The question no one is asking

  • Ho ho ho, I might as well laugh like Jabba the Hutt cause everything suggested so far is hilarious and doesn’t change anyone else’s opinions nor does it change the game. I’m a console player and have found very little players in servers already. How would my gameplay improve when I’ll get less of the people able to play with me. Your advantage has no effect on me until I fail to notice you. You won’t get past me often cause I can just speed away with my little sloop wasting the time of any player. I know pc fellows and they have problems, I feel bad for them. They get so much hate for no reason. Hackers are possible on every set up. PCs aren’t exclusive to having hacks. Now all you little whiners going to go hating for my opinion, why don’t you play the game. I haven’t found anyone prove they faced a PC player and lost by advantage. The only way you can prove it is by video or showing that the person had text speech that isn’t “phrases.” Now go along little whiners and gripers (big ones too). Everyone had their fun this and that argument now let’s see if you can get along in game before we get along in the forums ;)

  • Let’s be clear about this. Nobody is being “forced” into crossplay. Crossplay is a well-documented feature of the game. You don’t have to play Sea of Thieves if you feel this is such a game-breaking feature. Please stop acting like this horrible thing has been “forced” upon you, ruining the game. Since release, it’s always been a core part of the game. It’s not going away.

    This is not to say Rare doesn’t hear your concerns. Didn’t they just boost controller sensitivity with this last update? They are constantly tweaking the game to make crossplay work better for everyone. In the meantime, there’s been some great advice in this thread about improving one’s odds through PvP tactics and techniques. Whatever advantages PC users may have can be largely mitigated through simple adjustments to play. I’ve played with Xbox crews that totally dominated their server, regardless of platform. Then there are lots of PC players like myself who still stink at PvP. All those “big advantages” can’t magically make me a juggernaut of destruction.

    I think in more cases than not, the disgruntled Xbox user simply came up against someone better. It’s easier to blame the platform than accept defeat. In fact, it’s human nature. The PvP in this game can be incredibly frustrating at times, and it’s only natural to want to find some reason you’re getting pwned aside from your own lack of skill. As a PC user, I can’t blame my platform. Still, I sometimes find other things to blame. But deep down what frustrates me is I know I got beat because I’m just not good enough yet. So I swallow my pride, try to learn from my mistakes, and hopefully do better next time.

    I’m not insensitive to the concerns voiced by Xbox players here. I feel your pain. But optional crossplay is not happening. Whatever perceived imbalance may exist between platforms, the advantages of crossplay outweigh the disadvantages. PvP in SoT isn’t so serious that these little idiosyncrasies break the game. And aside from those few instances of PvP when platform advantages/disadvantages might make a difference, for the rest of the game they make no difference whatsoever. Nobody cares if catching pigs is easier on PC or Xbox. Face-to-face PvP is only one aspect of a big game. Controller disparity is virtually nil when it comes to practically every other aspect of the game.

    So the sensible thing to do would be to find ways to avoid standing toe-to-toe with PC “bunny hoppers” to remove their advantage. Take the battle underwater and use your Eye of Reach to snipe them from a distance, where they can’t hop around. Don’t let them board your ship; guard the ladders diligently with a blunderbuss. Kill them on their deck with cannon fire. Draw them onto land where you can use open range to your advantage. I’ve used all these tactics successfully because I’m lousy at close-range melee. I’m just saying there are ways to overcome this “PC advantage.”

  • The question no one is asking is:
    If MS enabled Xbox with a kb & mouse, would console players give up the couch and widescreen for a desk and monitor?

    Would they pony up the cash for hardware upgrades like PC players do?

    Or just find something else to hate?

  • @barnabas-seadog For me it would be dependent of the way the games industry as a whole is going.

    Would i do it just so i could have a balanced SoT? No.. i would not change my whole set up and spend alot of money to just cater for one unbalanced game.

    Now saying that if it basically became the norm where most games where utilising M&K support and it seemed to be the future and the best way to get a good experiance out of the games i enjoy..then it is something i would consider and look into for sure.

