My one wish for boarding

  • Boarding needs to be more challenging. Deckshots, ram and jump on board…. all fun. Ladder boarding not so much, its too easy and actively discourages other ships to engage in pvp knowing someone can just climb right up. Not sure what the solution is here, I am not suggesting removing ladders as has been suggested before, but it would be fun to I don’t know actually have a naval battle every now and then in a pirate game. I think you might get a lot more people trying to pvp if it wasn’t so easy for them to get boarded.

    If I had one wish for Rare to implement it would be to make all weapons knock a boarder off of the ladder. One swipe with a sword, pop them off, one shot with a flintlock or eye of reach, make the boarder fall off the ladder. At least then I don’t always have to carry a blunderbuss to defend my ladders.

    It’s been the same thing for years, why not try something new and switch it up a bit.

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  • @aceflounderz not needed, use blunderbombs the moment you hear them climbing the ladder, easy knock offs every time. I'm sword/EoR and I never get boarded because I carry blunderbombs by default, instead of firebombs.

  • I was thinking that instead of making it harder to board, boarding could just be made less powerful.

    Let anchored ships still rotate so they can shoot, for one.

  • @tesiccl said in My one wish for boarding:

    @aceflounderz not needed, use blunderbombs the moment you hear them climbing the ladder, easy knock offs every time. I'm sword/EoR and I never get boarded because I carry blunderbombs by default, instead of firebombs.

    I do this as well, but blunderbombs have a drawback of causing splash damage to you if they are too close and they were nerfed for season 8 pvp so less available now. Plus in what fantasy cartoon pirate world would a sword or gunshot not have some kind of consequences besides health damage, not the kind I want to play in lol. Imagine sniping someone off a sovereign ladder from a distance or while they are climbing your mast, sounds like a blast to me.

    So this change is not needed for you maybe, but I would love it and I am sure others would as well.

  • Boarding is not too powerful, sometimes it’s the only way to secure a win quickly. When you constantly have people peeling out of a fight to patch AH hole boarding can be one way to put an end to it. Blunderbombs prevent boarders from hanging onto the ladder. Blunderbuss and sword lunge create knock back. I don’t think every weapon or attack in the game should knock players around. You can rotate while demasted I don’t think you should rotate while anchored.

  • Boarding IS challenging.
    More than preventing boards.

    It also put your ship at more risks, and you can't be respawned.
    Boarders already have EVERYTHING TO LOSE.

    Just open your eyes, stop your music player and listen.

    (And yeah, can we please fix silent boarding ALREADY ?)

  • @jolly-ol-yep said in My one wish for boarding:

    Boarding IS challenging.
    More than preventing boards.

    It also put your ship at more risks, and you can't be respawned.
    Boarders already have EVERYTHING TO LOSE.

    Just open your eyes, stop your music player and listen.

    (And yeah, can we please fix silent boarding ALREADY ?)

    It's not high risk in a galleon, you can afford to lose a crewmate for a bit.

  • @jolly-ol-yep said in My one wish for boarding:

    Boarding IS challenging.
    More than preventing boards.

    It also put your ship at more risks, and you can't be respawned.
    Boarders already have EVERYTHING TO LOSE.

    Just open your eyes, stop your music player and listen.

    (And yeah, can we please fix silent boarding ALREADY ?)

    Ha. Agree to disagree here. Boarding is super easy with ladders, spam boarding enough and eventually you will get on by catching them off guard. Boarders have not much to lose at all, dying is sometimes quicker than catching a mermaid. If a board fails you will be back on your ship in no time.

    Also no music play here 😂. Trying have a naval fight while your senses are cranked to 110% listening to every little splash and constantly scanning the entire horizon for boarder and mermaids gets exhausting after a while and I am not trying to get mentally and physically worn out playing a cartoon pirate game 🏴‍☠️💰😂

  • @scheneighnay a dit dans My one wish for boarding :

    It's not high risk in a galleon, you can afford to lose a crewmate for a bit.

    True. I was tunnel-visioned here with my mostly solo sloop experience.

