I feel like as every new update comes things previously added are either rendered obsolete or completely forgotten and unchanged for many updates.
An example of this is humble and generous gifts. I remember when u could dig these up after defeating an island captain and pretty much most forts as well. But to me that doesn’t really make sense, why are their gifts in fotd? Why do skeletons store them there? I don’t think rare knows either and they just put them where they want to boost player activity but I can’t honestly recall the last time I got one. Why are the so much more illusive than a chest of fortune. Idk laziness they don’t know what to do with them.
Shrines were once a go to for me an easy way to get a tribute chest and a decent stack of loot. What do they decide to do. Nerf the tribute chests spawn rate for no reason. I barely see anyone do these anymore. Treasuries have started being more popular we’ve seen a number of ships doing them now probably for the fair winds. So why reduce the spawn rate of tribute chests.
Tall tales is very simple, the replay-ability is little to none beyond basic cosmetic and commendations. Whole updates where dedicated to things like monkey island and so forth only to be done once or twice and forgotten about.
Fishing, not much needs to be said for this.
Quest board, essentially useless no one uses it.
I could go on but essentially it’s disappointing that a lot of things are simply added in an never touched upon again and this will keep going. The burning blade will be the same as well apart from skeleton camps and sinking player ships it will grow stale. We need more incentive to go and do things from previous updates this could be maybe a rotating loot pool or something like that. It is all starting to feel so convoluted with every update there’s so much you have to worry about now and by the looks of it that’s how they want to keep going. In the road map they mention a grapple gun and a blow dart that has different abilities