    Although that always begs the question though, if i was using a mouse and keyboard on a console and it was basically imitating a potato PC why would i even want to have a console? Lol surely i would be better of just jumping to an actual PC.

    TL:DR- For one game no, if it became the norm for the majority of games and was turning into the future, i would consider it. Or i would just get a PC aha.

    @Genuine-Heather You are forced though? Not having an option is exactly that if you wish to play the game. And it isnt well documented at all, its in the small print like every other thing.

    @WestStormborn The irony of how your whole post is calling people out for whining and yet thats all your post is, you offer no solution or ideas to provide a solution or futher the conversation. That in itself did make me laugh like Jabba.

  • Your Xbox already sports more computer power than Neil Armstrong took with him to the moon.

    It's your control device that's inferior.

    Btw, as a PC gamer I had to upgrade to Win10 and replace my monitor, just for SoT.
    Now my spacebar is broke because I've had to adjust to bunnyhopping so much.

  • A desk at IKEA is like 50 bucks (do you guys seriously don't have a desk or table at your home?) and a decent mkb combo is like 30 bucks. PC can be hooked up to a TV just fine. Probably need a chair tho to sit at the table properly.

    Honestly, I could see it working without a desk tho. Something like this in combination with a mouse:
    https://www.gameshome.com.sg/wp-content/uploads/2013/10/120006131002011.jpg
    http://qbastaging.club/wp-content/uploads/2017/12/bed-computer-table-bedside-computer-table-laptop-bedside-table-movable-across-the-bed-table-laptop-desk-computer-laptop-table-desk-bed-tray.jpg
    http://trends4us.com/wp-content/uploads/2017/08/6-stunning-modern-laptop-table-for-bed-19.jpeg

    It could be awkward at first but I bet it could work to use mkb on a couch without needing a desk. There are tons of different solutions like in the picture. Maybe it would already work to get a nice wooden board and put a mousebad on that, and just kinda place the board wherever you want...
    What I'm trying to say is that you console friends would not have to spend much or redesign your whole gaming space, at least not for testing out mkb.

    Now I'm also thinking of other ways to control games, or aid in controlling. We see more and more monitors with eye tracking now. Maybe in a few years, that will assist in aiming in FPS games.
    Or how about an extra button on a controller that speeds up turning speed tremendously? You could play with a normal sensitivity, but for those situations where you need to turn really fast, you press that extra button and woooooooooooosh...
    Or what about insta turning for consoles? Let's say when you normally move the right stick, your character will turn as usual. But if you quickly tap it all the way to a direction, your character will immediately face that way?

    I think we could get really creative here once we try to think outside the box and accept that crossplay is here to stay.

  • @nebenkuh I agree and they would be something I would 100% look into, they actually look pretty cool and modern i like them. But like i said above i would only do that if the trend changed in console gaming andnthe majority of games had the better experience with that.

    I wouldnt invest in it just for SoT. :)

    @Barnabas-Seadog Yeah my point is though, if you are going to spend money to upgrade your system to be "Like" a computer, the way i see it you might aswell just go and get a computer lol.

  • @nebenkuh You are missing the point. Crossplay is supposed to be equal on all platforms.
    Proof in point is the crossplay in Fortnite on mobile is horrible and totally uncompetitive to the point they added an auto-firing mech to mobile to give it a fighting chance. In SoT, controllers do not rotate the character at the same rate as mouse. Buy whatever desk you want. If you are not versed in K+M play and need to learn to play with it, you will need time and frustration to adapt. Programming can adjust the rate of rotation.

  • @sprungnickel427
    I don't consider mobile "games" games tbh.

    "If you are not versed in K+M play and need to learn to play with it, you will need time and frustration to adapt."
    That's got nothing to do with crossplay. It's true for any device on any platform.

