The toxicity has to stop.

    • Be respectful. Sea of Thieves is a game for everyone regardless of age, gender, race, sexuality, nationality, creed or disability. Treat everyone with respect. Diversity only enriches this larger-than-life pirate community of ours and makes Sea of Thieves’ world a far more interesting one to explore. When we all play, everyone wins.

    • Be welcoming to new players. We were all new pirates once, so pay it back by welcoming first-time players or those still learning the ropes. It’ll set them an example of how to behave and make them want to return, weaving their own stories into the lore of Sea of Thieves. You may even make some steadfast new crewmates.

    • Be a good sport. Sea of Thieves is a pirate game, and stealth, stealing and battles are all part of the fun. All pirates on the seas accept that, but be a good sportsman in both victory and loss.

    • Be courteous. Don’t insult players you don’t know. If humour is the intent, remember that this can be lost or misinterpreted online, and words can very easily offend. Be mindful of what you’re saying and if someone asks a question, see if you can help them out as you’d appreciate being helped out yourself if the roles were reversed.

    • Keep it appropriate. Avoid swearing in unfamiliar company where possible. Don’t post anything containing NSFW material – this has no place in Sea of Thieves or its community spaces. And while we all have opinions of the world around us, people aren’t necessarily playing Sea of Thieves to talk about politics or contentious real-world issues. Switch off, escape and enjoy the freedom of the seas instead.

    • Remember kids are playing. Sea of Thieves is home to players of all ages, so keep your posts and conversations appropriate for younger players and families.

    NEVER

    • Harass, bully, intimidate, threaten or encourage others to do harm. None of these behaviours will be tolerated. Any activity you engage in that is solely designed to target and upset another player or crew constitutes bullying. Repeated activity designed to ruin the experience of another player or crew constitutes harassment. Not only do we take these things very seriously, many law enforcement agencies recognise online abuse as an offence. If necessary, we will report incidents to the relevant authorities to take further action.

    • Cheat or hack. We have a zero tolerance approach to any form of in-game hacking or cheating, and transgression can result in a permanent ban. Data-mined content is also prohibited from our channels as it can ruin future game updates for players who have no wish to be exposed to incomplete or out-of-context information. Activities such as teaming or boosting to gain an advantage over other players in competitive game modes may also result in enforcement action.


    I post above for a reason because I believe RARE needs to remember the code of conduct itself. Especially the NEVER part... but also some of the parts above it.

    I honestly think RARE and the mods here have ignored that hacking has gone on, and that because it is a "everchanging problem," it is not "possible to fix, and we have to handle it ourselves."

    Even when we report hackers, nothing ever seems to be done, when we report bullies, nothing is ever done... the gameplay is toxic because RARE allows it to be.

    I have been playing SoT off and on since the beginning, and I have not written any reviews or posts about it because I thought it would get better. In the time I have played it, it has not. People are toxic, they bully and target people all the time, we are told to switch servers, and report them. We do and nothing happens.

    Why do it then? SoT has great potential, but for now, no matter how new material get thrown into it, the game is not one I can suggest new players to play...

    The toxicity of SoT is on par with Call of Duty, which is saying something.

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  • I don't play other online games so I don't know this for sure but isn't the fact that they respond to pretty much every report with the action taken a rare thing in the gaming world?

    That's a pretty significant amount of effort and resources being put into handling reports on an individual basis

  • I really hate myself sometimes for being too nice in a video game :/

    I honestly have a hard time attacking other ships where I know I would win easily and their loot would be mine. Unless its 1v4 then I could not care less. What I really enjoy tho, is helping smaller crews fight a reaper brig or gally, or ganking reapers.
    Had some dude in this greek style costume attack me, it was clear I did not want to fight him, he insisted and got sunk few minutes later. Felt good. However, if I attacked him first I would probably feel terrible as our skill levels were not equal.

