It would be nice to have a critical hit marker to indicate when you do more damage to a player in Naval PVP. We have the 'sandbag' sound when we one ball someone but for people who are hard of hearing or deaf, this is problematic as there is no visual representation sometimes. I think it would be nice to have the standard white X on hit for normal hits and Red X (or some other color indication) when you one ball a player (or just when you kill the player in general perhaps).
Critical Hit Markers
@thewatcher1307 said in Critical Hit Markers:
It would be nice to have a critical hit marker to indicate when you do more damage to a player in Naval PVP. We have the 'sandbag' sound when we one ball someone but for people who are hard of hearing or deaf, this is problematic as there is no visual representation sometimes. I think it would be nice to have the standard white X on hit for normal hits and Red X (or some other color indication) when you one ball a player (or just when you kill the player in general perhaps).
Sandbag sound? Guess it is like the cooking sound that people my age, 63, can't hear either.
@thewatcher1307 good idea but raise a support ticket, they have a specific category for accessibility requests which I suspect get more traction and visibility.
@zig-zag-ltu Distance can prevent seeing the soul. Hearing is a problem for the deaf or hard of hearing.
@thewatcher1307 sadly, they didn’t. Damage dealt is standard wherever you hit a player, what you’re referring to is the red kill marker.
@tesiccl
The title is misleading but I think they had the same idea:I think it would be nice to have the standard white X on hit for normal hits and Red X (or some other color indication) when you one ball a player (or just when you kill the player in general perhaps)
It reads like they consider a one-ball a 'critical hit'. It's probably just the name their crew made up for it.
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