  • @jj-h816 said in My one wish for boarding:

    Boarding is not too powerful, sometimes it’s the only way to secure a win quickly. When you constantly have people peeling out of a fight to patch AH hole boarding can be one way to put an end to it. Blunderbombs prevent boarders from hanging onto the ladder. Blunderbuss and sword lunge create knock back. I don’t think every weapon or attack in the game should knock players around. You can rotate while demasted I don’t think you should rotate while anchored.

    Who said sea fights must be quick ? This was not a requirement I saw on the game description. Explain why you should rotate demasted by not while anchored?? The anchor is hanging from the middle of your ship as a perfect pivot point to turn with and on with a rudder. Don't want someone to be able to turn? Kill them or damage the helm. I see am seeing more and more people being fired from cannons than cannon balls in fights. I think there is a reason for that. Allow us to roll up the ladder and force if you want to board you need to do it with cannons or harpoon either grabbing in height waves or to pull the ship along side.

    Bottomline: No one owes a quick and easy fight to anyone . Want to sink someone's ship? Work for it or sail away.

  • @tesiccl this isn't strictly true with the blunderbomb nerf now it can take several blunderbombs, including getting hit markers everytime

  • FF on enemy cannonballs would fix a lot of boarding. We got hit last night with a bunny hopper and literally watched a cannball send Me off the ship while he hoppity hopped on by.

  • @jdge439 said in My one wish for boarding:

    FF on enemy cannonballs would fix a lot of boarding. We got hit last night with a bunny hopper and literally watched a cannball send Me off the ship while he hoppity hopped on by.

    I think this is the most reasonable solution.

    I also think that boarding should be a means to an end, not an end. I don't mind being boarded for an opponent to secure the sink, in many cases it's necessary. What I do mind is pirates starting with a board. I agree with @AceFlounderz—I'd really love to experience some naval combat in my pirate game... The second most reasonable solution is to make ladders roll up and drop like the sails. I can roll up my ladders when I set sail so pirates can't just climb aboard whenever they want. There is a mechanic in the Pirate's Life tall tales where you shoot/cut a rope to drop a bridge. That is my solution: roll up ladders, a boarder can cut a rope to drop it. That should IMO make boarding something that is done when the crew is distracted putting out a fire, repairing a mast, bucketing water, etc...

  • Lol no, boarding is not high risk, at least not for a very good crew that is on brig or gally.

    It is very high risk for a duo.

    Boarding is too OP, needs heavy nerf. Frankly, I would prefer if they removed it entirely and then did a re-balance on naval itself and tankiness of boats.

    So that every battle, except on land, happen naval.

  • @crowedhunter said in My one wish for boarding:

    Naval can't compensate tdm like tdm can compensate naval. I think that's the real crux of the issue.

    Never heard it said any better. Boarding isn't too hard, guarding isn't too hard, but tdm wins matches and naval doesn't at higher levels. Crews can keep all ships afloat with buckets, and the only way to win is to send over a boarder.

    Maybe it's time to nerf buckets?

  • @personalc0ffee said in My one wish for boarding:

    Lol no, boarding is not high risk, at least not for a very good crew that is on brig or gally.

    It is very high risk for a duo.

    Boarding is too OP, needs heavy nerf. Frankly, I would prefer if they removed it entirely and then did a re-balance on naval itself and tankiness of boats.

    So that every battle, except on land, happen naval.

    I think boarding is a staple in pirate fantasy. Rare shouldn't remove it but needs to incentivize naval enough to use boarding last and not first. I think cannon friendly fire goes a long way in doing that...

  • Funny that I was about to create a topic about this, in my view ladders should be retractable so you can put it up and down any time and take like 10-15 seconds to pull it, so, if anyone from your team gets knocked out the boat while the ladders are up you will suffer the consequences, on the counter side you would not get borders from the sea, just by crashing their boat on yours, this would feel way more realistic and fun, pro players would still want to border but they would be predictable, it's so bad to focus on naval battle while 80% of time the battle occurs INSIDE your ship. Just make an arena then why boats and cannons?

  • I would just like to see them do away with friendly fire immunity, boarders should get blown up if their team is firing on the ship.

