A Way To Save Progress Please

  • I finally finished my first Bilge Rat quest.
    I started it sometime around 3:00 I think, and it is after 10:00 p.m. and thank goodness its over. I was playing solo.
    I had bought one and tried it earlier in the week, thanks to help from members who told me how to score some doubloons. However I was but half done and had already lost the loot from the first island, and had just completed the second and I had to stop. It was well after midnight and I had to work the next day.
    Today (my day off) I resolved to try it again. I had a Kraken, several megalodons, weathered several storms, scuttled once, sank once, and finally finished it. It took forever, and I would have paid a ton of fake gold for the ability to pause or save so I could stop and finish the thing on another day. I shudder to think what a "higher level" bilge mission would take.
    Its a wonderful game.

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  • @leaf-vpg I am sorry, but this is kinda a online only video game. you are unable to pause it. What I would suggest when sailing solo is to be cautious. If you have a meg on your stern, sail to the nearest rock or island and it will turn tail. Kraken? Harder to deal with, try sailing away without getting stuck under deck. Players? Try to outrun or out maneuver. (If you can, head to the Devil's Roar, most players will never sail near a volcano.) and then there is Skeleton Ships... probably the bane of any solo sloop, so hope you got some cursed cannonballs. Peaceball, anchorball, and ballastball will work best in sinking them.

  • @leaf-vpg once you get more experience it shouldnt take you so long, it only took me an hour or less to do the mercenary voyage. i think maybe a quest being able to save progress is fine, but being able to save all the loot and stuff you have on board is not ok

  • @leaf-vpg

    This is an online multiplayer game, it is a session based game and your voyage is the long term goal within the session. It allows you to cash out when ever you're at an outpost, for a checkpoint on the booty you have obtained, in case of the ship going down or you want to take the award of your current achievements and call it. However, if you call it, the game starts anew with a whole new world to discover with a different tale to tell the next time you set sails.

    We don't want the stories of these worlds to pass on to the next, it is not the nature of the game and is abusable in avoiding player interaction which is a part of the game. Pausing and saving are not a good idea in a shared world experience.

    On top of this you are playing the most demanding crew type, the solo captain. It is meant to be difficult to withstand the dangers of the seas on your own. It is the way to hone your skills and become a master of the seas.

    It also is more time demanding on your own, as you are only able to do one task at a time. More hands make easier work, even with just two it is significantly different from being alone. Being efficient and all that can make it to similar time consuming processes, but requires a pirate pulling out all the tricks and flawless execution.

    My advice to overcome the struggles you have are by practicing or seeking crew members through the looking for group xBox tool, discord or open crew system. If you want an old salty legend scallywag to show you the ropes feel free to hit me up.

  • Hi there and welcome to the forums and to the Sea of Thieves.
    This game like many others have a learning curve, I know it might look daunting now but when you get used to the game and its mechanics you'll be doing several voyages in a single day.

    Another tip I can give you is to not sail alone, the game can get challenging when you do them solo, especially the Order of Souls voyages and the Athena's fortune quests later on.

    Just look at all the great discord groups out there and you'll be able to find one that suits your style. Discords are great meeting places to find likeminded crewmembers get to know them and sail together. Once you try sailing a great big galleon with 3 friends you'll never want to go back I promise.

  • As far as I understand you correctly, your only concern is to be able to continue a job that has not yet been completed. It's not about restoring your ship and its equipment, the treasures that are already on board - as some people interpret it.

    I can understand that. But there is an obstacle in the multiplayer system. An example:
    The team starts and votes on orders. Let's assume that the order consists of ten individual tasks and there are four players. You only finish five tasks, when a first crew member leaves the ship. Does he get back into a game with the other five tasks he did not finished at his next start? Let's assume so. The others progress until task nine and break off. They keep one unsolved task, each.
    Now the same players meet again. As there are different numbers of unsolved tasks, they must have a kind of remaining orders to vote for, as if they where new ones. Do you agree so far? One player still has one order including remaining tasks of five, the others of one task, each. Now they place their orders one after another and vote. The team first plays the five remainders of the first, then one of the other members each. You see, each order will be completed. This leads to increasing numbers of finished tasks, depending of interuptions.

    The difference is - one order containing 10 tasks:
    Play the game in one move: 1 order, 10 tasks completed.
    Play through the game with interruptions: 4 orders, 9 taksk completed, plus 5 repetitions of the first player, 1 each for the other three. 9+5+1+1+1=17. And the puzzles of the first nine tasks have already been solved once the day before - so no more challenge.

    By clever action you could increase the number of tasks and orders, allthough you just bought one. You can get more then double of money and rewards doing so.

    Your thought only works for solo games.

  • @goedecke-michel maybe the best description of this problem I've seen so far
    Edit: ...or explaination

  • I appreciate all of your advice. I've found already that the beautiful visuals in the game are only half of what makes it - the other is the community. I thought about it since my post and I have to say despite the time it took I was quite proud of finishing the challenge. I've learned how to last through thunderstorms, Krakens, the smaller Megs, chests of sorrow, and all sorts of crazy stuff. I have to say @CheatingPirate that Devils Roar, although I've just been there twice, is my favorite spot on the map. :)
    I've seen posts on social media of folks who knocked out a solo in short order @D4m0R3d and I know with practice it should get easier. Also that I should start working with crews. I've been offered alliances twice so far and joined one, and it was great @CotU42 and @Hynieth . What an amazing breakdown of teams @Goedecke-Michel , it actually takes great advantage of the way the game is set up.
    I take heart from all of your good comments.

  • not going to work in an online game

    you might want to sell more often and practice a bit because it's the only way you will succeed

  • I am going to add on to what I said as to what happened with my last session. I was at a fort with another dude. We sunk a sloop that had no resources. Went through most waves, until a brig came. I took the ship out and out maneuvered the brig. They eventually made the grave mistake of leaving only one man on it, shot him off, and she sunk soon after. Then a galleon comes along, which had tons of noobs. How I dealt with all three (I was soloing the sloop most the time, the crew mate was on the island) was to out maneuver. If they are coming at you and closing in, line up 90 degrees with them, and shoot at them. A lot of the time with sloops they will ram and board. Aim at the bow or any other person, and do not let them board, if they board and they kill you as a solo, then it is over. And if you think cannonballs are going to hit, get away from the areas they will hit. do not get thrown overboard, because that is game over as well.

  • @cheatingpirate lets say that you are on the quest Shores of gold and you cant do it on one day. Hosen Chan you save your progress

  • @Deckhands Necro

  • Ahoy maties!

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