@true-inxis
I tried the game even before it came out, on Game Pass. I did not purchase it, and I assure you I never will, if Rare doesn't address these problems :)
The easiest response to this is that this game never interested you in the start. I don't see problems, I saw what was advertised, thought it looked fun, bought it and rather enjoyed it. I don't see why a game company should waste resources attracting outside of their base group. When you lose you primary focus, you lose you biggest base. Why would they want to alienate their main crowd to attract fewer people than they would lose?
From the beginning, there were people that just wanted to chill on the seas, killing Krakens, digging chests and clearing forts.
From the beginning people played this game with expectations beyond what this game set out and promised. Right on the tin it was spelled out to these people, hell, I will even quote it for you.
With no set roles, you have complete freedom to approach the world, and other players, however you choose.
Whether you’re voyaging as a group or sailing solo, you’re bound to encounter other crews in this shared-world adventure – but will they be friends or foes, and how will you respond?
Nowhere was it promised safety to adventure alone or never get attacked by players.
It always has to be a race to finish whatever you're doing and hoping not to find someone camping an outpost, forcing you to spend another 10 minutes of empty voyage towards another outpost, which may or may not have another camper crew waiting for you.
This is such a non-problem, I've been playing this game since launch, I can count the number of times a crew was waiting for me at an outpost on one hand. Their is also more outposts than their is ships in this game. It is highly unlikely 2-3 are occupied at one time. Let alone all of them camped supposedly waiting to steal your little bundle of castaway chests.
Could we solo players at least ask for a place where we can park our sloop and actually sell the dozens of loot items that we managed to hoard through these difficulties, and which we can carry only one at a time? (Seriously, this has always been a nonsensical pain in the butt).
You are playing solo in a game designed for crews, its no surprise you are having issues. Numbers in groups will always have an easier time than a solo player, but this isn't some unique concept pioneered by Rare. This is the same for any game with PvP. If you don't want to struggle like you are, find a crew to sail with. This way, you can finally play the game in its intended fashion.
And that has a play in PvPers philosophy too, because why bother with voyages and such, if you can kill another crew in 10 mins and pick up 2 hours worth of loot?
You flatter yourself when you think the PvP is just waiting specifically on you just to rob you of you small cache of low tier loot. You are one stop on the journey, plenty of crews do voyages while PvPing. When you stop fearing the loss of intangable loot, you start to have fun in the game. So what you lost loot? I've lost loot, you don't see me crying on the forums for a safe space. Its fun, try it sometime. See a ship and go rob it, relax and stop taking this game so seriously.
And what if I don't enjoy to annihilate another person's work and time by killing him and stealing all what he's put his effort into? Must I forcibly be a Dbully towards another player, to enjoy the game at its fullest? Arena just doesn't cut it?
Than you are playing the wrong game. It isn't bullying playing the game in a standard fashion. We are playing a Pirate game, and we are doing just that, being Pirates. Just to refresh your memory, Piracy is defined as theft at sea. This is pulled directly from the Community Code of Conduct for this game from Rare...
Be a good sport. Sea of Thieves is a pirate game, and stealth, stealing and battles are all part of the fun. All pirates on the seas accept that, but be a good sportsman in both victory and loss.
Time to be a good sportsman and lose with some dignity.
"...which you must avoid or being at a serious risk of throwing in the sink hours of progress-making and grinding." If you want to tell the tale, tell it in its entirety.
See quote earlier on, nothing has been hidden from you, you chose to not turn in for two hours. Whose fault is that on? Side note, earlier you said you get attacked by players every 15 minutes, but suddenly, you have 2 hours of free uncontested grinding on the seas? Certainly doesn't sound like this pvp-fest you describe.