    Also I have ready many stories were people play with their kids, some people who are not hardcore gamers enjoy this game, so there is a good chance that they are all pirate legends, it's quite easy to get there and not really any kind of achievement anymore. So if you sail past an island and find unguarded ship full of loot. I don't think I would sink them, but most likely would steal something from them while sailing past. I would just hate to know that I just ruined someone's 3 hours of enjoyment.
    So I would like to ask the ''goodfellas'' here, how do you approach similar situations. You ever feel bad about sinking noobs(not new players who started playing this week, but someone who is still rather new, but experienced enough to get good loot) :D I hope this makes sense

  • I honestly think RARE and the mods here have ignored that hacking has gone on

    It only a problem if its true. Issue with that is, Proof is needed. Simply saying "Someone shot me with a sniper and 1hit me" or "They never missed a shot" doesn't mean "Moding" (sorry Hacking is the wrong define here.)

    Even when we report hackers, nothing ever seems to be done, when we report bullies, nothing is ever done... the gameplay is toxic because RARE allows it to be.

    How do you know nothing is done? Do you get reports saying, Sorry we tried and failed to handle is problem?
    Are you in the office with them looking over the shoulders as they Read the MANY! reports they get. Some are always the same, and without proof.

    People are toxic, they bully and target people all the time,

    Players define toxic players always seems to change in every video game. It so hard to tell.
    Bullying as well. I have my "Mute other crews" setting on so I never hear or read other players.

    The toxicity of SoT is on par with Call of Duty, which is saying something.

    That is a very long reach. What is Toxic in CoD? Someone calling you bad words? I see that as "Gaming bantering"
    Like two old guys in a barber shop. Calling each other names, roughing each other up, pointing out there weaknesses. In the end, they will have a drink with them or visit there grandmothers.
    I dont compare CoD Toxic too SoT Toxic. since...again, every game has it own define of what is toxic.

    So I would like to ask the ''goodfellas'' here, how do you approach similar situations. You ever feel bad about sinking noobs

    If I see an sitting ship, near an island. I need to visit.
    Use Emote coin flip. Go to island or Stand and wait.
    If I see Loot on board, Steal it or leave it.

    I never sink ships that are just sitting still, knowing it wont be challenging enough if they dont fight back. No pvp if it only me shooting at a stationed ship.

  • @zig-zag-ltu said in The toxicity has to stop.:

    I really hate myself sometimes for being too nice in a video game :/

    I honestly have a hard time attacking other ships where I know I would win easily and their loot would be mine.

    the entire point of the experience is that you have the opportunity to immerse and express without shame

    the preferences of others are irrelevant to your freedom to be yourself

    it's your story and your pirate life, your conscience is a part of your experience, that isn't anything that needs to be fought or felt bad about

    it's you and following it is what allows you to reach your full potential as a pirate

  • @wolfmanbush I understand that, never had a problem in real life whilst playing sports for example or fps games. But since it's such a beautiful game and noticing the demographics of the community and immaturity of some people (myself included to certain extent) where you lose 2 hours of playing, because someone was better than them and the emotional effect it leaves behind. What if I will be the cause someone stops playing the game? I truly love sea of thieves so I want to help to bring people to it rather than having them leave. Not everybody embraces a challenge like me or you and this is fine, it's not a competitive game, having matchmaking that would cater pirates preferences imo would solve this.

    If this was a competitive shooter, fifa/nba/mortal kombat/etc that's on them, could not care less you know, but SoT just feels different.
    So for example if a really good crew or a solo player dominates me, sinking another pirate that is less skilled (Just like I was compared to those who sunk me) does not compensate it or bring any joy. I'd much rather get someone like him to help me to try get revenge.
    But yeah, I guess you are right, there are 7 billion people in this planet - somebody's gotta get sunk.

