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  • Ahoy Forum Community! As you all know, Sea of Thieves is an open, shared world adventure game (or SWAG) rich with detailed locations to explore, objectives to pursue, and other players to interact with!

    From the Sea of Thieves Home Page:

    Sea of Thieves is a new type of multiplayer game that delivers all you need to live the free-roaming pirate life. Whether adventuring as a group or sailing solo, you'll encounter other crews... but will they be friends or foes, and how will you respond?

    Whether you want to be an explorer searching for treasure, new lands - or new friends, or a cutthroat searching for your next plunder and the notoriety it may bring, the magic of Sea of Thieves is that it allows for many types of players to create shared experiences.

    It has been exciting to see a wide range of discussions around player preference and experience that revolve around multiple play types! However, some of these topics are beginning to devolve from constructive debates and personal feedback/opinions based on in game experiences into antagonistic diatribes that target individual players and groups.

    Global Moderators and Deckhands will be redirecting and locking topics related to the following subjects into their own mega-threads to allow other discussions to be cultivated and not overwhelmed. If you see a topic that should be directed to a mega-thread, let the OP know or flag it and let us know!


    As a reminder, the Pirate Code is not just guidelines (though the reference really never gets old), but the rules of the community and game that we expect all members to abide by when participating on the Forums. Any member who fails to abide by the code may find themselves put in the brig, or removed from the community.

    Thank you.

  • Thank you all for your feedback and suggestions in our previous mega thread, as we have made some new changes to the Barrels in Patch 1.2.5, we're opening a new mega thread to gather your feedback on these changes.

    @khaleesibot said in Patch Notes Discussion 1.2.5:

    Patch Notes - 1.2.5

    Updates

    After feedback shared with us about the changes made to Barrels and inventory management in Patch 1.2.4, Design Director Mike Chapman gave further insight into why the changes were made and what the future holds for these systems.

    In Patch 1.2.5, we see the first of our quality of life improvements to the barrel system. These improvements to empty barrel identification and resource level increases are the first of many improvements we have planned for future updates.

    • Bilge Rat Doubloons - To reward pirates who keep the skeleton scourge at bay, Doubloons for Cursed Crews Commendations will remain available to earn even after the Cursed Crews Bilge Rat Adventure ends.
    • Empty Barrel Tooltip - Barrels now display a tooltip to indicate they are empty. Players will no longer need to interact with a barrel in order to discover there is nothing inside.
    • Resource Balancing - Barrels are less likely to be found empty in the world, helping to reducing the time taken to restock ships.
    • Quick Menu - The "Equipment" and "Resources" tabs within the Quick Menu have been swapped around as the "Resources" tab is used most commonly and should be the easiest to access.

    Here's previous discussions on this topic:


    As you participate in this thread -

    Keep to the Pirate Code
    As a reminder, the Pirate Code is more than just guidelines (though the reference really never gets old), but the rules of the community and game that we expect all members to abide by when participating on the forums. Any member who fails to abide by the code may find themselves put in the brig, or removed from the community.

    We also have Forum Rules, which we moderate to.