    "Programming can adjust the rate of rotation."
    Which the devs just did and can do further.
    So I'm not sure what point I'm missing? :)

  • @nebenkuh I tried the "Adjustments" and they do not increase the rate of rotation on console with a controller. I would like a deeper explanation by Joe Neate as to what he actually adjusted because it doesn't reflect in my gameplay.

    the point you missed is the rate of rotation is different. I don't want ot buy a desk or learn K+M. just make the software the same.

  • for posterity I'm now 48/49/48/5 since I posted the original Hey Joe

  • @sprungnickel427 said in The question no one is asking:

    @nebenkuh You are missing the point. Crossplay is supposed to be equal on all platforms.
    Proof in point is the crossplay in Fortnite on mobile is horrible and totally uncompetitive to the point they added an auto-firing mech to mobile to give it a fighting chance. In SoT, controllers do not rotate the character at the same rate as mouse. Buy whatever desk you want. If you are not versed in K+M play and need to learn to play with it, you will need time and frustration to adapt. Programming can adjust the rate of rotation.

    Fortnite is a Competitive PvP game, Sea of Thieves is a casual indy game with a AAA price tag.

    So what you are asking to make all platforms equal is
    PC only servers
    Crossplay servers
    Xbox servers

    is this correct?

    so an Xbox1X with an Elite Controller is an equal performance platform than a Xbox1 with a regular controller...

    Riiiiiiight....

    How will disabling crossplay prevent a person with a Xbox1X with a Xim mouse/Keyboard whoop your a*s?

  • @sprungnickel427 said in The question no one is asking:

    for posterity I'm now 48/49/48/5 since I posted the original Hey Joe

    I don’t mean to sound snarky, but at the level you’re at, it doesn’t seem like controller disparity is holding you back much. 😀

  • @a-cranky-eskimo That’s...not how it works...

  • @squaz05 So your saying basically because a very small percentage of players use XIMs to gain an advantage that we should all just accept the game not being balanced across all platforms?

    Surley thats just like me saying well nothing should be done to combat hackers and Modders then you should just accept it for what it is.

    But SoT has a device checker on the main menu to tell whether you have a headset plugged in or if you are in party or game chat, surley the same system could be implemented to check input device.

  • Uh no it’s not pc players against it it’s more like everyone who bothered to read what they purchased vs you console fanboys (I’m a console player btw). Splitting servers does not take 5 minutes and any time spent trying to split apart the playerbase I think the majority would agree would be better spent on more content, you know that thing we’ve been consistently asking for since launch?

    I’m all for more options in gaming, I really hate when games become restricted to certain platforms or certain features are cut out on purpose, but what you’re asking for has no merit.

    Can you please explain why you want to split the playerbase? Yes I know that pc has certain advantages but can you please state the ones that bother you? A lot of “advantages” I notice are purely hardware based which let’s face it is a problem with consoles too, and as a result seems like a silly thing to complain over.

  • @knifelife said in The question no one is asking:

    @squaz05 So your saying basically because a very small percentage of players use XIMs to gain an advantage that we should all just accept the game not being balanced across all platforms?

    Surley thats just like me saying well nothing should be done to combat hackers and Modders then you should just accept it for what it is.

    But SoT has a device checker on the main menu to tell whether you have a headset plugged in or if you are in party or game chat, surley the same system could be implemented to check input device.

    nope, not saying that at all

    what i'm saying is that removing crossplay (or make it optional.. same thing) is not the solution.
    you say you want a level playing field so you remove PCs, yet keep Xbox1X with M/K you are ok with that?

    the solution is to somehow balance the game so all platforms are on the same page in the same book.

    as for input device...
    I have 2 controllers, 1 mouse, 1 keyboard, 1 HOTAS, 1 FightStick and a Dance Dance pad... Do I need to disconnect all my inputs? so i can play with a controller on my PC?

  • @PersonalC0ffee I do not remember that article, however nothing in game development is static or final. Rares game is a GaS so it will inevitably change and adapt to the players needs and requirements as time goes on. If there was a concrete answer on crossplay like a few off you claim. Then there would be a copy and paste response what the mods and deckhands would paste before they lock the thread. That however is not the case we are all still waiting on a response from Rare from the Megathread feedback.

