Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]

  • To make a long story short, Rare originally said the following on cosmetics:

    "They ARE your pirate's history. The returning cosmetics are log in bonuses from previous years and cosmetics that required little friction to get them so they aren't much of a story to tell. They are not a 'moment' in time. HOWEVER, Brave Vanguard, hungering Deep, etc - these were huge in-game events that you were THERE for, you took part in - they tell the story of your pirate. Something you did. Something you shared with others and were a part of"

    Then why on earth are we now in a state where new events like Wish You Were Here brings in new cosmetics that are part of our "pirate's story", only to be ruined by:

    "unlock four time-limited cosmetics, ahead of their arrival for everyone in a future Season."

    These tasks by no means take only a few hours to complete. How does it contribute to your pirate's story (which is the only form of progression in this game), if you can simply get it at a later time?

    Why not give the players unlocking them at a later time an appearance twist to show that they were late to the party? All of this inclusion for the new players yet again gives the veteran players nothing to play for.

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  • I suspect they are from either season 10 or season 11’s reward track and since they delayed season 10 by so many months, they used the rewards they already had ready to give during the event that otherwise would have no reward ready. Remember this event wasn’t a planned event, it was a promise they made when they delayed season 10. To make up for the delay.

    They are obviously so behind that they don’t have the resources to make new cosmetics, or even add a twist to the cosmetics.

  • I've given up on trying to make sense of Rare's stance on "time limited" cosmetics. By and large, it's illogical and hypocritical.

    If they bring stuff back, fine. If not, that's fine too.

  • A time limited event like WYWH is VERY different to something like Hungering Deep, or the Community Decision Points.

    Being able to find the time to island hop and do a few forts in order to get some cosmetics early is not the same as actively taking part in event that define the sandbox in which we play. Whether that's the huge new lore reveals, or the community decision points where we, the players, are shaping the lore and the future of the sandbox.

  • @thepretenduk said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Being able to find the time to island hop and do a few forts in order to get some cosmetics early is not the same as actively taking part in event that define the sandbox in which we play.

    The Whaling Barnacle stuff, as an example...all you had to do was log in and buy it from Duke. That's it. You didn't have to actively take part in anything.

    The Arena Ships didn't require you to take part in Arena (plenty of people just bought levels from Duke/Larinna)...aside from The Good Boy...unless you were a SOT partner, then you just got it without having to get to level 50...so, bit of a mixed bag there...

    All the "log in on this day to get 'cosmetic X' " items didn't require active participation. It was just "hey log in and you get it"

    Don't get on the "active participation" wagon, it plays into Rare's hypocrisy.

  • @thepretenduk said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    A time limited event like WYWH is VERY different to something like Hungering Deep, or the Community Decision Points.

    Being able to find the time to island hop and do a few forts in order to get some cosmetics early is not the same as actively taking part in event that define the sandbox in which we play. Whether that's the huge new lore reveals, or the community decision points where we, the players, are shaping the lore and the future of the sandbox.

    I will have to completely disagree. Reading the journals back then to get the hungering tatoo set as an example was not more time consuming than doing all of the 12 tasks in this event. Can you elaborate how you believe this is untrue?

  • My thing in this game is trying to navigate through my own storytelling without my story just becoming being fired up about how Rare sees or does things.

    So I mostly just tune out on the storytelling through cosmetics/status/etc and do my own thing.

    I like to play, I'll participate in stuff that I want to participate in and then I just tell my own story outside of whatever else is going on.

    The last couple of years have shown that it is what it is. Arena decisions, Captaincy decisions, they do what they do. That's not gonna change in general but especially with cosmetics. Veteran players gotta just work around it if they wanna still enjoy the experience.

  • Get them now with these small requirements. Or wait until season 10,11 or 12 and have to do something with a little extra kick to unlock them.

    Like getting a free new car before anyone else can buy it.

  • @sweetsandman @capn-norton I think the idea is not “I did a lot of things that changed the sandbox” but “here’s my souvenir for witnessing them change the sandbox” which is how I view the named season cosmetics as well.

    I do believe some things should stay time limited, most specifically the items that point out you were here for something that shaped the game. Like the monthly updates, the adventures, etc… though I personally don’t have any of the cosmetics from the monthly updates, so I’m not speaking from a side of “I have it and I don’t want others to have it.” I just personally think it’s healthy to have some limited rewards.