    ''And now the projects is talkin' that somebody-gotta-die ****
    It's logic — as long as it's nobody that's in my clique'' - NaS :D

    P.S. Where would you guys draw a line when someone is a free for all target no questions asked - once a player reaches emissary availability? PE cosmetics? Already has crab/parrot cosmetics? Athenas? ^^

  • @burnbacon Reddit. Look at Reddit. Too many complaints.

    They get shut down here pretty fast, on Reddit you can see a swath of them...

    And “as for proof” data analytics can give you some massive red flags, and MS/SoT has the ability to know precisely who is cheating before anyone else is.

    I know what kind of data is produced in a RTS. You can figure out how the cheaters are pretty easily.

    A good chunk of them in FPS/RTS are script kiddies, the others are whales, and those are the ones the are normally left alone.

  • @imperatormorsus said in The toxicity has to stop.:

    Reddit. Look at Reddit. Too many complaints.

    This is like saying go look at this twitch chat or this discord server for more info about cheating/toxicity

    a group of people engaging in like-minded exaggerations and a shared narrative isn't an indicator of accuracy

  • @zig-zag-ltu It was marketed as a PvPvE shared world game. I bought the game to PvP and have naval battles. Every ship I see is fair game. Even if the crew is terrible they can still learn something from the experience. Granted Sinking a crew that can't fight or won't fight isn't fun but if you have a flag I'm taking it. I don't care if it's your first day on the seas or not. Need to learn sooner or later how to fight in Sea of Thieves.

  • @cptnpotbeard said in The toxicity has to stop.:

    @zig-zag-ltu It was marketed as a PvPvE shared world game. I bought the game to PvP and have naval battles. Every ship I see is fair game. Even if the crew is terrible they can still learn something from the experience. Granted Sinking a crew that can't fight or won't fight isn't fun but if you have a flag I'm taking it. I don't care if it's your first day on the seas or not. Need to learn sooner or later how to fight in Sea of Thieves.

    This is a sentiment that was far more accurate 3 years ago than it has been for the last year and a half

    the reality of the combat environment is they have been running off the middle and enabling the skill gap while widening it

    It's telling rabbits they need to learn how to fight wolves

    not really, because of that dwindling middle activity it makes far more sense for them to do what they have been doing, avoiding the high level activity, running, avoiding fights with hoppers.

    Pvpers in this game largely want a scenario where they aren't taking risks and more often than not have overkill scenarios on their vessel and the opponent taking all the risks and being to underdog to fight them, that's what the majority of the activity and narratives pushed around have long shown.

    The above doesn't even take into the account all the server performance issues that harm the middle far more than they do anyone else.

  • @cptnpotbeard said in The toxicity has to stop.:

    @zig-zag-ltu It was marketed as a PvPvE shared world game. I bought the game to PvP and have naval battles. Every ship I see is fair game. Even if the crew is terrible they can still learn something from the experience. Granted Sinking a crew that can't fight or won't fight isn't fun but if you have a flag I'm taking it. I don't care if it's your first day on the seas or not. Need to learn sooner or later how to fight in Sea of Thieves.

    You are not wrong, but this about you, not them, let's be honest. You enjoy sinking and saying that they will learn something is wishful thinking. Unless you are not that good in the game, then yeah, but if you are something other experienced people would describe 'pvp sweat', those new players would not even understand what hit em. And if those players would be struggling to stop by an island without crashing, meeting someone like you all the time, will lead to this game having two less players.
    You are free to call them whatever names if they quit COD or whatever competitive game, but if this game is a family friendly game, how do you fit in exactly?
    But like I said, you have a full right to do so, you paid for the game and it is yours to enjoy as long as you do not break any rules, just like releasing gas on public transport ^^

  • Speaking in general about rules of the game and the code of conduct is all good and well, yet I don't see what results are expected unless there is proof of actual violation of these rules.

    Two things should be clear at this point:

    Being good at SOT it's not harrassment, violating the Code of Conduct is;

    As aforementioned if you have proof of someone violating the Code of Conduct just report it through the proper channels. That is all you can do as a gamer, the rest is just conjecture.

