Animation Bug that Fully Disables Player Actions

  • Ahoy!

    I am unsure if this is a known bug or not, but when a player fires a weapon too quickly after an Aim-down-sights, the player will be stuck in a state where they are unable to Aim-Down-Sights(ADS), utilize foods to heal, fix holes, bail water, and other very unfortunate effects. The player can still interact with stationary objects such as cannons and sails, but will be effectively immobilized. On the flip side, the player can sword dash and have no immediate movement penalty aside from the screen turning lock. This animation bug is extremely annoying and the only known consistent fix so far has been a visit to the ferry. It is an understatement to say that this breaks the game; Having this occur during an important time period would be extremely discouraging for any player. 
    

    Has anyone run into this bug, and more importantly, has it been addressed already? If not, I will make a report and detail the issue in a ticket.

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