  • People complain that they didn't get the rewards from the event they didn't do, so they make the rewards obtainable by everyone eventually which ends up with less players doing the events.

  • Why are we moaning here still about cosmetics? It’s Rare’s choice what they give and when they give it, and if they want to give it away again. Maybe just be grateful we get such a bountiful amount the way we do?

  • Unlocking items at a later date doesnt ruin them. Most cosmetics i see on anyone, regardless of rarity, i dont care how some one got them nor will i look into it to figure it out unless i want to use the same thing my self.

    Some people think that wearing a black dog hat, gold thousand day patch, sudds jacket, glorious sea dogs pants, and ocean deep makeup, will impress others because they are "exclusive and rare!", while showing off how many rare set pieces they have. While all it does is make them look like a rainbow of mismatched pieces that look horrible together!

    Making things exclusive just for the sake of making them exclusive has no purpose and just fasters elitism among the community. People should wear the cosmetics they like, because they like how they look, not because they want to flaunt stuff others cant get.

    Basically all im saying is you shouldnt like an item just because its exclusive or rare, and you shouldnt care how some one got an item if it looks good how its used.

  • @sweetsandman said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    I've given up on trying to make sense of Rare's stance on "time limited" cosmetics. By and large, it's illogical and hypocritical.

    If they bring stuff back, fine. If not, that's fine too.

    Im pretty sure why rare says time limited, is because they confuse the terms time limited, and timed exclusive, because they are easy to confuse.

    A lot of timed exclusives in this game are deemed time limited, which can cause confusion among everyone, so unless rare states with their own words, "this wont return" then i just assume its a timed exclusive.

  • @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Basically all im saying is you shouldnt like an item just because its exclusive or rare, and you shouldnt care how some one got an item if it looks good how its used.

    The game is definitely more enjoyable when not buying into status. The people that generally stay on the more satisfied side of things avoid the status stuff and the ones on the more dissatisfied side of things typically buy into it more.

    A significant part of the issue there is that a significant amount of the status game has been fed into and even created by Rare.

    So it's telling people to not buy into what has a history of being sold as part of the experience, especially in the social circles around the game.

  • @wolfmanbush said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Basically all im saying is you shouldnt like an item just because its exclusive or rare, and you shouldnt care how some one got an item if it looks good how its used.

    The game is definitely more enjoyable when not buying into status. The people that generally stay on the more satisfied side of things avoid the status stuff and the ones on the more dissatisfied side of things typically buy into it more.

    A significant part of the issue there is that a significant amount of the status game has been fed into and even created by Rare.

    So it's telling people to not buy into what has a history of being sold as part of the experience.

    Its just a problem that rare may have started some, but even with seasons, rare stated that most items, especially legend rewards, will return, and ever since s1 up until s8 launched, so many players begged rare not to bring back the legend curse just because they felt that only they deserved something so sought after. And many of those same people started claiming "rare confirmed they wont bring this back!" to try and dishearten people, but could never provide a source for that claim.

    I just hate elitist stances, because i have seen people outside of the forums tell others that they arnt even allowed to have an opinion on the game because they joined after them or didnt play specific events/have specific items. You just need to look at the sot subreddit or twitter pages and you see some insane arguments, and people who think they are better just because if items or when they played. And i think rare should really make a stance against that kind of mindset.

  • @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @wolfmanbush said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Basically all im saying is you shouldnt like an item just because its exclusive or rare, and you shouldnt care how some one got an item if it looks good how its used.

    The game is definitely more enjoyable when not buying into status. The people that generally stay on the more satisfied side of things avoid the status stuff and the ones on the more dissatisfied side of things typically buy into it more.

    A significant part of the issue there is that a significant amount of the status game has been fed into and even created by Rare.

    So it's telling people to not buy into what has a history of being sold as part of the experience.

    Its just a problem that rare may have started some, but even with seasons, rare stated that most items, especially legend rewards, will return, and ever since s1 up until s8 launched, so many players begged rare not to bring back the legend curse just because they felt that only they deserved something so sought after. And many of those same people started claiming "rare confirmed they wont bring this back!" to try and dishearten people, but could never provide a source for that claim.

