In the intro video on Steam we see a couple running over the bridge, both with loads of stash.
My proposal is to allow picking up to 10 small items at the same time as depicted, but it has a caveat to it.
Running/balancing on rope:
The more items the user is carrying the higher the percentage it is to drop an item.
Examples:
- try to carry 11 items = 100% to drop an existing random item (random shuffle technique)
- try to carry 10 items = 90% chance to drop an item when running
- try to carry 5 items = 40% chance to drop when running (walking is then at 0% chance to drop)
- try to carry 1 item = 0% chance to drop when running
Walking with several items
Walking is a more stable effort and should be half the chance of dropping something.
Examples:
- try to carry 11 items = 100% to drop an existing random item (same shuffle effect)
- try to carry 10 items = 50% chance to drop an item
- try to carry 5 items = 0% chance to drop an item
Slow walking
- try to carry 10 items = 20% chance to drop an item
- try to carry 9 items = 15% chance to drop an item
- try to carry 8 items = 10% chance to drop an item
- try to carry 7 items = 0% chance to drop an item
Jumping
- 50% chance to drop an item on each jump down to 2 items left.
Swimming and other interactions
The user drops all items if they try to interact with world down to 1 random item left. This includes:
- Swimming
- Using a ladder etc.
Bringing up a weapon or other handheld devices drops all.