    Also you say they have added extra sensitivety, i tried it yesterday and couldn't really notice much of a difference, but on other games i generally have pretty high sens so that might be why.

    But i do think sensitivity is apart of the problem however when you put into comparison of muscle memory and accuracy between my thumb and then my whole arm wrist and hand there is going to be a lot of difference in consistency.

    @SquaZ05 I don't understand the point you are trying to get across but i will try and answer to the best of my ability.

    Firstly optional crossplay and completely shutting it off are two completely different things. The main thing being a choice to be able to jump at your own leasure.

    And the neither the XboxOneX or the Original Xbox one has support for a keyboard or mouse currently, so i dont understand where you are getting these ideas about Xbox one x's and M&K. Besides XIMs which if you use at the moment is in breach of Microsoft and alot of games ToS and if you get caught im sure action would be taken against you.

    But i dont buy into the argument that the game shouldnt be allowed to have parity across all platforms just because a few break the rules to try and get an extra advantage. I personally put that in the same category as a Hacker/Cheater. And everyone agrees they are bad for the game and should be stopped at every possible level.

  • @sprungnickel427
    I know the rate of rotation is different.
    However, rate of rotation for a mouse is not software dependent. You literally can not limit it.

  • It baffles me how these threads always circle back to crossplay when we've established multiple times, using logic, that crossplay has nothing to do with the issue at hand.

    @KnifeLife
    "surley the same system could be implemented to check input device."
    We've been over this too.
    PCs can use an indefinite number of input devices at the same time, and you can not use a PC without mkb. A solution dividing players based on input device would be extremely complicated and convoluted if it would even work. And it would still divide the playerbase.

    Come up with solutions that don't divide the playerbase.

  • @nebenkuh said in The question no one is asking:

    It baffles me how these threads always circle back to crossplay when we've established multiple times, using logic, that crossplay has nothing to do with the issue at hand.

    @KnifeLife
    "surley the same system could be implemented to check input device."
    We've been over this too.
    PCs can use an indefinite number of input devices at the same time, and you can not use a PC without mkb. A solution dividing players based on input device would be extremely complicated and convoluted if it would even work. And it would still divide the playerbase.

    Come up with solutions that don't divide the playerbase.

    I would say you have established that lol, its not a consensus we agree on. And once again in a server of 24 people with 5 million active players or whatever the excuse of server division is just clutching straws imo.

    And ive spent a great deal of time trying to think of solutions and like ive said many times the only ones i can think of would litrally really limit the PC users control scheme and basically reverse the problem. I want there to be balance across All platforms contrary to those crying victim i dont want to destroy the PC players fun just so a console player gets a chance.

    Hence why i advocate a choice, the people who dont particiauly care can play how they want. The people who do get to play how they want. Heck if you are a PC player and think all console players are whiney kids you get to play how you want.

    To me there isn't a better solution. And i would also say it back to you, come up with a solution what doesnt divide the community if you believe in it so much. Because i came up with my solution and i believe its the right one. (Emphasis on I Believe, not claiming that as fact)

  • @personalc0ffee Once again on that, thats your opinion not a fact. Just like i believe eventually they will have no choice but to address the issue.

    We can both say it untill we are blue in the face but neither of us know for certain. No matter how much we try and force it down each others throats.

    Confidence is not fact. That is a fact.

    P.S Also you talk alot like you know exactly what the development team wants and act like you know how they think. This is not the case you know just about as much as anyone else.

  • @knifelife I think they’re aware of the issue and have every intention of addressing it. But crossplay is staying. Any solutions they devise will be to help balance crossplay, not remove it.

  • @knifelife
    "its not a consensus we agree on"
    It's simple logic. No consensus needed.
    MKB is better than controller. PC can use both, Xbox can't right now. Soon, Xbox can use both too. Therefore, having crossplay or not has nothing to do with the issue once both platforms can use both devices.

