We all know merchants is a really hard/tedious faction to play, and I recently started trying to 100% the game.
Well one of the things you have to do is capture 250 animals and it sucks to run around to different islands trying to find a rare golden animal. What if we could get traps, like a chicken trap, pig trap, and snake trap.
You could put them on an island with some kind of bait, like worms for chickens, fruit for pigs, etc. The trap could keep the animal alive for 1 real world hour, that way you can just leave a trap and come back later after placing more traps on other islands.
Maybe it's asking allot but there could even be stats like coconuts give a 75% higher chance to catch a specific animal, kinda like fishing.
There's also the risk reward, leaving a trap does mean another play could find and sell it but it means you didn't have to run all over the island.
