Why Shrouded Ghost is a bad commendation design choice and why it is inconcistent with everything else

  • So far, every single commendation in the game was achievable with hard work. Every single one of them could at least be achieved with a little bit of luck and a lot of hard work. When I say little bit of luck, I mean that you can find what you need a bit faster or slower then others but you would always end up finding what you need if you do the good things and look actively for them. You might need 10 red mermaids or 10 Krakens but you know if you do the events like the forts, you have good chances of getting a Kraken and if you take time to swim under islands, you will eventually find a red mermaid. It's long, it's hard, but you know that you can complete it if you keep working at it and you know what you need to do in order to increase the chances of finding them...

    Shrouded Ghost in the other hand goes against everything that was done with the other commendations. It's not about doing the right thing, it's not about hard work either. It is exclusively about winning the lottery. For me, this is extremely bad game design for this kind of game. There is a reason you guys didn't made a commendation out of the "Box Of Wonders". Because there is no effort or proud about finding one. It's entirely about being lucky. Commendations never were about only being lucky and they should never be. They should be about hard work, they should be about going the extra mile to complete them all. I don't care if I'd need to kill 100 meg to get a Shrouded Ghost to spawn or to kill all of them in one session to get the Shrouded Ghost to spawn. But I hate to know that I might just never find one no matter what I do or how long I play just cause they are so ******* randomly rare and have no apparent mechanic behind their spawn rate unlike any other commendations in the game.

    That is no fun, doesn't provide any proud and doesn't require any effort or skills or anything but winning the lottery...

    I really hope this is not the direction of future commendations because they are pretty much what keep people playing the game after Pirate Legends and I don't want to play a game that the progression is become tied to random lottery...

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  • What I would do is increase the spawn rate of shrouded ghost. And well said.

  • Just: Why. If you will see him and succeed against him, feel lucky. If not, well, you didn't. This is what special rewards are about. What are they worth, if everyone can have them? I did not met this meg so far. It will be as it will be.
    It is a game, not a prayer.

  • Agreed. Either make a way to force spawn the shark under the right conditions or increase the chance of the encounter randomly.

  • @theunionjames I'm not against rare stuff, I never complained about the box of wonders... I complain about the fact that the commendations are one of the main progression system of the game and you should be able to complete them with time and work, not pure luck. They presented the commendations as such since the beginning. They are now changing the "rules" with the Shrouded Ghost. I always felt like with enough time and work I can complete all commendations until now. Now I feel like this is just some random lottery and I think it goes against their own design with the commendations. There is no proud or satisfaction in winning the lottery and it doesn't have it's place in the commendations system the way they made them up until now... I'm not asking for it to be fast or easy but to be consistent with what we have been chasing since they launched the game.

  • I have to admit you make a valid point. I get that commendations are can get harder and evolve from the weekly events. But it shouldn’t be completely random. There should still be titles for the white meg tho. That being said I would love to see more rare types of Megs.

  • It's also worth 50 doubloons so it's bound to be scarce. I know one day I'll get it but I'm not going out of my way to try and find it.

  • The day I found box of wonderous was a great tale! My heart was pounding as we almost lost it 3 times in old devils roar. When I see the white One it will be a huge rush win or lose.

  • I don't think most of you really understand what the issue really is. I have nothing against the box of wonders. I have nothing against having an extremely rare Meg in the game either. The issue is about what the commendations means to most players and what direction Rare take with them in the future and the impact it will have on players.

    I'll give you an example to clearly understand my point. Let say you like The Witcher 3. When a new DLC is released for The Witcher 3, you don't only expect a few new enemies or a new section on the map, you expect a new main quest line. That new quest line is what makes most people get the DLC and come back to the game. In Sea of Thieves, the commendations is the equivalent of that new main quest line. It might be hard to understand since it's a pretty unique game but it serve the same purpose. It is a new set of objectives that people come back to COMPLETE while experiencing the new content of the DLC.

    Now let say you reach the final boss fight of that DLC and when you get at the last door there is a note saying you need a special key to unlock the door. That key cannot be earned, it cannot be found through any form of progression. The only way to get the key is that once every hour of play time, you get a 1 out of a million chance that the key will magically spawn in your inventory and you get 5 min from that moment to complete the final boss fight. There is nothing you can do to find that key for the final boss fight of the main quest but be in the game and you will most likely never get it due to the low chance of it ever spawning.

