Giant Enemy (hermit) Crab

  • Had a vague outline of a boss pitched at me from a crewmate. Loved the idea and wanted to expand on it more.

    Have a world event where players have to fight a giant hermit crab that's wearing a skelly galley as a shell.
    This could be a hybrid of land and naval fighting where the crab takes up residence on a specific island.
    Players will have to attack the crab on the island while it continues to spawn ocean crawlers and coral skeletons. After dealing enough damage with kegs, traps, or cannons, the crab will escape out to sea where you'll need to fight it with your ship, and its crew of coral skeletons fire cannons back.
    There could be a few stages of the crab escaping inland away from the ship, or escaping to sea away from the crew.

    Upon killing it, you could get crab meat to sell to hunters call, and a mix of coral loot and mermaid gems.

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  • Ooh! I love it! Wouldn't change a thing!

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