@xultanis-dragon
I spoke the way I did for a very logical reason. If private servers are added it will not be the pvp crowd that utilizes it. The benefit to them is there will be less runners and red sea killers therefore enhancing the game for them allowing them to engage in more pvp and steal more loot. As the game stands right now I have seen multiple ships sink themselves just because I sailed too close. I know people that load in and immediately grab the shroud breaker just so they can hide and get away. Almost everyone has pulled the red sea card at some point. I spoke the way I did because the pvp side wont be utilizing the servers, the pve or pvpve will. I'm catering to the fact that although your not using it there is still a benefit for it being there.
As I said in a previous response. I stand firm as a pvpve player. Sometimes I hunt ships, sometimes I do tall tales etc.
So let me break it down more simply in hopes you dont nitpick my exact phrases to try and discredit me. It's ok to disagree with the topic at hand but your trying to take jabs at me :)
Pvp - less people whining, going into the red, server hopping, etc is a good thing..let em go. If they wanna pay to play a half version of the game let em go it just means more fun for you. It's not going to be enough of the population that it breaks the game, just limits it down to the actual pvpve crowd so there is more challenge and fun and less mindless chasing with no result.
Only reason I personally want to utilize such a thing is because I want to have epic ship battles with my friends and they are on the same server. Trying to haggle people to give us their boat takes too long lol
Also as I said I'm not giving pve a free pass either. I expect tweaks to the game on private servers so it's harder. If progression is allowed (yea yea so far that's not the case) then it cant be a free ride. Something needs to change to slow down progression and add a threat. I also expect a cost associated with this. No free servers. For such a thing to exist there needs to be a monthly charge.
So am I biased? I think pve should pay more to play the way they want? I want tweaks to pvp so they get credit for battles even if the enemy sails into the red? I'm trying to limit the hour long fruitless chases and bring ship battles back as the main source of fighting? Are those ideas wrong? They sound pretty fair to me?