Fix respawn exploit

  • 2

    Congratulations! You and your scurvy crew managed to kill an entire crew along with their ship and now, all you need to do is take their treasure and - wait! Is that them swimming towards you from their mermaid??

    So far I had this scenario on 6 separate occasions in the beta where the other crew would re-spawn not where their new ship is at but beside a siren where their old ship sank. In one of such occasions, someone and I had to kill this one persistent scoundrel who re-spawned 15 times in the water trying to kill us in with guns and sword while the rest of our crew was solving a riddle (we held him off ofc but it was annoying [most friendliest way to put it]).

    Either let us:

    • kill enemies' mermaid to stop their re-spawning next to us endlessly OR
    • Just re-spawn them on their new ship far, far away.

    My other suggestions:
    Hide enemies make to improve ambushes and pvp
    Sing lullabies to get the Chest of Sorrows stop crying faster
    Adding weapon hotkeys for controller
    Voting notifications
    Push-to-mute button

  • 0

    I was about to make a post about it.
    My suggestion goes kinda like yours:
    -if you die after your ship has respawned at another island, you respawn at that island.
    OR:
    -if you die after your ship has respawned, you have one last repsawn at the place your ship has sunk. To try and do something meaningful, only you have just one chance to succeed in whatever you try to do.
    That would still use the mermaid, and the mermaid would disappear some time after either the last of the vanquished crew dies or teleports via mermaid to their ship (don't make the mermaid disappear immediately ppl aren't sure right away if they're safe or not)

  • 0

    @darko-o2

    if your ship is respawned your crew will spawn there.
    The problem is that the ship will only spawn if 1 of the crewmates talks to the mermaid. as long as noone is talking to /him/her everyone will spawn at the mermaid.