    "the excuse of server division is just clutching straws imo"
    The argument is not that individual servers might be harder to fill. Not at all.
    The "dividing the playerbase" arguments point out that different servers means splitting the attention of the devs. It also means naturally diverging interests, and in general would require development resources that could be better spend on content. It's simply and obviously NOT a desirable thing to split a community that could work as one.

    "Hence why i advocate a choice"
    It's funny. The entire anti crossplay faction advocates a choice. But when another choice is offered to them, a choice that is simple, elegant, offers the most freedom for everyone and does not require any meddling with the servers, they almost categorically reject it to circle back to the "optional" crossplay arguments.
    That choice is the announced MKB support for Xbox.
    So are you pro choice, or are you not? :)

    That choice is the solution I believe in, for the reasons stated above and multiple times throughout this thread and many others. I understand that it presents drawbacks to many console players. But that is the case with most choices in life, and since it's a choice, everyone is free to pick the device they prefer.
    Like I said, those who feel they are disatvantaged and want to be as competitive as possible can make the switch. Those who don't mind or who are better with the controller, can continue using that.

    On top of this, there are many ideas to further eliminate the gap between the two input devices, like further increasing controller turn speed or maybe even some sort of aim assist or turn assist.

    Once you rule out any idea involving seperation or segregation, the issue becomes much clearer and much easier to tackle. The first steps are mkb support for Xbox and further increasing controller sensitivity. Let us build on that, instead of dividing the community of a game meant to be shared. :)

  • @genuine-heather Trust me if they removed cross play, i would at the front of the line with my pitchfork and torch fighting to get it back. That is not what i am advacating personally, i cannot speak for others. Cross play on Microsoft is going to be an integral part of the future of the company,

    Its why its up to us, no matter what you believe or "Side" you are on to make our concerns, worries, hopes and wishes known. :)

  • @nebenkuh said in The question no one is asking:

    @knifelife
    "its not a consensus we agree on"
    It's simple logic. No consensus needed.
    MKB is better than controller. PC can use both, Xbox can't right now. Soon, Xbox can use both too. Therefore, having crossplay or not has nothing to do with the issue once both platforms can use both devices.

    "the excuse of server division is just clutching straws imo"
    The argument is not that individual servers might be harder to fill. Not at all.
    The "dividing the playerbase" arguments point out that different servers means splitting the attention of the devs. It also means naturally diverging interests, and in general would require development resources that could be better spend on content. It's simply and obviously NOT a desirable thing to split a community that could work as one.

    "Hence why i advocate a choice"
    It's funny. The entire anti crossplay faction advocates a choice. But when another choice is offered to them, a choice that is simple, elegant, offers the most freedom for everyone and does not require any meddling with the servers, they almost categorically reject it to circle back to the "optional" crossplay arguments.
    That choice is the announced MKB support for Xbox.
    So are you pro choice, or are you not? :)

    That choice is the solution I believe in, for the reasons stated above and multiple times throughout this thread and many others. I understand that it presents drawbacks to many console players. But that is the case with most choices in life, and since it's a choice, everyone is free to pick the device they prefer.
    Like I said, those who feel they are disatvantaged and want to be as competitive as possible can make the switch. Those who don't mind or who are better with the controller, can continue using that.

    On top of this, there are many ideas to further eliminate the gap between the two input devices, like further increasing controller turn speed or maybe even some sort of aim assist or turn assist.

    Once you rule out any idea involving seperation or segregation, the issue becomes much clearer and much easier to tackle. The first steps are mkb support for Xbox and further increasing controller sensitivity. Let us build on that, instead of dividing the community of a game meant to be shared. :)

    Im awful at getting these quote things to work on my tab so im just going to number your paragraphs to my responses.

    1. I think this first one is a bit tricky because i do see your point so hopefully i can get mine accross without butchering it to much. So for PC players a M&K is there primary input device, statistically it will have been the one you use the most and have the most experience with, so i would assume you would be more natrually comfortable with it. A controller is your secondary.