  • @zig-zag-ltu Well firstly I usually try to give the crews I sink tips on how to do better in the future. Assuming they talk at all. Plus if you've seen the recent podcast you'd know rare is 100% about to come back to full on PvP which I can't wait for and it should alleviate the problems for most of the non PvP community. I also agree lately marketing has brought in a bunch of casuals who don't expect combat. They expect story and that is a failing on rare which thankfully should be corrected come time to market next season in a month or so.

  • @wolfmanbush I fight with stacked loot all the time. Makes the fights that much more fun with the risk of loss. Granted I haven't actually cared about treasure in this game for almost 4 years. What I truly want however is to find people who want to fight instead of spending hours chasing people. Which thankfully I believe that from the podcast information I should be getting in a month or so.

  • @wolfmanbush And yet, this is the excuse that keeps it from being talked about, as well as being taken seriously as a problem. We need to stop this BS about that it's a minority. Have you ever thought that a minority complains because they care, but in reality, most people are affected and don't say anything because they know nothing will happen?

  • @cptnpotbeard I expect PvP, I am decent at PvP... I am level 30 at Reapers, and I only play Reapers by myself... so I know I can PvP when I feel like it, but I have lost the taste for many of the PvP as of late. You either get people who are blatantly cheating or are so bad that it's no fun... I have in the last month probably only seen three players that are somewhere in the middle.

    I've heard this game is going through a refit when next season comes around, I have been hearing that PvP and PvE players are getting full changes (from both sides of the fighting pond) so I don't know who to believe, and I don't care... all I know is that there is no happy middle anymore.

    When the shipsmith says "Go make Friends!" that is like telling a soldier, "Go make Friends!" when they are going to war. It feels hollow at best, and bad taste in your mouth at worst.

  • @imperatormorsus said in The toxicity has to stop.:

    @wolfmanbush And yet, this is the excuse that keeps it from being talked about, as well as being taken seriously as a problem. We need to stop this BS about that it's a minority. Have you ever thought that a minority complains because they care, but in reality, most people are affected and don't say anything because they know nothing will happen?

    People can exaggerate and still be decent people
    they can be part of a social bubble and still be decent people

    there is no accountability for accusation in those circles, people literally just say whatever they feel, anecdotes they have

    It's a random environment where a majority of the players aren't even engaging in hostile gameplay or regularly interacting.

    Literally by the environment of the game and how it is designed it prevents a significant amount of toxicity/cheating because of how rare interactions/combat are a part of the environment.

    This game also has built in diversity to it. Adventure brings in all different types of people and interests, and personalities. Some games are going to be heavy on the aggressive approach to communication and gameplay. This game has all sorts of different people, spacing out the objective toxicity and the motivation for cheating.

  • @wolfmanbush Investigate and then find out if the person was exaggerating or not. It doesn't take too long.

    I take it you have never been part of a group that investigated cheaters in a game, have you? I have... it takes on average 20 minutes if it's not blatant. It takes a few minutes to determine whether they are cheating or good. Skill improvement scales don't go upwards drastically without hours put into a system or cheating... It is rather easy to tell which is which.

  • @imperatormorsus said in The toxicity has to stop.:

    @wolfmanbush Investigate and then find out if the person was exaggerating or not. It doesn't take too long.

    I take it you have never been part of a group that investigated cheaters in a game, have you? I have... it takes on average 20 minutes if it's not blatant. It takes a few minutes to determine whether they are cheating or good. Skill improvement scales don't go upwards drastically without hours put into a system or cheating... It is rather easy to tell which is which.

    alt text

    "they are cheating because I say they are cheating" is not any different when you do it than when anyone else does it.

  • I had a conversation with a guy in the game a few nights ago while he was teleporting on my ship ladders non-stop and finally teleported a keg on the boat about how he had his main account banned already so he just uses alt accounts I told him I would not report him because its an obvious waste of time since he can keep getting alt accounts. I feel lucky I've only seen 2 obvious cheaters in my time playing the game.

