Hello, I do love the Emissary system, but I think there could be a bit of a rebalance on the gold intake.
As it stands right now, the most valuable way of making money is to just fly Reaper's Bones. If you get to rank 5 you get 2.5 times the value of everything you turn in. So if you don't even engage in PVP and just do voyages you will make more as a Reaper than you did a Gold Hoarder voyage or Order of Souls... since you get that same bonus on all the non Gold/Skull turn ins. Yes there is still a risk cuz you are flying reaper, but we all know that with Alliance Servers, they all just fly reapers since there is much less risk.
I think the easiest solution would be to either have the multiplier lower on Reapers on any non Reaper loot you turn in (Like anything that isn't a Gift, Reaper Chest, or Flag) (so 1.25, 1.5, 1.75, & 2.0) or increase the multiplier on the other Emissary Flags (So they would be 1.75, 2.0, 2.5, and 3.0).
Another possible solution would be to have the items have a more complex value system:
Standard (the Standard Value of the Item)
Stolen Standard (The standard Value of the Item with a bonus if it was Stolen)
Standard-Reapers (value decreased when it is turned into reapers)
Stolen Standard-Reapers (Value not decreased as much, but still less than Standard when turned in to Reapers).
This will help push more people to fly standard Emissaries over Reapers, and in turn will lessen the number of Reapers who are just running voyages and actually push for going after Emissaries.