    I just hate elitist stances, because i have seen people outside of the forums tell others that they arnt even allowed to have an opinion on the game because they joined after them or didnt play specific events/have specific items. You just need to look at the sot subreddit or twitter pages and you see some insane arguments, and people who think they are better just because if items or when they played. And i think rare should really make a stance against that kind of mindset.

    Personally I'd like them to continue in the direction of how trinkets/milestones are designed. A way to display more of who we are than what we have.

    With Captaincy I played exactly how I am and display stuff I earned through that individuality, as it was designed. It's great, it's great storytelling for players. It sacrificed a lot to get there but now it's alright.

    I look at it like they are doing the best they can even when I disagree and disagree strongly so I try to encourage what I think they do well.

    Not all veteran players decided to attach to Captaincy like I did, understandable, but I think it's a very strong general design to go forward with.

  • @wolfmanbush said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @wolfmanbush said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Basically all im saying is you shouldnt like an item just because its exclusive or rare, and you shouldnt care how some one got an item if it looks good how its used.

    The game is definitely more enjoyable when not buying into status. The people that generally stay on the more satisfied side of things avoid the status stuff and the ones on the more dissatisfied side of things typically buy into it more.

    A significant part of the issue there is that a significant amount of the status game has been fed into and even created by Rare.

    So it's telling people to not buy into what has a history of being sold as part of the experience.

    Its just a problem that rare may have started some, but even with seasons, rare stated that most items, especially legend rewards, will return, and ever since s1 up until s8 launched, so many players begged rare not to bring back the legend curse just because they felt that only they deserved something so sought after. And many of those same people started claiming "rare confirmed they wont bring this back!" to try and dishearten people, but could never provide a source for that claim.

    I just hate elitist stances, because i have seen people outside of the forums tell others that they arnt even allowed to have an opinion on the game because they joined after them or didnt play specific events/have specific items. You just need to look at the sot subreddit or twitter pages and you see some insane arguments, and people who think they are better just because if items or when they played. And i think rare should really make a stance against that kind of mindset.

    Personally I'd like them to continue in the direction of how trinkets/milestones are designed. A way to display more of who we are than what we have.

    With Captaincy I played exactly how I am and display stuff I earned through that individuality, as it was designed. It's great, it's great storytelling for players. It sacrificed a lot to get there but now it's alright.

    I look at it like they are doing the best they can even when I disagree and disagree strongly so I try to encourage what I think they do well.

    Not all veteran players decided to attach to Captaincy like I did, understandable, but I think it's a very strong general design to go forward with.

    Absolutely its the right direction to go, and i heard from some one an idea to make special outfit pieces that start out basic but as you play they change to match your play style more! Which would be fun and interesting to see at the least!

    I think the more ways rare adds to express "my pirates story/what i have done!" without making time limited items, the less excuses people have to try and say "no one else should have my special cosmetic!".

  • @goldsmen said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Absolutely its the right direction to go, and i heard from some one an idea to make special outfit pieces that start out basic but as you play they change to match your play style more! Which would be fun and interesting to see at the least!

    I think the more ways rare adds to express "my pirates story/what i have done!" without making time limited items, the less excuses people have to try and say "no one else should have my special cosmetic!".

    I generally have a policy of not taking it out on the game and in the end that's just taking it out on myself anyway.

    Whatever happens with the cosmetics is gonna happen, I enjoy enjoying the experience in this game far too much to let it bug me beyond just having a conversation about it here on the forums.

    I'm just some dude that enjoys being a part of it, of every session while the game is still compatible for me.

    As long as I have the freedom to do what I wanna do and as long as there is a shrouded ghost to hunt and as long as there are random adventurers out there to wave to it's all golden for me as a long term player.

  • This is a step in the right direction.
    Less time-limited cosmetics the better, but that doesn't mean they have to undo what they've already done and eliminate trust between product and consumer by simply releasing things they said are exclusive and time-limited.

  • "All of this inclusion for the new players yet again gives the veteran players nothing to play for."

    Say this out loud so you can hear how it sounds?

  • We have no idea yet how they will return; partaking in Umma Gumma Wish You Were Here might save you gold, doubloons or even Ancient Coins. They might (also) be put behind commendations that might be harder to achieve than the 12 tasks this week.

