@ren9982
The value of treasure is set by the game developers, not other players, and for obvious reasons. You have a few flaws with this idea.
1- I've met plenty of crews who took their anger out on me because they didn't see me coming, and for that, the value of the treasure I get to collect, is now diminished all because they're salty?
2- There comes a point where gold becomes meaningless to players. I'm hardly alone when I say I'm well beyond that point. If you're salty that I stole your chest of fortune and you vote to punish me where it sells for one gold (which isn't fair in the first place mind you), for those who have tons of gold, it's not going to matter in the slightest (record and report instead).
3- This system is going to be abused like there's no tomorrow, creating even more toxic players. Especially since it doesn't deter toxic "bad" players who don't care about gold, who still get to play (record and report instead).
4- Who chooses the number at which a player's "bad" vote means less? Is it 3? Is it 5? If they keep meeting toxic people, and they reach that magic number, isn't it pointless and redundant to blame the victim by saying their vote isn't worth it now? Doesn't that defeat the whole system?? "Hey, you can vote if that crew who just sunk you is "bad" or "good", but just know if you keep voting"bad", your vote won't mean as much anymore." 😂 (Record and report instead).
5- "Talked nice in chat," 😂 So, while another crew is trying to kill me, I have to make sure to talk nice to them? PLUS I have to hope they'll make sure to vote me as "good", if they were unsuccessful and I complimented their ship cosmetics as I watched them sink? (Record and report instead).
6- You still haven't said what enough "good" votes will award?
What you fail to grasp here, is that Rare rewards players who don't break the Code of Conduct (who are "good") by allowing them to play. Rare isn't going to give players money for following the rules, so your idea of giving discounts on the Emporium isn't going to fly. And, you're 100% correct when you say it should be easy for them to build something like that. It's called record and report. That's how you cast your "bad" vote. It's also MUCH easier than what you're proposing here 😆
P.S. The reason why they require you to record other players instead of taking your word for it, is to protect the other player you're accusing, or just salty about. This system you've created, doesn't protect actual innocent players, makes votes against toxic "bad" players worthless for the victims, is easy to abuse, and isn't fair to players who've earned treasure by defeating another ship, said nothing toxic at all, but are punished anyways at losing the value of their loot. You seriously think your system is fair, and easier than simply recording/reporting toxic players?