Why the playerbase is shrinking super fast

  • I used to play once or twice a month solo or with my girlfriend who is a extremely casual player. I'm actually exeptional in most games but i'm not intrested in getting into unfair fights. 2v1's, 3v1's and 4v1 are a straight up no go in my book, especially when there's almost 2 hours worth of loot on the line. Honestly the only thing i enjoy are hourglass pvp's because at least those are fair fights (if you spend a ton of time or money gathering recources first) and i win about half of the time. It gets old quickly tho and i want to enjoy the rest of the game. Beside solo hourglass i'm only willing to play in safer sea's but not if that means i can't play the full game. I want everything to be the same as in high sea's or it simply does not attract me or my partner. 2 other friends of mine also stopped playing long ago for this exact reason.

    This is a request to rare: please make safer seas a private high seas lobby with 0 further differances. Until then i'm afraid we'll be a few of the many players who uninstall.

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  • What about all the content that requires player interactions? How would you go about adding those into safer seas??

    Can’t enjoy the full game when you limit yourself because the game is PvPvE

  • @burnbacon can you give me an example of the content you're referring to? I can't think of any PvE content that is dependent on other players.

  • The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

    Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

    This is not only useful for new players but also families and players with accessibility needs - the whole game suddenly becomes available in a way it hasn't before, letting them naturally progress to High Seas and become a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

    The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.

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