  • @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

  • @jdge439 said in My one wish for boarding:

    @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

    The only issue I have with this is trolling from your own crew (open crew I'm looking at you). Fire is already a risk of this, but at least fire takes time to kill you. "Welcome to the crew!", blunderbuss to the face and they log out laughing. Cannons on their ship should at least toss your own crew on their ship around and have a chance to knock you off the ship.

  • There needs to be an immediate fix to silent boarding. That’s all. The chances of hearing someone, especially in the chaos of battle, is so frustratingly small that you will often find yourself being shot or slashed in the back without knowing someone was onboard.

  • @crowedhunter said in My one wish for boarding:

    The reason boarding is so good is because it makes people stop doing boat and doing boat make da boat float.

    I'm just gonna say this makes me giggle, and I'm tipping my hat at you sir.

  • @sairdontis4317 said in My one wish for boarding:

    @jdge439 said in My one wish for boarding:

    @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

    The only issue I have with this is trolling from your own crew (open crew I'm looking at you). Fire is already a risk of this, but at least fire takes time to kill you. "Welcome to the crew!", blunderbuss to the face and they log out laughing. Cannons on their ship should at least toss your own crew on their ship around and have a chance to knock you off the ship.

    Mermaids.

  • @sairdontis4317 said in My one wish for boarding:

    @jdge439 said in My one wish for boarding:

    @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

    The only issue I have with this is trolling from your own crew (open crew I'm looking at you). Fire is already a risk of this, but at least fire takes time to kill you. "Welcome to the crew!", blunderbuss to the face and they log out laughing. Cannons on their ship should at least toss your own crew on their ship around and have a chance to knock you off the ship.

    Compared to what we have now, so what? They leave so you are rid of them and pixel death is nothing.

  • @foambreaker said in My one wish for boarding:

    @sairdontis4317 said in My one wish for boarding:

    @jdge439 said in My one wish for boarding:

    @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

    The only issue I have with this is trolling from your own crew (open crew I'm looking at you). Fire is already a risk of this, but at least fire takes time to kill you. "Welcome to the crew!", blunderbuss to the face and they log out laughing. Cannons on their ship should at least toss your own crew on their ship around and have a chance to knock you off the ship.

    Compared to what we have now, so what? They leave so you are rid of them and pixel death is nothing.

    Okay, now lets say they wait till you have treasure in your group and not care about the treasure (or server hop away after letting friends on the server know (through say discord) an then log back on and join these friends just to share in the treasure you are sunk and on the ferry after being shot (yes long prep, but far from impossible and some would do it just for the lols and you know it.) Trolls value annoying people over everything else. I know you were attempting to be clever, but at least think the scenarios possible though first before the attempt.

  • @sairdontis4317 said in My one wish for boarding:

    @foambreaker said in My one wish for boarding:

    @sairdontis4317 said in My one wish for boarding:

    @jdge439 said in My one wish for boarding:

    @foambreaker Ive been saying this forever!

    https://www.seaofthieves.com/community/forums/topic/155892/balance-pvp-boarding-easily/1

    The only issue I have with this is trolling from your own crew (open crew I'm looking at you). Fire is already a risk of this, but at least fire takes time to kill you. "Welcome to the crew!", blunderbuss to the face and they log out laughing. Cannons on their ship should at least toss your own crew on their ship around and have a chance to knock you off the ship.

    Compared to what we have now, so what? They leave so you are rid of them and pixel death is nothing.

    Okay, now lets say they wait till you have treasure in your group and not care about the treasure (or server hop away after letting friends on the server know (through say discord) an then log back on and join these friends just to share in the treasure you are sunk and on the ferry after being shot (yes long prep, but far from impossible and some would do it just for the lols and you know it.) Trolls value annoying people over everything else. I know you were attempting to be clever, but at least think the scenarios possible though first before the attempt.

    If they coded the game in fear of that kind of scenario there would be one ship per server. No one is trying to be clever, just realistic.

  • @foambreaker

    Just waiting still for the realistic, I suppose. If it was truly about being realistic then rolling up the ladder would have been added to the game long ago, but here we are .

    @LordQulex And ? It would still be very annoying to many players don't you think? I would also hazard a guess that is why we don't have friendly fire anymore than we do now because it could be abused against your team was the point, but you are already knew that.

