how to create your own fun. Which usually revolves around the people you've met in game, which isn't game content --- that's player driven Rare DOES NOT get credit for that.
Difficulty scales based only on number of the single enemy type we've seen throughout the game, more of them but little else.
Until HD we dealt with this and created our own fun (Again nothing to laud Rare over - that's us people give credit WHERE it is due), and fun it has been at times! We've got stow-away videos, skill or luck based firing oneself from a cannon videos, PvP videos, people making powder kegs and sharing them on social media and as gifts, and skeletal drop bears, etc.
Little of this can be described as CONTENT, and should be realized as how we used the EMPTY world to create fun, as Rare takes the credit for the creation of these possibilities by marketing the game as a SWAG and citing this all as 'action' and co-operation based.
It got to the point where after the couple of months since launch even I almost left the game entirely. I took a few days and played another title. I came back because I made friends, and they enjoyed the game. I also came back because I never intended to leave anyhow - I was just getting tired of the same, damn, gameplay, every, single, night.... and needed a breather.
HD finally released and with it I was praying for things I knew from the start weren't going to be in this offering. I was praying for immediate view of new ways to grind out rep that didn't involve the same repetitive actions I have slept through for the last couple of months. I prayed that I might see a new rep, but one that wasn't a pure grind, I prayed that the voyages that would lead me to the Megaladon would include treasures that would boost my nearly PL to finally become a PL, I hoped that I'd have unique encounters and not just a riddle to solve which was less riddle and more... go here read this and repeat, I hoped these encounters would be worth more than "Hey you! nearby ship... please don't attack or perhaps join us", and so on...
But I didn't get that. Which I guess isn't bad, since no one was lied to about the content offering.
Instead with HD we got the addition of a VC tool that surely adds flair to VC... but really is just a tweak undoing the range limitations that VC are constrained by normally.
We got a drum... that....drums... I have used my other musical instruments before and hardly gave it a mind and WON'T call that content... it's a noisy emote...
And we got a few cosmetics... because... cosmetics... let's ignore the fact that again the figurehead you can buy and the one you 'earn' are pretty much the same .... again... didn't we just remove items for this reason? I mean there are differences this time.. but alas... minute overall. Sorry, but I'm not much for staring at figureheads while on voyages or in PvP... I might glance to see if maybe they are flying the PL figureheads in order to gauge their time played in game.. but that's about it.
Oh and scars... that we don't really see unless we wear clothes... same with tattoos...and I never cared much about what I look like in game anyhow, and when I do I'm reminded I can't reset my pirate image and roll my eyes.
Then there is the megaladon itself.
That fight, yea, it was thrilling! I took it on twice so far. At first with 2 sloops and 2 galleons and we won... but got wreaked HARD in the fight since we had no idea what to expect.
Then later with a sloop and a galleon and everyone on the galleon leaving the sloop floating nearby.
Then we were done.
Content explored... game over... patch offerings complete.
I realized that without the motivation to help friends who weren't online when I took on the beast the first time and need players to help them complete the goals... I'll never have motivation to kill it again.
There is nothing to gain after the initial offering, no rep, no further treasure, no motivation.
We waited 2 months for more than 3 voyage types repeated, and we get.... this...
I will now log in to a world where nothing has changed now that today is over for me. I'll be going back to the skeleton kill fest that is the remainder of the content before I start my own Athenas officially, so I can get more skeleton grinding accomplished once I am on the Athenas.
IMO This "DLC" is a joke. Sadly, from the start they referred to this as a MEDIUM content offering, I don't know why we're all suddenly back-pedaling and using the term small....
But call me whelmed... it's the same game it was two days ago.
No, I'm not leaving SoT, never said I was.
I AM saying on the other-hand... this is not enough. And those who cite: But it's free!
Hell if I care? The game launched with 3 missions and a bunch of skeletons... now they add a short afternoon's worth of gameplay... this isn't free dlc... this is damage control.
These are early access content additions.
Thankfully, I'm here for the friends I've made on XboxLIVE so that makes this a WIN for the game... but were I without that social elements that WE'VE PERSONALLY CREATED AND RARE DID NOT CREATE... Then yes, I too would have to dip.
Because at this point... It's clear... we're not getting the changes we should be... we're getting the late arriving content disguised as Free DLC... it's sad when the persistent message in this fully developed AAA title is... just wait... it's coming!
So, I personally suggest that those of us who play the game for the social aspects, the glorified chat lobby that SoT is... and who have fun doing it, continue to do that.
But those who actually think THIS is what 2 month post launch DLC should look like? Your deluded.