Tall tales need a passive mode

  • @lord-szarvas said in Tall tales need a passive mode:

    Why do you want to share server space in an online open world with people that have no interest in filling their ship up with loot and only want to do the Tall Tale stories?

    Do you know many people that do nothing but tall tales 24/7? Most people won't do them much more than once to see the story, or whatever amount required to get the cosmetics tied to them.

    Is that somehow a bad idea? Is giving new players a private PVE server or 'passive mode' a bad idea? Did the game sink because they added the Maiden voyage? Will the game sink if they added the same system for all the other Tall Tales? No, no, and no.

    A passive mode with no progression? Not at all! Again, how many times do you do the maiden voyage? Can you get gold out of it (past the first time you do it)? Do you spend hours upon hours in there? Does it split the community?

    So tell me, what is so bad about it? Other than it makes you mad that you could have sunk an empty ship? (Or did you really want that 10k skull, haha.. jeeze).


    Maybe I got lucky those times playing by myself. Who knows. It doesn't change the fact that in our open forum that people are not having that same luck. That they would like to be able to do the Tall Tale without any other ships at sea. OOooooOO Ahhh the horror...

    Wow, grow up..

    I don't know about you, but personally I like a challenge. When I do tales, I like to know there are dangers out on the seas, and that it makes the tale more complicated than:

    • Sail to point A
    • Sail to point B
    • Do a playmobile "match the shape in the right hole" puzzle
    • Obtain key
    • Go to point C
    • Congratulations, you succeed!

    But I suppose having to watch the horizon while fetching your gizmos is too much to ask for some players. Ahhh the horror indeed...

  • @bloodybil said in Tall tales need a passive mode:

    @lord-szarvas said in Tall tales need a passive mode:

    Why do you want to share server space in an online open world with people that have no interest in filling their ship up with loot and only want to do the Tall Tale stories?

    Do you know many people that do nothing but tall tales 24/7? Most people won't do them much more than once to see the story, or whatever amount required to get the cosmetics tied to them.

    If you want to quote my question, how about answering the question. I know that people have been asking for PvE servers. And I know that people that focus on tall tales want to enjoy them. Did you want to enjoy your tall tales when you played? Why is asking for a passive mode so wrong in your eyes?

    And your second point below contradicts exactly what your line of questioning here and what you're alluding to. A PvE server for TT's won't split the community which is what I have been saying..

    Is that somehow a bad idea? Is giving new players a private PVE server or 'passive mode' a bad idea? Did the game sink because they added the Maiden voyage? Will the game sink if they added the same system for all the other Tall Tales? No, no, and no.

    A passive mode with no progression? Not at all! Again, how many times do you do the maiden voyage? Can you get gold out of it (past the first time you do it)? Do you spend hours upon hours in there? Does it split the community?

    It doesn't matter how many times you do the maiden voyage. The point is that there exists an instance where someone can gain without a threat to their gaining it. It goes against everything you and others have been sooo against. The Arena split the community as more pvp'ers went into that. Less gold/adventure out there because of it. But, it works, and it made sense. And I still had encounters (and still do) in adventure.. So what's your point exactly?

    So tell me, what is so bad about it? Other than it makes you mad that you could have sunk an empty ship? (Or did you really want that 10k skull, haha.. jeeze).


    Maybe I got lucky those times playing by myself. Who knows. It doesn't change the fact that in our open forum that people are not having that same luck. That they would like to be able to do the Tall Tale without any other ships at sea. OOooooOO Ahhh the horror...

    Wow, grow up..

    I don't know about you, but personally I like a challenge. When I do tales, I like to know there are dangers out on the seas, and that it makes the tale more complicated than:

    • Sail to point A
    • Sail to point B
    • Do a playmobile "match the shape in the right hole" puzzle
    • Obtain key
    • Go to point C
    • Congratulations, you succeed!

    But I suppose having to watch the horizon while fetching your gizmos is too much to ask for some players. Ahhh the horror indeed...

    Mhmm. Trapmaster Tall Tale has you going underground. You do puzzles underground in TT9. You do puzzles in a cave in TT1. In Heart of the fire, you're underground 90% of the time (minus the sailing to and from Liars to Devils thirst). There is plenty of opportunity to not checking the horizon.

    But if you want to argue back and forth on what you find 'challenging' I see it as it is, the feedback on the forums asking for an instance to enjoy the tall tales. Not everyone is as good as you are for Pvp. Not everyone can be, too. That's just the reality of life.

    So, that being said, why are you so opposed to the idea? Huh? It doesn't actually hurt you in anyway.