  • @thepretenduk This, 100%. There's a very large difference between the OG, major events and small ones like these.

  • @lem0n-curry said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    We have no idea yet how they will return; partaking in Umma Gumma Wish You Were Here might save you gold, doubloons or even Ancient Coins. They might (also) be put behind commendations that might be harder to achieve than the 12 tasks this week.

    absolutely, look at the pirate legend curse

    they gave the info up front and people can decide what is best for them.

    In the end it's them catering to the requests/demand for filler stuff but the requesting is so often inconsistent.

    This gives people something to do, it creates more encounters which is requested by pvpers/content creators.

    It always comes down to making the best out of what we have. Since the topic includes storytelling, what is our story going to be? that it's never right. never enough? or is it that we did the best we could with what we had to work with?

    None of us knows how long this is gonna last no matter what people are guessing. "It's dying" "It'll last 20 years" We have no idea, we have today, might as well carpe diem it for the story.

  • @capn-norton They should release them, the idea that people are special because of some old cosmetic is just lame. Lose the ego.

  • "to be released in a future season" could also mean they'll re-release it straight to the outpost stores for doubloons like they do with most Season rewards now. And they'll just word season rewards and similiar this way now so people aren't surprised when they return in 8 seasons.

    Since they are just reskins, they wouldn't make great season rewards imo

  • @capn-norton seasonal cosmetics have never been time limited, they where always slated to come back in the future, apart from season specific titles

  • @foambreaker No thanks. If people weren't around for old events like Hungering Deep, Cursed Sails, etc, tough stuff. Recolors exist for that exact reason - they allow people to get the cosmetic model, but the recolor allows the originals to maintain their rarity for the people that worked to get them.

  • @valor-omega said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @foambreaker No thanks. If people weren't around for old events like Hungering Deep, Cursed Sails, etc, tough stuff. Recolors exist for that exact reason - they allow people to get the cosmetic model, but the recolor allows the originals to maintain their rarity for the people that worked to get them.

    That is a good way to kill a game, feed the ego of past players at the expense of new players.

  • @foambreaker said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @valor-omega said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @foambreaker No thanks. If people weren't around for old events like Hungering Deep, Cursed Sails, etc, tough stuff. Recolors exist for that exact reason - they allow people to get the cosmetic model, but the recolor allows the originals to maintain their rarity for the people that worked to get them.

    That is a good way to kill a game, feed the ego of past players at the expense of new players.

    the kill the game thing is overused

    it largely just creates drama between a minority of players that do most of the social media posting

    a significant amount of the player base largely have no idea about the perceived significance of certain items and/or don't care

    this is a game where people can be somewhat regularly found in open crew that have og cosmetics and they don't even realize it/remember it/know about the significance.

    yeah, the game has a lot of ego in it but it doesn't have some sort of widespread negative effect on new and inexperienced players or casual players that don't really pay attention to it, as far as cosmetics go

    the negative effect is in the social circles in public/private, which is very few of the overall participants

  • Make old events repayable.
    Make grouping a tiny but easier.
    Make someone sail from Shark Bait (ooh-ah-ah) to the coordinates playing a song the whole time and make them fight Jaws again.

    It's not hard. Did someone with the password get fired?

    You should be able to get PL curse by 100% a season and/or 105 on hg.

    I know which one I'd do.

  • @foambreaker I mean likewise - giving out easy cosmetics, just because new players want them. Feed the ego of the new players, at the expense of the past players.

  • @capn-norton said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    These tasks by no means take only a few hours to complete. How does it contribute to your pirate's story (which is the only form of progression in this game), if you can simply get it at a later time?

    The stories

    This event is very obviously trying to push more encounters by forcing you to participate in activities you probably don't normally do. Such as doing voyages in the Devil's Roar (and not the captained ones lol), conquering Shrines, Treasuries, and Sea Forts, tackling super tough world events like Fort of Fortune and Fort of the Damned- These activities are monotonous on somewhere boring like a noticeably inactive server or an alliance server, but on a public server with usually wide varieties of players in terms of skill? You've got chaotic alliances, wild adventures, glorious battles, and potentially, new friends.

