Sea of Thieves across 4 systems? Xbox Scarlet...

  • I know we're about a year out but how do we think Rare will handle the introduction of XBox's new system Xbox Scarlet (or whatever it ends up being named).

    Will we have a game that spans across 4 systems...(Xbox One / Xbox One X / PC / XBox Scarlet)?

    Will there simply be a Sea of Thieves 2?

    Will the game splinter off the OG Xbox One playerbase for more advanced DLC?

    For a game that was supposed to span multiple years...the new system should be an interesting road bump...

    Thoughts?

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  • It’s basically going to be Microsoft’s version of Googles Stadia.

  • I don't really see this game being all that popular by then.
    Meaningful content is pitifully slow being released and this year the focus has been more for streaming, not something many Xbox players really care for, so will the game grow or suffer for that on console?
    I guess we will see.
    But I know I will be getting the new console launch day and I would expect new titles being added for its release and I expect I will be playing whatever those might be.

  • My thoughts?

    Certain console players can finally stop complaining that they are at a "disadvantage" because their hardware specs would have just received a boost.

    I love how people tried telling me Scarlett was irrelevant to certain discussions here, yet here we are.

    😋

  • @troubled-cells

    This game can't even be optimised to run at 60fps on the X. So all 3 consoles currently all run the same. What makes you think gameplay would improve with Scarlett?

  • @needsmokes said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells

    This game can't even be optimised to run at 60fps on the X. So all 3 consoles currently all run the same. What makes you think gameplay would improve with Scarlett?

    A pretty baseless claim there mate.

    And a false one at that as not all systems actually run the same settings.

    I'm a one X owner whos sot is insistently run at 4k at 30ps, even if a 1080p display is used thanks to super sampling.

    That takes a bit of horsepower to do mate for some pc users unless they have higher or newer gear.

    1080p 60fps is more than achievable on current gen.

    4k 60fps on Scarlett?

    Easy with the latest Ryzen architecture that Scarlett is using and a fair amount of gpu power, which it will have compared to the one x.

  • @troubled-cells Right you are. Scarlett will be a giant leap for consoles and make 60 FPS the standard it should have been last gen. I think Microsoft learned their lesson there. I'm assuming it will be supported for a while on OG xbox and slowly fade to you need an X or above. At least thats how I would assume it might lean. I also hope that Microsoft gives rare better servers to use.

    Edit - Just a side thought, they might make OG xbox require xcloud to run it in future to offset the compute power issue.

  • If I cant carry SoT into the next gen with me, I'm going to be livid.

    Hope you're listening Rare, I'm not ready to let SoT go, and I won't be in another year from now either

  • I'm wondering now, what is Rare planning for the end of life of SoT? As an exclusively online game, what is the plan? Will it die like many did before? Will they make it possible for the community to create their own servers?

  • @jetorchidee97 that was kinda my reason for posting. Does Rare do a Sea of Thieves 2 to utilize the tech...or hamstring themselves to the older OG Xbox capacity.

    Do they separate the playerbase?

  • @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    My thoughts?

    Certain console players can finally stop complaining that they are at a "disadvantage" because their hardware specs would have just received a boost.

    I love how people tried telling me Scarlett was irrelevant to certain discussions here, yet here we are.

    😋

    Did Rare state that scarlett SoT will get fps boost? Dir Rare state scarlett will get any graphics options similar to pc sot? Did Rare say scarlett sot will look and play exactly like Xbox X sot? Did Rare state which pool scarlett players will be queuing in? Did they even say sot will be scarlett backwards compatible?

    If yourself, Microsoft and Rare dont have actual answers to those questions, not just rumors, it kinda is irrelevant to certain discussions. Well, maybe not irrelevant, but certainly pointless, as we dont actually know anything. Maybe a better tactic would be to pose questions to rare, instead of backhanded comments to some of the community?
    Anyway, I thought xboxers were the only ones allowed to turn every thread into a crossplay argument...😋

  • 60fps in 4k on Scarlett and the regular Xbox One will slowly fade. Enough said.

  • I’m guessing the stuff on Game Pass is going to be the priority for the Scarlet thing.

    Love or hate SOT’s I firmly believe it is the ONLY reason Game Pass launched successfully and grew!

    I know that’s the only reason i have it.

  • @pomalotacusmk3 said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    My thoughts?

    Certain console players can finally stop complaining that they are at a "disadvantage" because their hardware specs would have just received a boost.