    Oh, cause you think the game is 'holding your hand'. Wow, what a silly argument...
    You can have options. You can play the tales in open adventure for that extra challenge. Others can enjoy them in a passive mode. It doesn't hurt.

  • did it 4 times and have never had that problem, also you don't need your ship once you get to the last island

  • @lord-szarvas said in Tall tales need a passive mode:

    You can have options. You can play the tales in open adventure for that extra challenge. Others can enjoy them in a passive mode. It doesn't hurt.

    The game has always been about risk/reward. Passive tales could give you the option of playing them for the story without earning commendations, right? Gives an incentive to play public and give you the option to chill at your pace.

    You are right, it doesn't hurt! Maybe that will be possible in the upcoming private servers the devs have been alluding to, those for community events without progression. Lots of potential fun incoming!

  • @divinedemon267 I flip flop between wanting something like this and not. Having just tried to finish a Tall Tale on my backlog with limited time this week and half way through get chased down by another ship that ignores my pleas and sinks me for... nothing ... it's a bit annoying.

  • @lord-szarvas

    Bad ideas are bad. If you can't see that then I guess its a personal problem on your end. The Maiden Voyage was a tutorial but you fail to realize the reason why they gave it commendations was because Rare has been all about if a player does something, give it a commendation. They also put it in the Tall Tale so players will SEE it if they miss it.

    You don't know if these ships doing Tall Tales have no loot. I've sank plenty of ships doing Tall Tales because they had loot on board. I even gave them the chance to trade their loot for their lives. They failed to see my greatness in this request and retaliated so I sank them. Told them I had their quest item and that they were more than welcome to come and get it.

    Its part of the game. The Seas is not a kind to the weak willed.

    People can make their own luck in this game. If they want a single player PvE game there are other choices.

    Man, people having to face the consequences of their choices ooooooohhh AAAhhh the horror!!! NOoOOooo, how dare Rare make me play a game that is multiplayer and open sandbox where players can attack me at any time I'm not prepared. I mean I bought the game and new exactly what type of game it was but how dare Rare make me play this type of game. Its not like I didn't make this choice myself when I purchased it. Rare should totally change this game because I said so!!!!

    Grow up broski

  • I was doing the new Tall Tale as a Solo Slooper just fine. All three times in a row... Alongside with a Galleon doing the same one at the same time, almost. We just ignore each other and kept passing each other in our loop. I never saw the players on the Galleon but we eventually got a point where we had an "interaction" with each other. (Minor interaction that is).

  • @xultanis-dragon

    The Seas calls to us all. Or did you miss that in the code?
    Weak willed included in that code, whether you like it or not.

    You're basing your arguements on the premise that someone doing a TT might pick up some loot along that way for you to pirate. You think someone ought to be as good as you are in pvp to survive on our seas. Wrong, everyone should have an opportunity to enjoy certain aspects of the game.

    I can speak on my experiences that when I did my own TT, I avoided loot and stuck to the Tale at hand. I wasn't interested in doing any other voyages when I was doing the Tale. And, on the flip-side, I've encounter many players just doing the TT's that don't have loot on board. Some of those players even say they are on a tale and say they don't have anything.

    So, you can go on with your ego and elitist attitude all you want. It only shows that you're not open to ideas an suggestions (that really help you as a pirate if you look at it. Cause, why would you want to share server space with someone just doing the TT's?

    Even the tutorial was put into its own instance for the same reasoning that the OP had in this thread...

    That's all I'm going to say to you. Whether or not you like it, I don't really care. You don't have any good arguments to prove that this is a bad idea.

    If you think this is going to somehow make servers empty or split the server base, you must be kidding. TT's don't take that long to do. When they get done (either the first time to the max of 5 times) then players move on to bilge rat adventures or regular play.)

  • Totally agree. Just spent a good 2 to 3 hours to get only one part of a TT, only to get harassed and trolled by a player who burnt my ship, spawnkilled me and then told me "It's part of the game." TT is the closest thing rare put in the game that comes to campaign. It is getting more and more frustrating to finish a TT quest while being attacked left and right.

  • Sounds like you got unlucky. SoT is full of trolls, griefers and d-bags. But if you jump servers once or twice you should be okay? It's not like everyone is constantly camping TT, after all!

    One trick is to "ghost sail" your ship past the island where any TT event is. Just jump off, do the event and mermaid back to your ship later. On Heart of Fire you don't even need your ship anymore once you get to Devil's Thirst. No ship around draws no attention. And anyone chasing your "ghost" ship is not bothering you on an island. Needless to say, never collect loot while doing a TT. That makes you a "fair target".

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