    Most events are poised to do something like that, but considering the Season we're currently in, it's enough life support to help breathe new life into the game for players both new and old regardless of the current state that's plaguing the game's reputation all over social media.

    Events of old had the intention of doing this as well, but also had the controversial carrot dangling tactic of FOMO, which really, in my honest opinion, needed to go. With everyone capable of earning the same rewards (sooner or later), participating is less of an obligation, thus the variety on the seas, for just a little while, is a lot more wider.

    Risking your pirate's efforts at Fort of the Damned for a golden sword is a LOT more enticing to the story than leveling up renown by constantly clearing and selling world events in a normal season. We also don't know when said cosmetics are due to release so it's a little treat for being bothered to do all this anyways.

  • @sweetsandman said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @thepretenduk said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    Being able to find the time to island hop and do a few forts in order to get some cosmetics early is not the same as actively taking part in event that define the sandbox in which we play.

    The Whaling Barnacle stuff, as an example...all you had to do was log in and buy it from Duke. That's it. You didn't have to actively take part in anything.

    The Arena Ships didn't require you to take part in Arena (plenty of people just bought levels from Duke/Larinna)...aside from The Good Boy...unless you were a SOT partner, then you just got it without having to get to level 50...so, bit of a mixed bag there...

    All the "log in on this day to get 'cosmetic X' " items didn't require active participation. It was just "hey log in and you get it"

    Don't get on the "active participation" wagon, it plays into Rare's hypocrisy.

    Regarding the original barnacle stuff, that's not entirely accurate.

    During year 1, you bought stuff from Duke with doubloons, not gold. You could only earn doubloons from commendations. And a bilge rat adventure (BRA) launched with just enough commendations to have enough doubloons to buy the cosmetics that were also time limited to that BRA. Even more importantly, when a BRA ended, the commendations that were attached to it no longer gave doubloons. That didn't change until shrouded spoils if I recall.

    So yes technically you could do commendations during one event and NOT buy those cosmetics to Dave the doubloons. And then "just log in" during the next event and buy THOSE cosmetics. But literally almost nobody did that. The structure and time limited nature of both the cosmetics AND doubloons heavily incentivized doing the commendations and buying the cosmetics and a unified experience.

    There were no reapers chests. Or tomes. Or ritual skulls. The items that became a source of stockpiling doubloons. So of you wanted a limited BRA cosmetic, you really had to do stuff, not "just" log in. And particularly in year 1, with both barnacle and bone crusher cosmetics, that stuff was specific and required interacting with new world changes. Sitting on skellie thrones, blowing up gunpowder skellies, attacking mermaid statues that didn't give gems. And many required cooperation. Sitting on a large skellie throne with someone from another crew. Hooboy.

    I have no particular stance on time limited cosmetics. But I do see mostly a consistency. Things and events that changed the world permanently (introduction of thrones, megs, gunpowder skellies, skellie ships) especially early on had permanently time limited cosmetics, and most "pass the time" events did not.

    Yes Rare has broken that a few times (really only once that I recall with a forken shores item) but this isn't one of those times. This event brings no new mechanics. It doesn't add any new commendations to bilge rats. Even chest of fortune did that. It's just a "do stuff" event. Not a "new stuff" event. And I've never been a fan of revisionist history, and claiming that barnacle stuff only required logging in is exactly that.

  • @strangeness My point still stands. You didn't HAVE to take part in anything related to when the Whaling Barnacle stuff was available in order to acquire it.

    They've played in the gray area throughout the years on "time limited" items. Verbiage where you could argue both sides if you really wanted to.

    That said, I've lost interest in their idea of FOMO content. My crewmate and I just do what's fun....and oddly we're having a hoot with this WYWH Event and all its simplicity.

  • @sweetsandman said in Rare's unclear attitude toward re-released cosmetics [Wish You Were Here]:

    @strangeness My point still stands. You didn't HAVE to take part in anything related to when the Whaling Barnacle stuff was available in order to acquire it. ( ... )

    You didn't ? Those things costed doubloons and those were IIRC in the early days only available from doing the Bilge Rat adventures from Duke. As far as I know Cursed Sails was the first time you could earn more doubloons than you could spend. Obviously you could've skipped buying things from earlier Bilge Rat so you could buy some of the things from Cursed Sails ...

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