    I love how people tried telling me Scarlett was irrelevant to certain discussions here, yet here we are.

    😋

    Did Rare state that scarlett SoT will get fps boost? Dir Rare state scarlett will get any graphics options similar to pc sot? Did Rare say scarlett sot will look and play exactly like Xbox X sot? Did Rare state which pool scarlett players will be queuing in? Did they even say sot will be scarlett backwards compatible?

    If yourself, Microsoft and Rare dont have actual answers to those questions, not just rumors, it kinda is irrelevant to certain discussions. Well, maybe not irrelevant, but certainly pointless, as we dont actually know anything. Maybe a better tactic would be to pose questions to rare, instead of backhanded comments to some of the community?
    Anyway, I thought xboxers were the only ones allowed to turn every thread into a crossplay argument...😋

    How many first party Xbox 360 games received backwards compatibility with visual and performance enhancement's ?

    Nearly all of them.

    Whilst I appreciate I am "theorising" here, I would still wager that this is the outcome for Scarlett. Especially with sony mirroring the sentiment, so it only makes sense to compete in this area across first party, especially as Microsoft has already pushed so hard for it this gen, wouldn't make sense to stop now.

    As for turning this in to a cross play "arguement" ?

    Eye for an eye and all that 😉😂
    Can't really say I care for the implication.

  • @glannigan said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    I’m guessing the stuff on Game Pass is going to be the priority for the Scarlet thing.

    Love or hate SOT’s I firmly believe it is the ONLY reason Game Pass launched successfully and grew!

    I know that’s the only reason i have it.

    Whilst i slightly agree with you, i think you'll find Forza Horizon 4 was a much bigger draw to gamepass. A game that showcases exactly what the Xbox one X is capable of.

  • @glannigan not true, thats x cloud, the xbox project scarlett (current working name) will be a standalone console with disc drive etc that can also act as a server to play your games on a different screen/system like phone, tablet etc.

  • @callmebackdraft said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan not true, thats x cloud, the xbox project scarlett (current working name) will be a standalone console with disc drive etc that can also act as a server to play your games on a different screen/system like phone, tablet etc.

    Oh that ain’t gonna work. The future is going to be hardware free. Sony and Xbox or going to be Netflix and Hulu.

  • @glannigan both brand shave stated that they have no plans so far to stop hardware production and development since they are very aware that the userbase they have dont all have fitting internet bandwith to support game streaming

  • The generations, the games that died in each console no longer exist.
    What exists is Xbox, an ecosystem present in console (Xbox One, Two, etc etc), PC, and other screens via XCloud.

  • @callmebackdraft said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan both brand shave stated that they have no plans so far to stop hardware production and development since they are very aware that the userbase they have dont all have fitting internet bandwith to support game streaming

    Well....that’s a neck cause that Stadia is going to eliminate the need for hardware and make you game accessible on any device with a screen and internet access.

  • @glannigan

    Seems your misinformed.

  • @glannigan said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @callmebackdraft said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan both brand shave stated that they have no plans so far to stop hardware production and development since they are very aware that the userbase they have dont all have fitting internet bandwith to support game streaming

    Well....that’s a neck cause that Stadia is going to eliminate the need for hardware and make you game accessible on any device with a screen and internet access.

    No, it won't. Even in the foreseeable future, there will always be a higher input delay compared to gaming on actual hardware in your room - and many games rely on direct feedback to player inputs. I tried Project Xcloud on gamescom (where they make sure that everything runs as good as possible) and Forza had some terrible input lag. This is fine if you want to play your games without any sort of standard, but it'll never compare to gaming on a local device.

  • @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @needsmokes said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells

    This game can't even be optimised to run at 60fps on the X. So all 3 consoles currently all run the same. What makes you think gameplay would improve with Scarlett?

    A pretty baseless claim there mate.

    And a false one at that as not all systems actually run the same settings.

    I'm a one X owner whos sot is insistently run at 4k at 30ps, even if a 1080p display is used thanks to super sampling.

    That takes a bit of horsepower to do mate for some pc users unless they have higher or newer gear.

    1080p 60fps is more than achievable on current gen.

    Not with the current hardware configuration. If it were possible, and easy to do, I am sure Rare would have implemented a performance patch for the Xbox One X already.

    It takes a lot more power to push through a frame every 16.7ms on time compared to 33.3ms, even if the resolution is 25% the size.

    The issue, I would be willing to bet, is the bottlenecks inherent in an APU chipset over a separate GPU/CPU configuration.

