CONCEPT - A challenging world event for veterans and skilled players!
FLAGSHIP
Larger than the galleons, bringing down this dreadnaught of power will take high skill, teamwork and maybe even help from an ally ship!
Based on the HMS Victory, this ship would be by far the most difficult to beat in the game. To balance it out, it would have the mobillity of a cliff. Next to none.
Where the idea comes from
After playing this game over over 400+ hours. Almost max in every company, done all the world events over 50 times. And have done essentially every single end game thing there is to do. The game stops being a challange after around 100h in.
Sure, PvP can always be a challange, but it being only on rare occains that a pvp fight is fun anymore. Either you encounter beginners, or very occasionally some really sweaty reapers out to destroy you, for the sake of destroying you.
PvP can be a challenge, but does it reward you? You could spend hours PvPing people, but if they have loot or not is just a gamble.
With a PVE world event that requires you to use your PvP skill, and teamwork would be far more rewarding.
It should be so difficult, that even the best gally would struggle. This would encourage people co-operating with eachother and make more use of the alliance aspect of the game.
With its difficulty, comes better loot. Bringing down the flagship would give rewards up towards 1million gold combined.
This would give incentive to betray your allies. Perhaps make deals, develop trust or distrust for eachother. It could make the world event go from a stressful situation, to a cheerful one with an ally coming to aid, to a dreadful one when that same ally betray you after the fight!
IMO, More challenge at sea would be great for this game. Doing flameheart and skele fleets after 10 times, becomes more of a grind than a challenge.
Comment below what you think of this idea! Would love to discuss this with someone.

