How about a wild crossover between Fallout and Sea of Thieves? Imagine a questline like the "Pirates of the Caribbean" one, but here’s how I see it:
At the start of the quest, you approach a hermit’s tent. Out steps a Vault Dweller, who tells you how the Institute’s experiments went horribly wrong—tearing the fabric between the Sea of Thieves and Fallout worlds. To save the Sea of Thieves, you’ll need to take down the big bad that crossed over: a Deathclaw.
Along the way, you’d solve puzzles in both universes (maybe pirate riddles mixed with terminal hacking). And of course, we’d need killer cosmetics: a Vault suit, a red bandana with welding goggles, a Chinese officer’s sword... you get the idea.
P.S. Writing this out made me realize how ridiculous it sounds… but hey, Fallout has sentient ghouls and Sea of Thieves has ghost ships—why not go nuts?
