@frunchtost said in Death Loss is Needed:
Lets say for example you are on your galleon with 3-5 gold chests, you spent time on that. I hop in, i have no gold so nothing to lose, and kill you. If you kill me, so what? I just respawn at a nearby port, better yet It comes with supplies and a free ship.
Meanwhile if I am succesfull, you have lost all that progress, and if you succesfully defended yourself you did nothing to me.
I don't know, seems fine to me. I have no problem with losing chests. It's going to happen and I can get more. Sure, I'm going to do my best to escape, but I'm not going to be upset if I don't. It happens.
And again, I don't think any punishment is going to seriously affect people's desire to PvP unless it is rather severe. And at that point, I think you'd be cutting your nose off to spite your face.
If a galleons attacks me, they're going to have to chase me down. So they lose time if I escape and time/resources if I don't. I lose time if I escape and time/gold if I don't.
Not to mention that any punishment to dissuade PvP is going to equally dissuade people trying to be social as well. I sometimes forgo treasure hunting just to seek out other pirates and try to have fun with them. And most of the time, they shoot me. But it's okay because I can get right back to it. If I'm suddenly being punished for dying, making friends is immediately not as attractive.
SoT has often stated it's intention to let you be the kind of pirate you want to be. Being punished for dying only seems to hamper that, in my opinion.
