krakenball

  • How about a super rare red cursed cannonball that summons the kraken on whatever ship it hits, obviously it's OP but that's why it's hard to come across and could be sold to the reapers for maybe around 10,000 gold (I think all cursed cannonballs should be able to be sold also). click to see concept art

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  • @shrimpyv

    Maybe there is only 1 per server and it has a beacon!

  • @tenriak
    That's a great idea! also here's the concept art I made with photoshop:click me

  • @shrimpyv Excellent concept art!

  • @shrimpyv said in krakenball:

    How about a super rare red cursed cannonball that summons the kraken on whatever ship it hits, obviously it's OP but that's why it's hard to come across and could be sold to the reapers for maybe around 10,000 gold (I think all cursed cannonballs should be able to be sold also). click to see concept art

    Good idea, but a bit hard to execute due to game mechanics. Kraken can only spawn in wide enough areas. What happens when your cannon hits a too shallow area?

    Also if that cannonball would cost 10 000g at reapers, my crew would be using 30 of them per session.

    But yeah, if throught over and designed very well, this is indeed a very interesting thing to do.

  • @greengrimz
    idk how to work around the shallow water issue but you don't buy them from the reapers for 10,000, you sell it to them for a reward of 10,000

  • This would mean you could never be caught by a enemy ship. Simply hit them with a kraken ball and sail away. Would kind of ruin the whole "be more pirate" thing the game has going for it.

    It would be a little OP in my opinion.

  • @shrimpyv said in krakenball:

    @greengrimz
    idk how to work around the shallow water issue but you don't buy them from the reapers for 10,000, you sell it to them for a reward of 10,000

    Ow, then I misunderstood that part. I beg your pardon.

  • The kraken does not serve us, nor do I think it's dumb enough to follow bait.

    That said, has anyone ever questioned why it only appears when there are fewer skellies upon the Sea?

    I agree with @Greengrimz and @DaringClarky for the most part - the logistics are a bit much. Besides, if this becomes a thing, what's to stop it from expanding to a megball, skellyball, or ghostball?

    Oh, and @ShrimpyV, I would love to see your concept art for those as well. 😉

  • @galactic-geek

    Why do you think that the kraken isn't dumb enough to follow bait but the megalodon is?

  • @kaijoi said in krakenball:

    @galactic-geek

    Why do you think that the kraken isn't dumb enough to follow bait but the megalodon is?

    Um, because they're not the same creature? Also, the Hungering One didn't follow bait. It just wanted all of those annoying pirates to stop with all of the drumming! You would too if all that pounding gave you a headache!

  • @galactic-geek

    I can understand that they're different creatures, but how do we know that the krakenball doesn't also annoy the kraken? Maybe inside the cursed cannonball there's a sound that only the kraken can hear and it's more annoying than the drums are to the meg. So the kraken appears whenever the cannonball hits an enemy boat and the sound is released, igniting the kraken and making it enraged. How do we know that that wouldn't happen?

  • @kaijoi said:

    How do we know that that wouldn't happen?

    Because the krakenball isn't canon. 😉

    We've already discussed why it won't work mechanically (and really, that should have been enough), so let's look at it from a lore standpoint - Wanda has already created the cursed cannonballs. Who else would be crazy enough to willingly be cursed and go mad while making yet another 1 after what she went through? We don't need another repeat of Wanda; it'd be redundant.

  • @galactic-geek

    The thing about lore is that you an always add on to things. In your first post you said the the reason as to why we shouldn't add these krakenballs was due to the fact that the kraken doesn't serve us and that it isn't dumb enough to follow the bait. A lore problem.

    We've already discussed why it won't work mechanically (and really, that should have been enough),

    Oh absolutely it is enough. It shouldn't be added because it would be too OP and is unnecessary for the game. I don't want it in the game, but I'm not questioning that, I'm questioning as to why the LORE is a problem for this, as I said lore can always be added on too, changed, taken away, or rendered void because you added on new lore

    Because the krakenball isn't canon. 😉

    Merrick wasn't canon. The Megalodon wasn't canon, but it became canon once they added lore to it. Merrick's fight with the Megalodon has been happening for years before it was even added to the game. What if back then before Merrick or the Meg was added, someone had a post saying something like, It would be cool if the megaladon was in the game, but you had to summon it with a song given to you by an NPC in the game That wasn't lore or canon back then so this same argument of, "It's not canon" Could apply there, but it could still work because you can always add lore.

    Wanda has already created the cursed cannonballs. Who else would be crazy enough to willingly be cursed and go mad while making yet another 1 after what she went through? We don't need another repeat of Wanda; it'd be redundant.