    The game struggles on some PC CPUs in some areas as it is (Thieves Haven and Plunder Valley, for example), struggling to hold even a locked 1080p 60FPS on my RTX 2070 Super + Ryzen 7 1700X PC. Lowering shadows (the most CPU bound graphical setting) to even "common" has very little affect on improving performance.

    Intel CPUs fair a good bit better because the game isn't optimised to use more cores and single core performance is better on "Team Blue".

    4k 60fps on Scarlett?

    Easy with the latest Ryzen architecture that Scarlett is using and a fair amount of gpu power, which it will have compared to the one x.

    I refer to my above comment, even with a Zen 2 chip, I just can't see SoT's performance improving significantly on next gen unless the game gets some major optimisation put into multicore performance.

    That extra GPU power on Scarlett may help them reach 1080p 60FPS in the majority of games but the bottlenecks will still remain as long as consoles have integrated graphics.

    As for the OP's question. I think it's a difficult discussion to have with a lot of Xbox One Day One/Xbox One S owners but, sadly, there will come a time when Rare will have to cease supporting those devices (as well as very low spec PCs).

    I can see Xbox One X support continuing for a few years into the next gen though, with it being the minimum spec machine.

    Hopefully, Microsoft will still give access to owned games via Xcloud when that happens so those on lower spec machines have the option to stream the game (connections permitting, obviously).

  • @realstyli said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @needsmokes said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells

    This game can't even be optimised to run at 60fps on the X. So all 3 consoles currently all run the same. What makes you think gameplay would improve with Scarlett?

    A pretty baseless claim there mate.

    And a false one at that as not all systems actually run the same settings.

    I'm a one X owner whos sot is insistently run at 4k at 30ps, even if a 1080p display is used thanks to super sampling.

    That takes a bit of horsepower to do mate for some pc users unless they have higher or newer gear.

    1080p 60fps is more than achievable on current gen.

    Not with the current hardware configuration. If it were possible, and easy to do, I am sure Rare would have implemented a performance patch for the Xbox One X already.

    Honestly i dont think they have and disagree, they seemed to have remained very coy about even answering or acknowledging the question through various channels including here. Another reason is that it would potentially undermine their reasoning for the opt out preference for some.

    It takes a lot more power to push through a frame every 16.7ms on time compared to 33.3ms, even if the resolution is 25% the size.

    The issue, I would be willing to bet, is the bottlenecks inherent in an APU chipset over a separate GPU/CPU configuration.

    A valid formation in opinion, but again i disagree, we already have quite a few games on base that use several methods to achieve 60fps, none of which seem to be implemented on sot yet, for example simple trade offs in graphics settings, variable resolution etc.

    The game struggles on some PC CPUs in some areas as it is (Thieves Haven and Plunder Valley, for example), struggling to hold even a locked 1080p 60FPS on my RTX 2070 Super + Ryzen 7 1700X PC. Lowering shadows (the most CPU bound graphical setting) to even "common" has very little affect on improving performance.

    Those areas run fine for me, and that's on a i5 6500 with a gtx 950 (4 and a half years old), a CPU that is 2 years older (4 years old this month) and that has half the cores that your ryzen 1700x has, I manage to get the game running at medium constantly over 60fps at 1080p.

    I also recall seeing users having issues with rtx cards and sot, weather this is at play for you or not I don't know, but it's a concern that my old gtx 950 is outpacing your new rtx card in this game by the sounds of it.

    Intel CPUs fair a good bit better because the game isn't optimised to use more cores and single core performance is better on "Team Blue".

    Debabtle, it all depends on the generations that you are comparing, the latest zen 2 has closed in on Intel to the point where the difference vs value is barely worth the extra expense for Intel unless you are planning to overclock.

    4k 60fps on Scarlett?

    Easy with the latest Ryzen architecture that Scarlett is using and a fair amount of gpu power, which it will have compared to the one x.

    I refer to my above comment, even with a Zen 2 chip, I just can't see SoT's performance improving significantly on next gen unless the game gets some major optimisation put into multicore performance.

    I can, I imagine it would receive a patch, to which I refer you back to my backwards compatibility comment. The CPU, GPU and solid state storage on scarlet will work wonders I think.

    That extra GPU power on Scarlett may help them reach 1080p 60FPS in the majority of games but the bottlenecks will still remain as long as consoles have integrated graphics.

