The “little content but i also play fortnite/pubg argument”

  • Gents. Most of you see the forums are a wasteland of people who constantly come here to bash the game for having “little content.”

    These people play fortnite and pubg. Most of them do, and they enjoy the hell out of those games. So, what does Fortnite offer. Join a map with a max of a 100 people and you run to stay inside a circle all the while collecting items and weapons and then eventually killing the others and winning the game. Pubg offers about the same only you can also get clothes, weapon attachments, and vehicles while your at it. Both games offer cosmetics for real and game money. Game isnt optimized that great but loads love it.

    Sea of Thieves you start out on a huge map that is the same everytime just like fortnite and you have a ship to traverse it. You can collect cannon balls and supplies for when you get into ship fights and there is no storm circle to stay in but there is a random storm and a world beast that goes around the map sometimes that you might try to avoid so your ship dont take damage Your objective is not just kill till you win, you have many objectives. On top of going around and doing what the game name implies and being a thief you will also collect other things in the world. Supplies for your ship. Quests to earn in game gold to buy weapons, cosmetics, ship cosmetics...etc. You can choose to kill the other players are gain rep with the factions you do quests for. Also there is fort raids called Skull forts that you can do while on the hunt to kill other players. Towns you can visit just like fortnite and pubg but npc’s to interact with unlike the other two. Upcoming content updates and devs who are constantly working to add and improve to the game.

    Basically, if sea of thieves were a battle royale game, only pirates, would it still get flak? If there was a circle that got smaller across the ocean to bring everyone together to fight instead of a skull fort doing that...would it be better?

    Let me know below.

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  • Agree bro!

  • While I agree - wasn't their cost reflective of this?

    I love the game so far and dislike the games you mentioned. So ... I'm probably not the best judge.

  • Here is the problem.

    Risk vs reward. Time vs Reward. This game does not have a good balance of it.

    People complain about the lack of content because the content we have is dull.

    Chase animals on an island.
    Kill skeletons
    dig treasure.

    The digging treasure part. I have done a riddle, got only 1 map. And that one riddle got me a 1 treasure worth the same value as the map I got.

    Do you understand why it is annoying for people? It is not a lack of content, it is the content we got BLOWS.

  • My point is you get less in pubg and fortnite with one single objective and people treat those games like the best games on the planet.

  • yeah but SOT also misses content.

  • @ximp0sterx Fortnite is much faster pace. Instant action.

    Pubg is much slower, but again not as slow as sea of thieves.

    Sea is SLOW tedious, and has all the tools of a boring grind, with other people able to make all your work pointless or reward them for ruining your time.

  • PUBG and Fortnite are BR games. The point of the game is Battle Royal.
    This is a pirate game. The point is being a pirate. We have sloops and galleons. We have a sword and three guns. We have six chests and a handful of crates and trinkets and in the end, all of that means we have clothing and pretty colors for our tools. I don't recall many pirates of lore caring too much about the colors of their tools.

    What's pirate-y about digging the same chests on the same island for the same reward to buy the same skins as everyone else?

  • @ximp0sterx said in The “little content but i also play fortnite/pubg argument”:

    Gents. Most of you see the forums are a wasteland of people who constantly come here to bash the game for having “little content.”

    These people play fortnite and pubg. Most of them do, and they enjoy the hell out of those games. So, what does Fortnite offer. Join a map with a max of a 100 people and you run to stay inside a circle all the while collecting items and weapons and then eventually killing the others and winning the game. Pubg offers about the same only you can also get clothes, weapon attachments, and vehicles while your at it. Both games offer cosmetics for real and game money. Game isnt optimized that great but loads love it.

    Sea of Thieves you start out on a huge map that is the same everytime just like fortnite and you have a ship to traverse it. You can collect cannon balls and supplies for when you get into ship fights and there is no storm circle to stay in but there is a random storm and a world beast that goes around the map sometimes that you might try to avoid so your ship dont take damage Your objective is not just kill till you win, you have many objectives. On top of going around and doing what the game name implies and being a thief you will also collect other things in the world. Supplies for your ship. Quests to earn in game gold to buy weapons, cosmetics, ship cosmetics...etc. You can choose to kill the other players are gain rep with the factions you do quests for. Also there is fort raids called Skull forts that you can do while on the hunt to kill other players. Towns you can visit just like fortnite and pubg but npc’s to interact with unlike the other two. Upcoming content updates and devs who are constantly working to add and improve to the game.