    Well there could be many ways of adding a cursed cannonball without making a new Wanda. We could easily say that one of the Bilge Rats had stumbled onto a secret chest full of unused cursed cannonballs that Wanda deemed unstable for use. Or we could say that the Reaper's hideout people are concocting brand new cursed cannonballs for pirates to use to steal loot. You wouldn't need a reskin of Wanda in order to add a new cursed cannonball, just add onto pre-existing lore and continue from there.

    The thing about using lore as your argument is that it can easily be disproven by just adding on more Lore. Even if you have some sort of lore that specifically says, "No matter what, under any circumstance you can never mind control the Kraken as it's too powerful. You could add some new lore and say something like, A pirate who was eaten by the kraken, saw the insides of the beast, and lived to tell the tale is now plotting vengeance on the krakens that tore down boats and robbed pirated of their treasure and lives. Now with the information of what goes on in the belly of the beast, he knows how to bait the kraken and make it heed to his command.

    What I'm getting at is that your argument of, "Well, it's not in the lore so it can't be added" can be easily disproven. Now, adding a krakenball shouldn't be a thing, but it shouldn't be added for reasons other than lore. It shouldn't be added because it's too OP as it would cause pirates to be stuck in kraken goo for 3 minutes minimum, and cause the shooters to do whatever they want. And while you could minimize the timer and tweak it, it just seems unnecessary for what we already have. You are correct in saying that the kraken cannonball shouldn't be a thing, but not because the lore hasn't been built there.

  • @shrimpyv said in krakenball:

    How about a super rare red cursed cannonball that summons the kraken on whatever ship it hits, obviously it's OP but that's why it's hard to come across and could be sold to the reapers for maybe around 10,000 gold (I think all cursed cannonballs should be able to be sold also). click to see concept art

    nope the kraken is op on gallys already if they nerfed it then sure I would like it

  • @kaijoi Your examples are absolutely ridiculous! Survived being eaten by a kraken? Really?! Even Captain Jack Sparrow couldn't pull that off! 😂

  • Rather the Whole kraken coming up to attack, it does it mighty roar and then dispense it ink to slow down the ship And maybe smack it once off course and return to the depths to sleep while the ink slowly vanish making the ship slowly regain it speed back

  • What about a cannonball that summons a maelstrom (large whirlpool) instead? It would not make the Kraken a servant to our whims, and it serves a similar function. My only issue is that either solution is too big. The curses are a short term hindrance, but summoning something bigger disadvantages the victim much more than something like a jigball or riggingball. I wouldn't argue against adding them as long as they are very very rare. Like a reward for killing the Shrouded Ghost kind of rare.

  • @ghostpaw
    or a reward for killing whatever thing it summons kind of rare

  • @galactic-geek said in krakenball:

    Oh, and @ShrimpyV, I would love to see your concept art for those as well. 😉

    here you go: ball of sick,breakball,megball,Mimicball,Skeleball,Stormball,Stronghold ball

  • thats actuly a really cool idea i think they should add that

  • For every Kraken ball you hit them with its 1 Tentacle 🐙

  • @galactic-geek said in krakenball:

    The kraken does not serve us, nor do I think it's dumb enough to follow bait.

    MMMMMhhh... I dunno about this brother. Yes and no I guess.

    If you think of the original norse legend - yes, I guess you could say it does not obey any body or thing. But there the Kraken is simply a gigantic octopus, definitely without people sucking mouths on the end of each tentacle tip.

    So I guess in our seas, we must look at the kraken in a more fictional way. And if we think fiction:

    Pirates of the Caribbean - the Kraken is controlled by the captain of the Flying Dutchman.
    Aquaman - the Kraken is controlled by Neptune's blood.
    Can't remember which kid movie - the Kraken was mind controlled by music.

    So in this line of thinking, I really don't find it too odd to have a kraken ball in Sea of Thieves, where we're more fictional about our world.

  • @shrimpyv said in krakenball:

    @galactic-geek said in krakenball:

    Oh, and @ShrimpyV, I would love to see your concept art for those as well. 😉

    here you go: ball of sick,breakball,megball,Mimicball,Skeleball,Stormball,Stronghold ball

    Hahahahah brother these are amazing!

    Good job there!

  • @lou-enderdragon said in krakenball:

    Rather the Whole kraken coming up to attack, it does it mighty roar and then dispense it ink to slow down the ship And maybe smack it once off course and return to the depths to sleep while the ink slowly vanish making the ship slowly regain it speed back

    Great concept too!

    Can definitely answer the 'proper positioning' and shallow water flaws of the whole idea.

  • @greengrimz said in krakenball:

    Hahahahah brother these are amazing!

    Good job there!

    Thanks! Here's all the ones I've done so far.

  • This as is would be too overpowered to be fun. HOWEVER if you were to dial it back one tiny bit and have it block access to/from the lower deck for a few seconds (maybe combined with a small slowdown nerf because of the underwater drag) that could be a very powerful new cursed cannonball! Could still have it be kraken themed, just with a tentacle blocking the door like the irl kraken does

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