I found that many players simply often just evade you and go to the opposite end of the map just to drag you around for hours. Sometimes both you and the opposite crew have practically infinite resources making battles last hours and hours. While yes, some people may find this fun, most do not. Often times you will find either players leaving the battle and game or troll back by parking on the opposite end of the circle till the other person gets tired of sitting there and/or evading only to evade him to waste his time.
My suggestion for the fun of Hourglass pvp, and to test the mettle of our fellow pirates is to improve the system by implenting a time limut and score system.
Make it so that at the end of a time limit. If either ships dont sink, whoever's crew who's score is lower, thier hourglass explodes. Thus ending the battle.
The scoring system and time limit can be reused from Arena, where you score points for shots landed and kills.
