So there have been several threads discussing the current state of the kraken and what players don't like about the kraken, I thought lets change it around and have a positive thread about what we'd like to see from the kraken?
At the moment I'd say the kraken could be a lot worse, but at the same time at the moment it doesn't quite hit the mark when it comes to the whole 'striking fear' into players aspect, which I think is vital for the kraken - more than any other AI boss! I don't know what Rare want to do with AI bosses/threats but the kraken needs to stand above in terms of fear, it needs to feel like something autonomous, which can't be commanded by players, which has a mind of its own, and when you see the first signs of its attack, it needs to strike a feeling of 'OH NO!' into the heart of the players.
Here are some of my suggestions for improvement. I'd love to hear yours as well so that we can come up with ideas about how to make this beast truly worthy of the name 'Kraken'. Keep in mind it needs to be something which we imagine the devs could readily achieve, for instance on another thread I saw someone suggesting that the kraken should be able to create maelstroms and a storm... I think that's a bit over the top :P
Quality of life changes:
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Tentacles closer together
At the moment they're quite far apart, to the point that it doesn't really give the effect of coming from a single creature.. they should be a bit closer, and they shouldn't be coming out of the water at a 100% vertical angle, but angled as if they were coming from a central body. Make it feel like there really is a giant squid-like creature under your ship/near your ship, rather than a bunch of sea snakes or something XD -
Head
Add a head, please. :P If I fall into the water I'd like to see a giant eye stare at me for instance. If this is added, I don't think it is necessary for the sea to get dark immediately - I'd find it SO much scarier to see the head of a kraken travelling towards me rather than some darkness! Perhaps the sea can get dark at different points during the fight because it sprays ink? Maybe this makes it more difficult (and scary) if you fall in as you don't actually know where the head is! It can be a self defence mechanism for the kraken. -
Tentacles in rocks
I saw one video where one of the tentacles was literally in a rock, and the mouth poked out every so often, this ought to be fixed if it hasn't been already, no tentacles spawning near rocks :)
Make it scarier/more aggressive
The tentacles should always be doing stuff, sometimes it really feels like they kinda rise into the air and then just sit there... doing not much of anything. I've seen one kraken encounter in game, and I saw the kraken rock a galleon violently, that was super cool, but after that the fight got a bit boring.. so I've got a few suggestions of other ways it could keep the fight interesting and make it a bit more dangerous...
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The tentacles should be able to hit the boat, creating holes which need to be repaired
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I like the mouths on the tentacles. I suppose it makes it Rare's unique take on the kraken, whilst at the same time the 'sucking' feature is probably a lot less buggy than tentacles trying to wrap around players! How about these mouths can also shoot ink projectiles onto the ship? They could be programmed in a similar way to cannon balls, with a different animation. These leave a puddle of ink on the deck which slow players? Damage players? Make players slip and lose control of their character briefly? Perhaps if the puddle lands on the side of the ship it's corrosive and can create holes?
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If the kraken does get a head, if you fall in, perhaps it can suck you in the same way the tentacles do BUT if you get sucked in this part, you are killed, as you are eaten :P
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A large tentacle can move violently and splash a lot of water onto the ship? OR maybe it can create a small wave which gets bigger as it travels to your ship, and then rocks your boat violently when it hits
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I know it would be too difficult and buggy to program it to snap your mast for instance, but how about the tentacles can smash onto your deck and hit the cannons. This breaks the wooden structure supporting the cannon, meaning that cannon can no longer be used. This can be fixed using planks.
Other ideas
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The kraken should not be this constant area of black ink, but literally the creature itself. When you look into the water, you want to see a massive creature swimming, just like you can see sharks under the water... the ink should be purely for defense/combat
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The Kraken should roam the world but only when it has spawned. Make the Kraken roar mean something - if you hear it, you know it has spawned somewhere on your server, and literally everyone on the server will fear it, as you have no idea at all where it is, you just know it is somewhere in your ocean.. is it on its way to your island? Or is it on the opposite side of the ocean? Who knows... 'Cue the effect of coming back aboard your ship and seeing the massive creature swim past your ship to attack someone else... OR coming straight towards your ship...'
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Cosmetics! Some sort of system whereby you can unlock all sorts of unique kraken cosmetics, sails, clothes, weapons etc... Perhaps for surviving X encounters they can be unlocked. I do like the idea of physical rewards though, perhaps each player gets a kraken tooth, or ink in their inventory for instance to show the NPC proof of the victory
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When the kraken is defeated, a few chests, skulls etc rise to the surface. I am not fussed about this personally as I'd be completely happy with purely cosmetics unique to the kraken, but I do like the idea of it releasing loot it has eaten from previous victims..
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The idea of 'close encounters'. Picture this, you hear a loud bang, and your ship stops moving. You hear a roar. You are like 'oh god! not a kraken attack!' You hear the sound of water rushing and you look under your ship to see the kraken zoom past under your ship/next to your ship. Clearly you aren't it's target.... but seeing a giant creature zoom past would be so cool/scary... thanks to @lOOpct for the idea :) I think this is such an exciting idea and would add a whole other level of immersion to the kraken as a creature in this world :)
What we already love about the kraken
I don't want it to feel like we are raining on the current kraken, there are some really awesome things I love about it, lets show the devs some love too? :)
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The roar when the kraken first attacks and the sea gets dark is super foreboding! And I love the roars throughout the fight
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When you are sucked into the tentacle, man, it looks like it's such a beautiful experience haha, I mean I know you're supposed to be scared but you get to look at the sea from a perspective you don't normally see and the way the sun glistens on the sea is really nice xD
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The tentacles themselves look really good!
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The music which starts during the fight is a really good choice
I'd really REALLY value the opinion of anyone who has actually fought it! My opinions are coming from several youtube videos I've watched, and a single encounter I witnessed in game and was watching from a distance with my spyglass :P I would have loved to get the experience of fighting it before making this thread but I can't really predict when this will happen obviously ;)
Also.. does anyone have any idea how the kraken works? I've heard multiple people say each time you encounter it, it gets more difficult, does anyone have any evidence for this rather than speculation?