    Basically, if sea of thieves were a battle royale game, only pirates, would it still get flak? If there was a circle that got smaller across the ocean to bring everyone together to fight instead of a skull fort doing that...would it be better?

    Let me know below.

    PUBG also didn't cost $60 USD + what ever taxes the regions had

    ($120 in Australia $90 in Canada)

    also this game is not PUBG

    what was prmoised was lots of cosmetics to make every pirate unique

    what this game doesn't have is lots of cosmetics

  • @ximp0sterx
    I think most of the players can't handle the liberty in a game like sea of thieves. They see the game and try to finish it at the fastest way. Its like joining Minecraft the first time and complaining that their is nothing to do, then you build a tower and complain that you reach the top of the map to fast.

  • You do realize fortnite is a sandbox game, while SoT is an MMO. this means that there are clear distinctions between the games, and the fact that we must compare these two forms of "content" between different genres rather than other MMO's means we are lacking content. For an MMO game, SoT lacks so much potential, and many new players will not stay on the game for long without new content being added.

  • @crusader-zorro
    Sea of thieves is not a MMO, its an open world adventure coop-game.
    You never have massive loads of players together on one map, what is key to call a game a MMO.
    Why do you think Fortnite is more of a Sandbox game than Sea of thieves?

  • @barnacle-remson fortnite is a co-op sandbox game though... it also features different modes that are paid for like killing zombies in pve. With that being said, SoT is closer to an MMORPG than any of the games the OP listed above, so why even compare sandbox games with open world games that require content to keep people invested?

  • Keep in mind that Blackwake is basically just the ship fighting segment that is found in SoT's pvp, and no one really complains about it having less content because that's its one goal.

    You simply cannot compare SoT to any other game other than maybe POTCO. Its goals are completely different than any match-based, victory condition game. SoT's goals are far more open-ended and organic session to session, and as such, it has exponentially more potential. When people say SoT lacks content, they are judging it purely against a hypothetical open-world pirate game that has everything you could possibly imagine in it. They are not judging SoT against any other existing game. So to answer your question, yes, if SoT was advertised as a BR game with a win condition and round-based matchmaking, it would be seen as a major success similar to the other two. But it is not advertising itself as that; it is advertising itself as the ultimate pirate game where you live in the world and do absolutely everything. SoT is clearly lacking on that front.

  • @nomadical13 said in The “little content but i also play fortnite/pubg argument”:

    PUBG and Fortnite are BR games. The point of the game is Battle Royal.
    This is a pirate game. The point is being a pirate. We have sloops and galleons. We have a sword and three guns. We have six chests and a handful of crates and trinkets and in the end, all of that means we have clothing and pretty colors for our tools. I don't recall many pirates of lore caring too much about the colors of their tools.

    What's pirate-y about digging the same chests on the same island for the same reward to buy the same skins as everyone else?

    I tend to agree with this position.

    While I enjoy the cosmetics a little more than I'd like to admit (as they really are well done) ... it won't be enough long term.

    They NEED to add something for us to sink our teeth into. If they developed it well - they will have made the game very modular and changeable.

    Look what GTAV turned into - and it was never meant to be more than a cheesy death match. This game has FAR more potential that GTAV ... I just hate that it's only potential at this point and we have no official word on what they are working on.

  • I would consider myself a very adept 'no content' basher, but I have never played the 2 games you mentioned.

  • @crusader-zorro
    I never played Fortnite so I ask you what makes it a sandbox game?
    There is a mode for killing zombies in Call of Duty too. Makes it that a Sandbox game?

    I agree that Sea of Thieves is more like a MMO than a Shooter (What I believe what Fortnite and PUBG basically is) but that dosen't makes it a MMO.
    A MMO is a game with massive Player number playing together/against.

  • You really cant compare pubg and this. If pvp encounters were as scarce and tedious as they can be here, I wouldnt go near. Comparing the two just doesnt work.

    Ill regurgitate again what someone wise said: this is (as so many ’but pirate’ only argument people love to point out) a pvp game, but its like 90% pve and 10% pvp.