  • @wolfmanbush said in The toxicity has to stop.:

    @imperatormorsus said in The toxicity has to stop.:

    @wolfmanbush Investigate and then find out if the person was exaggerating or not. It doesn't take too long.

    I take it you have never been part of a group that investigated cheaters in a game, have you? I have... it takes on average 20 minutes if it's not blatant. It takes a few minutes to determine whether they are cheating or good. Skill improvement scales don't go upwards drastically without hours put into a system or cheating... It is rather easy to tell which is which.

    alt text

    "they are cheating because I say they are cheating" is not any different when you do it than when anyone else does it.

    When you have access to data, it is easy to tell. This is not "Just because I say so." This is because "The data says so".

    You don't get better overnight if you are a casual player, and you don't get better overnight without putting hundreds of hours over days consecutively... how is this hard to understand?

  • @imperatormorsus said in The toxicity has to stop.:

    You don't get better overnight if you are a casual player, and you don't get better overnight without putting hundreds of hours over days consecutively... how is this hard to understand?

    You don't have access to the data, you are speculating like everyone else.

  • @wolfmanbush The data exists, if it didn't the game could not be tweaked.

    I don't assume, I know... I've worked on RTS/FPS games... I've seen the data collected, it's more than you'll ever know. They can tell where you are, what you are doing, and how you are doing it, and if they wanted to, they could say if you are using a computer with a mouse and keyboard or a controller, or a console.

    It is not difficult to get that information, I am sorry to say. They just don't let people know what they have, because if they did, it would make you think twice about playing online games.

  • @imperatormorsus said in The toxicity has to stop.:

    @wolfmanbush The data exists, if it didn't the game could not be tweaked.

    I don't assume, I know... I've worked on RTS/FPS games... I've seen the data collected, it's more than you'll ever know. They can tell where you are, what you are doing, and how you are doing it, and if they wanted to, they could say if you are using a computer with a mouse and keyboard or a controller, or a console.

    It is not difficult to get that information, I am sorry to say. They just don't let people know what they have, because if they did, it would make you think twice about playing online games.

    this is the type of stuff that is a real disservice for accuracy and objectivity

    you tell people you have experience in the field to help along a narrative in places that push narratives about cheating and if you were transparent and objective about it you would say it's pretty irrelevant because you don't have the data for the individual incident in this specific game.

    It's like someone saying they are an investigator so they know what happened in a case even though they haven't seen the facts of the case. People take that and run with it even though it's not fact based.

  • Some people misinterpret rules

  • Rare isnt ignoring it, they just cant ban it if they dont get reports. They cant stop toxic players or cheaters if they dont know some one is doing it, the community has a big part to play in it, and expecting rare to do all of the work with none of the info is a bit unreasonable.

  • @karkona said in The toxicity has to stop.:

    I had a conversation with a guy in the game a few nights ago while he was teleporting on my ship ladders non-stop and finally teleported a keg on the boat about how he had his main account banned already so he just uses alt accounts I told him I would not report him because its an obvious waste of time since he can keep getting alt accounts. I feel lucky I've only seen 2 obvious cheaters in my time playing the game.

    I would report because if they are actually wasting their money on that over and over, let them burn it and regret it later, and if they are using their moms credit card, well, thats a whole different pile of issues for them.