    So if me and you (For arguments sake) went head to head with M&K by rights you would have the overall advantage of experience.
    If you swap that test to controllers you might say i would have the better chance due to experience.

    Now keep in mind that M&K is better like you say, your solution for console players is we should swap to an input device which the majority of people will not be conformable with or experienced and you will get to keep yours. So to me thats still unbalanced as we are having to adapt and leave our comfort zone for the chance of a "Fair go".

    I personally dont see that as a solution, i think we should all be allowed to play on our input device of choice and still have the option to play oj a level playing field.

    1. For this you are generalising and i dont agree with it, im not apart of a faction nor do i follow a gang creed or belief system on crossplay. I am my own person who has my own concerns. I only speak for myself.
      I could also litrally flip your argument of choice and put it into my views and reflect it back at you. So i personally dont get this statement.

    But i will say i am pro choice, i would like to think my statements have made that clear, if anything the more choices the better. So if you do have M&K for console and still the choice for controller only servers ect doesn't that bring that segregation people are worried about a little bit closer together. Options and choices can never be a bad thing.

    1. We come back to M&K for console again i suppose the way i can argue against this is its a bandaid for the problem not a cure for the illness.

    As an end note: Once again this thread has killed my battery lol im on 5% so if i dont reply "Ill be back ;)" But also as a little laugh i think we deserve some recognition for this debate! Cough Pirate times Cough its been fun tiring and very interesting! And i believe although we may not have been able to come to a concrete solution together we must definatly must havw given Rare alot to think and discuss with our points from either side. Lol

  • I do not want to see the player base divided. The more the better, the more the longer the game lives and develops. division is not an option!

    Hardware advantages exist. $2000 PC K+M vs Xbox One form 5 years ago, not going to offer the same performance. The difference being frame rate and visual complexity. A Lot of competitive players play at lower resolutions to maximize efficiency and speed over visual beauty.
    Why does my Elite controller not rotate at the same speed as my mouse on my Gaming PC. In fact, The Rate of rotation on console and PC is about the same when using a controller. why is that so similar despite the different hardware? It has to be software related.

  • @knifelife
    "And i believe although we may not have been able to come to a concrete solution together we must definatly must havw given Rare alot to think and discuss with our points from either side."
    I agree. And feedback for Rare is ultimately what this forum is about! So either way, this was very constructive! :)

    As for your points:

    1. It's absolutely true that most long time mkb users will still have an advantage over new mkb users. Now for the big hairy BUT: it's pretty easy to use mkb and everyone will at least be somewhat familiar with it. If not from gaming, at least from interacting with computers, be it at work, school or elsewhere. So I think it would not take long for most people to adapt and feel at home with mkb, especially since using the mouse in FPS is very intuitive.

    " i think we should all be allowed to play on our input device of choice and still have the option to play on a level playing field"
    Absolutely. The ultimate goal would be a complete balance between different input devices. I think that would be the best solution. Seperate servers don't lead there, so they too would really only be a band-aid of sorts.

    1. Yes, I was generalising a bit. I've been through many of these threads and they tend to evolve in a very circular fashion. :D
      As for the specific choices of optional crossplay VS both devices for both systems, the difference is that one requires seperate servers, therefore requiring developer resources, and they ultimately seperate the community in whichever way. And to me, that is definetely a bad thing.

    2. Kinda answered this in #1^^

    I'm definetely enjoying this debate. Thanks for being a decent opponent. This is the first crossplay thread I can recall that did not (not yet) devolve into everyone insulting each other :D

  • @sprungnickel427 said in The question no one is asking:

    @nebenkuh I tried the "Adjustments" and they do not increase the rate of rotation on console with a controller. I would like a deeper explanation by Joe Neate as to what he actually adjusted because it doesn't reflect in my gameplay.

    I think what they changed is the amount of steps, not the maximum. Was a bit disappointed, because I was already on 10.

