@txspadez13 said in Guns don't work underwater:
Actually it was an honest response. Thrusting a sword underwater would not be very likely... and swinging a sword underwater to defend yourself from a shark would be highly ineffective. This why most divers, including pirates in the 1800's had "diving knives".... A cutlass just wouldn't cut it. Heh pun intended...
Well the weird thing is the Charge Thrust doesn't work in the Water.
I mean it does and it doesn't... like it'll still damage provided someone swims up to your face, and I've had a kill from accidentally triggering it with someone doing that to kill me with the Blunderbuss - but what I mean is you can't charge with it (at all) when in the Water.
Now, I'm not saying this is bad.
And the reduced distance of shots underwater along with this aspect of the Charge Strike being Stationary showcases they thought of this.
Still... I agree with the OP here., although not so much for the reason of realism.
If Swimming disabled your Guns; behaving as if you were out of ammo with a squelchy-click until it dried; well this would force changes in tactics.
Especially if said De-Buff lasted for a short period after you got out of the Water.
This would give Rowboats (which Rare said they designed / developed / but never implemented because they had no obvious usage) a clear purpose to exist.
Want to go to an Island or Enemy ship without temporarily loosing the ability to Fire your Guns... you'd use the Rowboat (or Cannon). Come across an enemy crewmen in the Water., well you don't have to worry about Multiple Targets insta-killing you with all their guns aimed at you, instead a sword fight ensues - which can be fun and quite Cluster-Mess as it's easy to loose opponents.
Sharks become a bigger threat, rather than more of a nuisance as you have to let them get into bite range before you can apply damage.
It'd change the Dynamic and Encounters within Water than merely forcing slightly close range fights that play out almost identically. Mind I'd also like to see some form of Shark Bait, say like using Puke; to deliberately attract them... would provide a "Wild Card" tool as well as a pretty cool way to troll friends.