Allow me to say, during the first Tall Tale of the Pirates Life season, my faith in PVE was renewed.
Then I got to the Sunken Pearl Tall Tale...
My faith was shattered, not because of bugs, but the refusal to create an instance of invulnerability.
Please understand that this is not an attack, but an attempt at reaching a peaceful solution.
These are the choices the Pirates are given on The Sunken Pearl:
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Everyone abandons ship to enjoy the story leaving the ship open for attack or tampering.
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Leave a crew member behind to be the boring lookout while everyone else enjoys the story.
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It's a Pirate Game deal with it! (The Normal Excuse)
All I am saying is that the parts are already there, all you have to do is set an Area of Effect, that when entered and the Tall Tale is active, no other players can damage, or tamper with the ship.
- Treasure on the ship should still be vulnerable.
- Cannons should be in peace mode.
- Supplies should not be accessible.
- ETC... (I am sure these effects exist somewhere in the game already... Right?)
Once the tall tale is completed the Effects are gone and the game continues as normal.
Balancing will take some time, but it's not impossible.
As a Pirate Legend and a big fan of Sea Of Thieves, please understand that I love PVP as much as the next hungry pirate.
However, with all the updates there are more than enough opportunities for PVP, and even with the Pirates Life update, still not much incentive to play the Tall Tales.
Maybe it's finally time to improve the Quality of Life of All the Tall Tales Gameplay.
Thank you all for reading,
See you out on the Seas