  • @squaz05 said in The question no one is asking:

    as for input device...
    I have 2 controllers, 1 mouse, 1 keyboard, 1 HOTAS, 1 FightStick and a Dance Dance pad... Do I need to disconnect all my inputs? so i can play with a controller on my PC?

    No. The game can disable the other inputs if you picked a "gamepad only" server.

  • @nunoazuldimeter said in The question no one is asking:

    Yet, still don't get what's with all this complain around a purely CASUAL game....

    This is only a casual game if you play it casually, the ship combat/teamwork there is definitely a skill gap and something for hardcore players to master here.

  • @nebenkuh said in The question no one is asking:

    @knifelife
    "And i believe although we may not have been able to come to a concrete solution together we must definatly must havw given Rare alot to think and discuss with our points from either side."
    I agree. And feedback for Rare is ultimately what this forum is about! So either way, this was very constructive! :)

    As for your points:

    1. It's absolutely true that most long time mkb users will still have an advantage over new mkb users. Now for the big hairy BUT: it's pretty easy to use mkb and everyone will at least be somewhat familiar with it. If not from gaming, at least from interacting with computers, be it at work, school or elsewhere. So I think it would not take long for most people to adapt and feel at home with mkb, especially since using the mouse in FPS is very intuitive.

    " i think we should all be allowed to play on our input device of choice and still have the option to play on a level playing field"
    Absolutely. The ultimate goal would be a complete balance between different input devices. I think that would be the best solution. Seperate servers don't lead there, so they too would really only be a band-aid of sorts.

    1. Yes, I was generalising a bit. I've been through many of these threads and they tend to evolve in a very circular fashion. :D
      As for the specific choices of optional crossplay VS both devices for both systems, the difference is that one requires seperate servers, therefore requiring developer resources, and they ultimately seperate the community in whichever way. And to me, that is definetely a bad thing.

    2. Kinda answered this in #1^^

    I'm definetely enjoying this debate. Thanks for being a decent opponent. This is the first crossplay thread I can recall that did not (not yet) devolve into everyone insulting each other :D

    There is no such thing as balance two different control schemes. There is an inherent unbalance between different control schemes. So ... matchmake based on the control scheme. Make an optional controller only matchmaking setting limiting the game to the controller only matches.

    The servers are already split so its no point and trying to use that argument. They aren't split on game type though so so long as we are all playing the same game and sharing in that experience there shouldn't be an issue with this type of option. Cross play doesn't solve the issue and when xbox gets k/m support it will be an issue for xbox players again.

  • @savagetwinky said in The question no one is asking:

    @nunoazuldimeter said in The question no one is asking:

    Yet, still don't get what's with all this complain around a purely CASUAL game....

    This is only a casual game if you play it casually, the ship combat/teamwork there is definitely a skill gap and something for hardcore players to master here.

    No... It's a casual game because you don't have leaderboard, ranks nor ratios!!!
    It's a Game to play with friends... to make friends... to have fun...

    We don't have the need to be better than anyone, there's no instill competition in the game...

  • @nunoazuldimeter said in The question no one is asking:

    @savagetwinky said in The question no one is asking:

    @nunoazuldimeter said in The question no one is asking:

    Yet, still don't get what's with all this complain around a purely CASUAL game....

    This is only a casual game if you play it casually, the ship combat/teamwork there is definitely a skill gap and something for hardcore players to master here.

    No... It's a casual game because you don't have leaderboard, ranks nor ratios!!!
    It's a Game to play with friends... to make friends... to have fun...

    We don't have the need to be better than anyone, there's no instill competition in the game...

    Thats wrong. Leader boards have nothing to do with "hardcore"... there are hardcore mario players, skyrim players... look at people that speed run mario or the youtube channel MajorSlackAttack who basically know every little detail about skyrim... You can name a game and if it's popular there could be a hardcore community surrounding that game.

    Games are not "hardcore". Players are. Some games lend themselves better to hardcore players and there is room for hardcore players in this game.

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