    The point is that commendation for many players is the new main quest line of the DLC. It is the objectives that you want to COMPLETE. I wouldn't care if in the new Witcher DLC there is a unique dragon extremely rare that you could find as you explore. I would care if I cannot complete the main quest line of the DLC because the final key is a 100% randomly generated spawn that you are not likely to find.

    Commendation has been that main quest line for most of us. They were always objectives that you can complete when you work for them until now. My point is why would anyone bother with them if they just become those 100% random extremely rare event. Then there is no way you can expect to complete them. This will have for effect to make commendations irrelevant for many and like it or not, it is one of the main force that drive players to come back to this game just like that new main quest in other games.

    I have nothing against extremely rare stuff, I don't care about how long it takes if there is a "clear" path to completing it. Those events can be in the game, they can be achievement I don't care. But they shouldn't be part of the commendation system.

    Red mermaids are rare, we are happy when we find them, but we know how to find them. Go under water around island and you will eventually find them. Kraken are rare, they are exciting to encounter but we know after doing a fort they have good chances of spawning. They are achievable objectives that you need to do something to reach. All commendations have been like that until now and I know that it is a really bad move to break this design in the long run. In Diablo you are always grinding for extremely rare items. Yet you know that you get items by killing monster and the more efficient you get at it the more chances you get at finding those rare items. The Shrouded Ghost has no mechanic behind it. There is nothing you can or should do to find it it is 100% lottery. And what I'm saying is that it has no place in the commendation system as it stand. I'm not saying there can't be rare encounters in the game in general. There could be an extremely rare dragon in the Witcher, but it wouldn't part of the main quest line if you can't guarantee a way to find it!

    This is a design choice that will likely make commendations irrelevant for may players and I know for a fact that most of my friends come back to this game because of them including me. I think it is important to understand what place and what role the commendations have in this game to understand the nature of the issue I'm raising. For what it's worth, I'm a Technical Game Designer in a AAA studio and I can see the feedback loop under most of those systems and they just broke their own rules and I hope it's not the direction they take for the future of that progression system...

  • @freddykrug

    The commendations have changed. They are no longer all things to complete under a time limit, as some will be like these. The Shrouded Ghost is incredibly rare, so they put in a large reward to finding and defeating it. There is no reason to increase it, as that would make the commendation worthless. The main reason you don't see it is because of the fog and the contesting spawn with other types of megalodons.

  • @theunionjames Those are achievements. There is a reason why achievements are not the main progression system in pretty much every game on the market. What you are describing is an achievement and even if they look alike, there was always a clear distinction between their achievements and the commendation system. You don't have to agree with me and it's all good. There is still a reason why they did add them to the game and that reason is pretty much what I described and if they make them irrelevant just like achievements I strongly believe it will have more negative impact then good on the games future. I guess we can agree to disagree.

  • @ultmateragnarok My issue is not about how long it is. It's not about having extremely rare encounters in the game. You can disagree with me to what is the role of the commendation system in the game but everything they did and said about this system so far is to provide a sense of progression to player beside and after the main trading companies. Most people I know including myself like the commendation system because they are objectives that you can complete by working for it. They even revamped the UI with progression bars because... because it's a progression system! And a progression system that you cannot progress in unless you win at the lottery with no involvement is a bad progression system. It will lead to people stop caring about it and I think it's bad for everyone if people stop caring about it since it's one of the main reason many players keep coming back. You can disagree with me and it's all good. Also, all sources who actually found the Meg so far did not found them in the fog so nothing seem to tell it's an actual mechanic behind its spawn rate.

  • @freddykrug

    The spawns for the Shrouded Ghost seem to currently be a bit broken, as it is set to (apparently) spawn nearby the fog but rarely does spawn, as most people cruise around the fog for hours. The secret seems to be to sail the edges of it, both inside and outside of it. As for the commendations, this one is more of a reward for finding and killing it, but most should not be that way. That would very much disinterest people, but if one or two every few major updates pop up it shouldn't be too bad.

  • @freddykrug not to mention you need to defeat 100 of shrouded ghost in order to get a title from athena's fortune commendations...

  • @freddykrug said in Why Shrouded Ghost is a bad commendation design choice and why it is inconcistent with everything else:

    So far, every single commendation in the game was achievable with hard work. Every single one of them could at least be achieved with a little bit of luck and a lot of hard work. When I say little bit of luck, I mean that you can find what you need a bit faster or slower then others but you would always end up finding what you need if you do the good things and look actively for them. You might need 10 red mermaids or 10 Krakens but you know if you do the events like the forts, you have good chances of getting a Kraken and if you take time to swim under islands, you will eventually find a red mermaid. It's long, it's hard, but you know that you can complete it if you keep working at it and you know what you need to do in order to increase the chances of finding them...