    And when you do get pvp, atleast half of the time its anything but intense, more towards tedious...

    Comparing it to pubg. Hah.

  • PubG is a semi realistic BR sim with an emphasis on strategic gameplay. Includes using a variety of weapons with a variety of attachments and being constantly on the move either on foot, in a car, or in a boat. Airdrops add a risk/reward element as do a variety of locations on the map known for good loot. ($30 game.)

    Fortnite is an arcade style fast paced BR game with an emphasis on strategically outbuilding your opponent. Includes using a variety of weapons from rocket launchers to shotguns and also being constantly on the move either on foot, on a rocket, or from a launch pad. Similar to Pubg a variety of locations and chests scattered throughout the map have differing degrees of risk/reward. (Free)

    SoT is a sandbox pirate game. Choose from three factions to do quests that are all relatively the same fetch quests, but what you're fetching varies, and all rewards are gold and reputation with faction. You select one of two boats of that are restricted based on your party type. Weapon variety consists of one sword, and choice between three different firearms. Enemy types include skeletons and other players. The entirety of the game revolves around acquiring some item worth gold, delivering it and doing it again, with maybe occasional pvp, for a handful of appearance changes. ($60 or 2 week free trial with Game Pass)

    If SoT were a BR game it would get flak because you're charging $60 for essentially the same amount of content your competitors offer for half the price or free.

    If you want a better comparison you need to examine this game against Elite: Dangerous when it first launched. It too was $60 initially and had a variety of factions that you could grind for either through trading, combat, exploring, or other things. It also had ships, of a different variety naturally. However, the key difference was the sheer variety of ships. You were not limited to two ships, because there were a number of different ships. All of them capable in specializing in the thing that you were working on with a particular faction.

    In addition to cosmetics for your ship, you could customize all of these ships with a variety of equipment to make them increasingly efficient at their specialization. People initially complained about the pointlessness of the rep grind, but a major difference between that game and this one, is you could actually do interesting things with the rewards you earned for playing the game, and it had a higher degree of variety of ways to play and things to do in the game.

  • Because every encounter is different in those games?

  • @barnacle-remson Fortnite is a sandbox because you can add to the map. The Op is comparing apples to oranges and SoT is NOT similar to Fortnite or Pubg at all

  • Pretty much.

  • I do agree with this. PUBG gets 10 outta 10s and it's the most simplistic, shallow game I've ever played. Same with Fornite. Parachute in to one tiny map.... and shoot people. 10/10! Then SOT gets 7s. Go figure.

  • I actually think it's funny that you're comparing 2 completely different genre of games to fulfill your argument but I'll bite anyway. Lack of content can be overcome with an enjoyable pvp experience for a lot of players which is exactly why BR games are so popular. They have a fun PvP experience that is unique to each match, where as you have SoT with a lackluster attempt at PvP. Don't get me wrong I bought into the game mainly for the PvP experience without knowing that the Sessions only have like 6 ships total in them. The only time you really have an enjoyable PvP encounter is around a skull island which is a short lived fun that turns into a tedious battle of attrition because you spawn like an island away. You basically get 2 ships that keep sinking each other until someone finally gives up on the island. At least that has been my experience so far. I think that having a hundred ships spawn on the outer edges of the map moving in toward the center as an off branching matchmaking system would be a blast personally. More ships more combat more fun!

  • @ximp0sterx said in The “little content but i also play fortnite/pubg argument”:

    My point is you get less in pubg and fortnite with one single objective and people treat those games like the best games on the planet.

    They have more content and it's a rinse and repeat PvP experience. It's also the excitement the game provides. The same excitement i get when a galleon starts hunting my sloop.

    A BR event/mode would be amazing.

  • @rager82 Highly disagree but its your opinion And you didnt know what type of game you were playing Not For everyone especially those without friends and or life to play with :D

  • @tedakin said in The “little content but i also play fortnite/pubg argument”:

    I do agree with this. PUBG gets 10 outta 10s and it's the most simplistic, shallow game I've ever played. Same with Fornite. Parachute in to one tiny map.... and shoot people. 10/10! Then SOT gets 7s. Go figure.

    Need to use more imagination...

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