  • Ladder boarding doesnt seem to be easy considering when people try to do it, you tend to find then throwing blunders and fires 3 or 4 times before they grab it, at which point its clear what they are trying to do and i throw a blunder at them to knock them off again.

    People struggle to grab the ladders so much that you would think they had some sort of bad ladder reg.

  • @goldsmen said in My one wish for boarding:

    Ladder boarding doesnt seem to be easy considering when people try to do it, you tend to find then throwing blunders and fires 3 or 4 times before they grab it, at which point its clear what they are trying to do and i throw a blunder at them to knock them off again.

    People struggle to grab the ladders so much that you would think they had some sort of bad ladder reg.

    How do you prevent getting knocked off the ship in the meantime?

  • @sairdontis4317 said in My one wish for boarding:

    @goldsmen said in My one wish for boarding:

    Ladder boarding doesnt seem to be easy considering when people try to do it, you tend to find then throwing blunders and fires 3 or 4 times before they grab it, at which point its clear what they are trying to do and i throw a blunder at them to knock them off again.

    People struggle to grab the ladders so much that you would think they had some sort of bad ladder reg.

    How do you prevent getting knocked off the ship in the meantime?

    In what way do you mean? The main poste is about ladder boarding being easy, while my response to it is disagreeing, nothing about getting knocked off of a ship besides being knocked off of the ladder with a blunder bomb, so im confused about your question.

  • @goldsmen said in My one wish for boarding:

    @sairdontis4317 said in My one wish for boarding:

    @goldsmen said in My one wish for boarding:

    Ladder boarding doesnt seem to be easy considering when people try to do it, you tend to find then throwing blunders and fires 3 or 4 times before they grab it, at which point its clear what they are trying to do and i throw a blunder at them to knock them off again.

    People struggle to grab the ladders so much that you would think they had some sort of bad ladder reg.

    How do you prevent getting knocked off the ship in the meantime?

    In what way do you mean? The main poste is about ladder boarding being easy, while my response to it is disagreeing, nothing about getting knocked off of a ship besides being knocked off of the ladder with a blunder bomb, so im confused about your question.

    If you are knocked off the ship before they attempt to board is what I meant. I see players aim for the ladder top to clear it for boarders, was all.

  • @sairdontis4317 said in My one wish for boarding:

    @goldsmen said in My one wish for boarding:

    @sairdontis4317 said in My one wish for boarding:

    @goldsmen said in My one wish for boarding:

    Ladder boarding doesnt seem to be easy considering when people try to do it, you tend to find then throwing blunders and fires 3 or 4 times before they grab it, at which point its clear what they are trying to do and i throw a blunder at them to knock them off again.

    People struggle to grab the ladders so much that you would think they had some sort of bad ladder reg.

    How do you prevent getting knocked off the ship in the meantime?

    In what way do you mean? The main poste is about ladder boarding being easy, while my response to it is disagreeing, nothing about getting knocked off of a ship besides being knocked off of the ladder with a blunder bomb, so im confused about your question.

    If you are knocked off the ship before they attempt to board is what I meant. I see players aim for the ladder top to clear it for boarders, was all.

    In that case i would say thats fair strategy if the person even makes the ladder at all, but i never stand at the top of ladders because its obvious if you do, i stand back at a spot where i can watch both ladders with a blunder bomb in hand.

  • @goldsmen

    Good idea.

  • @sairdontis4317 said in My one wish for boarding:

    @foambreaker

    Just waiting still for the realistic, I suppose. If it was truly about being realistic then rolling up the ladder would have been added to the game long ago, but here we are .

    @LordQulex And ? It would still be very annoying to many players don't you think? I would also hazard a guess that is why we don't have friendly fire anymore than we do now because it could be abused against your team was the point, but you are already knew that.

    PVP is very annoying to many players, should we remove that from the game?

    There already is blunderbomb friendly fire, I didn't say add it to blunderbusses, just cannons.

  • They could do the following

    • Only crews of ship can use ammo crate. Alliances can use fellow ally crates
    • Enemy crews climb slower on ladders
    • Wet Ammo. If your in the water for too long, your ammo is wet which results it either: Not firing or doing tickle damage even at close range. Making you have to use ammo crate to "refresh/clean" ammo.
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