    Shrouded Ghost in the other hand goes against everything that was done with the other commendations. It's not about doing the right thing, it's not about hard work either. It is exclusively about winning the lottery. For me, this is extremely bad game design for this kind of game. There is a reason you guys didn't made a commendation out of the "Box Of Wonders". Because there is no effort or proud about finding one. It's entirely about being lucky. Commendations never were about only being lucky and they should never be. They should be about hard work, they should be about going the extra mile to complete them all. I don't care if I'd need to kill 100 meg to get a Shrouded Ghost to spawn or to kill all of them in one session to get the Shrouded Ghost to spawn. But I hate to know that I might just never find one no matter what I do or how long I play just cause they are so ******* randomly rare and have no apparent mechanic behind their spawn rate unlike any other commendations in the game.

    That is no fun, doesn't provide any proud and doesn't require any effort or skills or anything but winning the lottery...

    I really hope this is not the direction of future commendations because they are pretty much what keep people playing the game after Pirate Legends and I don't want to play a game that the progression is become tied to random lottery...

    I agree and disagree simultaneously.
    I like how the white Megalodon has doubloons, but I don't think it should be dependent on them, and, with how expensive Duke's inventory is, it seems like that's how it is. I haven't had the luck for any Kraken encounters, so those doubloons are basically impossible for me, I think that eliminates a hundred doubloons for me? That severely limits my options as a player.

  • @freddykrug I think the issue here is that you look at the Bilge rat commendation as a form of Progression when that is not their main Purpose. While it is True that you require to get certain time limited cosmetics to aquire the funds necessary to purchase them this in no way prevents you from progressing as you can still earn enough Dabloons in a reasonable amount of time to gain all the cosmetics and you can still recived the reward of dabloons after the event is over and use them only a future set of time limited cosmetics. This would be a issue i would agree with you on if the Dabloon Reward was still time limited to the event Or if a Cosmetic Piece was tied directly to the Meg commendation thru an unlock system. But due to the fact this is not the case then theres nothing to be concerned about as you will adventuly will find and slay the beast earning the Dabloons. Infact this serves It's actual Purpose of giving Players a Long time Goal and reason to keep playing. Which is excatly what the community ask for. This is Commandation is one of the best examples of what Rare should do moving forward along with adding more commandation like the the Lengendary Thief. Where the Point is to turn in Stolen/Traded Loot to promote more Player interaction.

  • @freddykrug the Shrouded one is a bit on the Rare scale, as I have never seen it. Never have I seen the box of wonders, which is just based on luck.

    Now I agree that it would be nice if the chances were better at encountering it. Though if you believe this is the commendations with issues of having people not able to complete it... you are mistaken.

    I am a pirate legend 10, have participated in all the events and will most likely never get Marauders Arch throne (only one I am missing). I require a second crew to help me out and even in the second week of the event (missed the first week due to being out of town) nobody was willing to do that one. People would sail across the world with me to others, but Marauders was like, sorry dude but already have it and cannot be bothered trying to get up there again.

    Regardless of the rarity, the shrouded one is something you can encounter and rely upon just your own crew. It might take longer than the event, but the reward is going nowhere and the reward is not required to earn enough for the cosmetics.

    The Shrouded Ghost and commendation is fine, a rare encounter with a title and some doubloons to boot if you ever get to defeat it. Rare challenges are a good thing as they add a bit of wonder to the world, giving us an award for it is even sweeter.

    The requirements that require different crews, especially after their events end just reduces the likelihood to ever be completed. Especially when they are hard to execute and are more likely to cause the issue you are describing of not caring, it is how I feel about that throne - spent three days sailing to ships asking for help with the multi crew chairs and not a single pirate was in for Marauders, all the other thrones were received with a "Sure, let me hop on your ship and let's go" (if they were willing to help out).

  • I like having things in the game that are so rare that some people aren't even sure they exist. It brings me back to the days of cheat codes unlocking secret characters and my dad teaching me how to get to secret Mario levels.

    It being tied to doubloons really shouldn't be an issue. If it's tied to a commendation but you don't find it, you don't get 50 doubloons. If it's not tied to a commendation... you uh... don't get 50 doubloons.

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