@personalc0ffee said in Can an alliance member dig your chest up?:
@a-cranky-eskimo said in Can an alliance member dig your chest up?:
Unless it has been changed, no you cant. Though tbh i think the whole servers worth of voyages should be available to steal in this way. If i sneak aboard an enemy ship, somehow spy them looking at their map, then escape and somehow make it to the island first, and remember the spot, and i cant dig it up? I thought rare wanted us to create our own stories rather than be constrained by voyages within our own crew..
Edit: learn something new every day and i support that change so good on ya rare. Wonder if non allied crews can too.
Alliance members can dig up your chests, then can even accidentally find them without having ever seen your map.
No, non ally crews can not find the chests as they are not loaded for their crew
While I think that idea is certainly interesting and I"m not entirely against stealing other's voyages, there is one thing to consider for such a mechanic; protection from griefing.
How do you protect people from griefing with a mechanic where you can steal voyages or make copies of their maps?
This is imo something rare shouldnt do as much as they have been, which is to have taken the question you just posed too seriously across the board for a pirate game about stealing loot from each other. Simply playing the game the way it is intended is “griefing” to some.
I see your point though as it should be a question that is asked, when adding content or making changes like this, but i think making it so that you have to take the time to look at enemy players map, with a short window on death that would allow you to check one map, or simply allowing it the same as it is for alliances except the chest acts as a reapers mark for a couple minutes, and athena chests cant be found this way (as that part of this while amazing for the finder is pretty lame to the voyager to lose an athena after possible hours without even encountering the other crew, simply because a spot effectively duplicates it for the other crew because they are in the same dig spot) are possible solutions. Rather than not add anything because they are afraid of it being abused by certain players they should add a reputation system that also affects server placement, or any other solution to this casual vs hardcore gamer dilemna, rather than hamstring the whole game for both parties as they seem to have been doing on some level. Joes last dev update brought back some of my hope and faith that this game can get better and better but they will need to make some hard decisions in whatever direction they go.