The Real Problem?

  • I call this "The Majin Buu Problem", and the story explains why. Basically, it's about bad communication and worse understanding ruining things.
    I used to be an anime club admin (don't judge) and there were a few popular games out there. One was Jump Force, a strange fighting game with Bandai IPs battling it out. Eventually, the community got bored, so they started releasing popular characters from One Piece, Dragon Ball, etc. Well, they decided to add Buu into the mix. For those unfamiliar, Buu has like, 12 forms. They just said "Majin Buu". People lost it and speculations ran WILD. So, it was up to me to do research, which I did. People were NOT happy with what I came back with. I got called names, told I was stupid, everything. Then they released gameplay footage on the official Twitter account. Again, more denial, more namecalling. They thought they were getting Evil Buu, the monkey-sounding thing, destroyer of worlds....then they got Fat Buu, destroyer of waistbands. It's who I said they'd get, they didn't believe me, they got angry when they got what they told they were going to receive.
    There was another game, Dragon Ball Xenoverse 2. It ran on a TON of DLC, including some from the new 2D fighter, Dragon Ball Fighterz. Everyone wanted Android 21....the pink one. They got the scientist instead.
    My point? Yeah, the devs screw up, but the more we throw misinterpreted info around, the more we wind up disappointed, and things appear backwards.

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  • @unseemlytag said in The Real Problem?:

    I call this "The Majin Buu Problem", and the story explains why. Basically, it's about bad communication and worse understanding ruining things.
    I used to be an anime club admin (don't judge) and there were a few popular games out there. One was Jump Force, a strange fighting game with Bandai IPs battling it out. Eventually, the community got bored, so they started releasing popular characters from One Piece, Dragon Ball, etc. Well, they decided to add Buu into the mix. For those unfamiliar, Buu has like, 12 forms. They just said "Majin Buu". People lost it and speculations ran WILD. So, it was up to me to do research, which I did. People were NOT happy with what I came back with. I got called names, told I was stupid, everything. Then they released gameplay footage on the official Twitter account. Again, more denial, more namecalling. They thought they were getting Evil Buu, the monkey-sounding thing, destroyer of worlds....then they got Fat Buu, destroyer of waistbands. It's who I said they'd get, they didn't believe me, they got angry when they got what they told they were going to receive.
    There was another game, Dragon Ball Xenoverse 2. It ran on a TON of DLC, including some from the new 2D fighter, Dragon Ball Fighterz. Everyone wanted Android 21....the pink one. They got the scientist instead.
    My point? Yeah, the devs screw up, but the more we throw misinterpreted info around, the more we wind up disappointed, and things appear backwards.

    In Battle for Azeroth, World of Warcraft introduced Azerite armor. It was armor you could get from drops, that had different features and aspects placed on several rings you could choose from. Many players who tested this, and told them while it sounded great on paper, this was going to be a nightmare to put in practice. The developers didn't listen, and strapped us in for the ride.

    You had to level up the Heart of Azeroth just to unlock traits on gear you already owned. While it was great to get a new piece of armor with a higher level, the drawback was that it was worse than what you already had equipped...until you earned more azerite to unlock the other features. During the raid, it was pointless equipping the new piece.

    Then came the illusion of choice. When you managed to get an item from a raid or dungeon, whatever features that item had, weren't up to you, but based on RNG. You could get a high item level that had horrible stats, making that item worthless. The only way to try your luck again, was to spend gold reforging it, and hope for better stats you could choose from (that again, had to be unlocked). The costs, scaled up quickly, and players just stopped.

    Balancing was a nightmare. Classes depended on certain traits and features that your item(s) may or may not have had, and if you didn't get the "right" traits, your performance tanked, and you were out of the raid. Some traits were amazing, others were completely useless.

    The developers "heard" the complaints, and for the next major patch, they decided to add a 5th ring of features and traits, doubling-down on this horrific system of "gear progression". It wasn't until later they realized what an absolute nightmare it became to balance classes. If one trait gave +10%, stacking 3 of them meant it gave +30%, and overnight certain players became insanely over-powered while others were benched for the season due to no fault of their own.

    My point? Yeah, the devs screw up, but the more they listen to the feedback by their players, the less we wind up disappointed. If there's "misinterpretations", it means communication has broken down somewhere and needs better clarification. That's on the devs, not on the players.

  • as a 460lb or 208.65kg i am highly offended by you destroyer of waistbands comment. big boy buu was a gentle simpleton. he was lovable and squishy just like me..... ok i dont actually care at all lol. but yea imagine getting the weakest version of a thing... you could say its like ordering a mountain dew and getting a diet mountain dew instead. that happened to me once and man... i dont think theres a worst diet soda in the world. tasted like i was getting poisoned. maybe i was? i get people like fighters but weird they would care. the idea thing they could have done with buu would make it so you could change forms like sheik in smash brothers or something? (i think? i cant remember was that a form changing character?) but yea.... basically the point is all companies not understanding what the player wants. doing what they think is best for the game and ignoring comments and not seeing they are actively pushing people away. and then not explaining anything good enough. this whole season has been hot garbage. short lived single weekend events so 3 weekends worth playing this whole season? and if you work weekends? oh well sucks to be you? and the goals for the future is just having a revolving calander of weekend events rather than adding new content? again sucks to be you if you work weekends.

    then to keep punishing the player base for taking advantage of their screw ups when sometimes the players arent even aware that it was unintentional. some exploits are painfully obvious not intended. but they are basically expecting us as players to go tricker treating in sea of thieves and nobodys home... so they all left out a giant bowl of candy with a sign saying "take ONE" and its our fault for taking the whole bowl every time? and weird how in the past they didnt care or coulnt track who cheeses stuff. but now its like oh now this one person saved themselves 1 month of tedious grinding? how dare they?!!! meanwhile they want people to spend money in the shop but they keep telling millions of players to [mod removed]

  • @europa4033 said in The Real Problem?:

    In Battle for Azeroth, World of Warcraft introduced Azerite armor.

    Reading “Azerite” actually sent my brain into shock, still one of the craziest additions they ever brought to the game 😭

  • @boneheart1237 said in The Real Problem?:

    @europa4033 said in The Real Problem?:

    In Battle for Azeroth, World of Warcraft introduced Azerite armor.

    Reading “Azerite” actually sent my brain into shock, still one of the craziest additions they ever brought to the game 😭

    It was a complete nightmare they created for themselves, trying to balance all stats with each combination of selections on every ring, armor piece and trinket for your character. The players hated it so much as it felt like you were punished. "Yes! I got a higher ilvl chest! Wait, these selections are worse than the junk I have equipped! What the heck?"

    Whoever thought gear progression was the way to go for that game, is beyond me, but clearly they wasted a ton of money by not listening to the playerbase.

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