  • My two cents of hard-won wisdom on this topic: Don't look to Rare - or anyone - to fix how some people behave online. There are jerks and cowards out there, always have been, always will be. The only thing I can control is how I choose to respond.
    And these days, I rarely waste the energy it takes to respond at all. I don't feed trolls, and I don't argue with stupid. There's too much fishing to be done to waste time on such malarkey :)

  • @ntraills said in The toxicity has to stop.:

    My two cents of hard-won wisdom on this topic: Don't look to Rare - or anyone - to fix how some people behave online. There are jerks and cowards out there, always have been, always will be. The only thing I can control is how I choose to respond.
    And these days, I rarely waste the energy it takes to respond at all. I don't feed trolls, and I don't argue with stupid. There's too much fishing to be done to waste time on such malarkey :)

    Very well stated. I am all for a good fight, not the sinking of parked ships. I’m talking obviously fishing or unmanned, island exploring, no loot to speak of ships. THEN they proceed to talk smack, apparently believing themselves to be awesome PvP’ers. This is the equivalent of declaring yourself a bad*** because you hunted and killed all the animals in a petting zoo. Thanks for the laughs!

  • @ntraills said in The toxicity has to stop.:

    My two cents of hard-won wisdom on this topic: Don't look to Rare - or anyone - to fix how some people behave online. There are jerks and cowards out there, always have been, always will be. The only thing I can control is how I choose to respond.
    And these days, I rarely waste the energy it takes to respond at all. I don't feed trolls, and I don't argue with stupid. There's too much fishing to be done to waste time on such malarkey :)

    Outside of the random extremes like people just screaming slurs right out of the gate a very significant amount of toxicity/clashing/unpleasantness can be avoided with deescalation

    This community struggles when it comes to deescalation during these clashes. People want to give their lectures, engage in baiting, participate in the social game of "cleaning up the seas"

    People that don't escalate and practice deescalation have very few problems with toxicity in this game. Reporting is a tool that exists for a reason, people can use it to productively approach it if they want. The whole ego song and dance of making a big production out of it leads to a whole lot more of the nonsense that would not had been produced if people handled it productively and without a show/lecture.

    Speaking to people in a condescending way also leads to a path of escalation. Condescending communication is extremely common on the seas as well.

  • There's a toxicity and cheating problem and it is on the rise, especially within certain communities that we can't name here.

    Let's not try to scapegoat and hide it.

    There needs to be a heavy, heavy crackdown and unfortunately there needs to be client side anti-cheat.

  • @personalc0ffee said in The toxicity has to stop.:

    There's a toxicity and cheating problem and it is on the rise, especially within certain communities that we can't name here.

    Let's not try to scapegoat and hide it.

    There needs to be a heavy, heavy crackdown and unfortunately there needs to be client side anti-cheat.

    I dunno what community is Voldemort and cannot be discussed in a general way but just repeatedly saying "it is on the rise" literally means nothing.

    Even the tdm people that I've seen you criticize before with the alt accounts that I run into don't do or say anything that is a violation of the rules.

    get the board, secure the camp (which is just standard sot sink procedure), they might get a little cringe and might not but it's nothing a simple hop doesn't solve.

    This is a big part of where the don't escalate and don't get preachy comes in, people are generally either chill or at least don't escalate when it's not getting a big reaction.

    If people wanna get preachy about it they are just flat out gonna get trolled because people know they can mess with someone. I just avoid letting it get to a negative point and bounce.

  • @imperatormorsus these problems have only gotten worse- rare doesn't care that players are miserable

  • @imperatormorsus things do happen, people do get banned, but sometimes if someone isn't calling you a slur or something horrible just deal with it. Some people are weird but we forget all the amazing people out on the seas, imagine if all those interactions with enemies crews were done away with and all you had was the normal multiplayer experience. I've been playing some marvel rivals and while it certainly does have features that work and a better anticheat software lol, it just feels soulless compared to sot. Being able to naturally stumble across people, joke with them as you fight over loot or do a quest plus a million unique scenarios, there is nothing like it. I'd take some guy trying to ragebait me any day if it means sea of thieves isn't watered down to some text chat stale experience. Rare has a lot to deal with and some guy who was making fun of you for being bad (like 90% of toxic interactions I see) are very low on their list. Frankly, its trash talk people need to get over it unless its like racial yk

  • @hamsmoothie0 lol this was three years ago, who sunk you?

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