This is an awesome idea. I’d love to see a PvP aspect of island/fortress defense vs ships. When you enter your own instance (Love the mist idea) you pop out on the other side headed towards your docks and choose to dock the ship and man cannons and defenses from the fort or allow AI to control defenses. You could use your own ship to protect from sea as well.
When your pursuers enter your instance which can be limited to max number of ships.....they first have to navigate the mist and a series of rocks which can potentially sink ships on the crags alone. These rocks are a sort of neutral zone where ships have a time limit to clear before they’re able to be attacked. Take too long, ships and fortress can rain hell.... go too fast, risk dumping your rig on the reef or badly damaging it potentially sinking in the instance and leaving the host island free to loot your ship and respawning outside the instance. If all your crew dies at the same time and your ship is in the drink, you’re done. Survive the onslaught and you sail away with whatever loot you can grab. Maybe set it to a percentage of the island’s total cache.
Also like the idea of accept or ignore raid status. If you’re not in the mood or don’t have the defenses yet it should be up to you alone to decide if you want to risk or reward yourself with a defense or attack.
This should definitely be implemented at some point if possible!