    I disagree I'm confident they will hit 4k 60fps on a last gen game by that point, and don't think the bottleneck you are discussing will have the impact you are implying. We are already have quite a few intensive games running 4k 60 on one x , and the ones that use variable techniques will use that extra power to push to that spot.

    As for the OP's question. I think it's a difficult discussion to have with a lot of Xbox One Day One/Xbox One S owners but, sadly, there will come a time when Rare will have to cease supporting those devices (as well as very low spec PCs).

    I can see Xbox One X support continuing for a few years into the next gen though, with it being the minimum spec machine.

    Hopefully, Microsoft will still give access to owned games via Xcloud when that happens so those on lower spec machines have the option to stream the game (connections permitting, obviously).

    I agree I think they will, Google has already misfired with their approach so its Microsoft's for the taking at this point, as long as they don't get egregious.

  • @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @realstyli said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @needsmokes said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @troubled-cells

    This game can't even be optimised to run at 60fps on the X. So all 3 consoles currently all run the same. What makes you think gameplay would improve with Scarlett?

    A pretty baseless claim there mate.

    And a false one at that as not all systems actually run the same settings.

    I'm a one X owner whos sot is insistently run at 4k at 30ps, even if a 1080p display is used thanks to super sampling.

    That takes a bit of horsepower to do mate for some pc users unless they have higher or newer gear.

    1080p 60fps is more than achievable on current gen.

    Not with the current hardware configuration. If it were possible, and easy to do, I am sure Rare would have implemented a performance patch for the Xbox One X already.

    Honestly i dont think they have and disagree, they seemed to have remained very coy about even answering or acknowledging the question through various channels including here. Another reason is that it would potentially undermine their reasoning for the opt out preference for some.

    I still think if they could do it, they would... There is very little reason for them not to do it other than the difficulty. Afterall, the opt out option was only added as a reaction to complaints from console players, it wasn't an idea Rare came up with on their own and that's why the default is crossplay.

    It takes a lot more power to push through a frame every 16.7ms on time compared to 33.3ms, even if the resolution is 25% the size.

    The issue, I would be willing to bet, is the bottlenecks inherent in an APU chipset over a separate GPU/CPU configuration.

    A valid formation in opinion, but again i disagree, we already have quite a few games on base that use several methods to achieve 60fps, none of which seem to be implemented on sot yet, for example simple trade offs in graphics settings, variable resolution etc.

    Variable resolution could work and so could lowering graphics quality to a degree. A lot of games that do perform better on Xbox One like Forza and Gears are games where that was a priority from the start, I'm not sure how achievable it is on a game where it's an afterthought.

    Though with Rare being part of the same family as those devs, there's no reason they couldn't get help from Playground, Turn10, and the Coalition to improve their tech.

    I would be delighted to be wrong in this case. Maybe Rare are working on patch and keeping it quiet until they are happy with the performance.

    The game struggles on some PC CPUs in some areas as it is (Thieves Haven and Plunder Valley, for example), struggling to hold even a locked 1080p 60FPS on my RTX 2070 Super + Ryzen 7 1700X PC. Lowering shadows (the most CPU bound graphical setting) to even "common" has very little affect on improving performance.

    Those areas run fine for me, and that's on a i5 6500 with a gtx 950 (4 and a half years old), a CPU that is 2 years older (4 years old this month) and that has half the cores that your ryzen 1700x has, I manage to get the game running at medium constantly over 60fps at 1080p.

    I also recall seeing users having issues with rtx cards and sot, weather this is at play for you or not I don't know, but it's a concern that my old gtx 950 is outpacing your new rtx card in this game by the sounds of it.

    The issue is undoubtedly my Ryzen 1700X not my GPU. I had a GTX 1060 6GB previously and it had the same problem areas. Anecdotally speaking with others on these forums with similar issues, they mostly have Ryzen in common.

    To be clear, in general, my PC runs the game extremely well but there are issues on those larger islands with a lot of foliage - in other words, lots of shadows to be calculated.

    I run the game in mostly mythical settings but those problem areas have caused me to lower the shadows to rare and lighting to legendary, to attempt to mitigate the "drops" (it's moreso a framepacing issue when it hits than actual framedrops).

    Intel CPUs fair a good bit better because the game isn't optimised to use more cores and single core performance is better on "Team Blue".

    Debabtle, it all depends on the generations that you are comparing, the latest zen 2 has closed in on Intel to the point where the difference vs value is barely worth the extra expense for Intel unless you are planning to overclock.

    Ryzen CPUs are known for their overclocking capabilities, but I haven't overclocked mine (even though my MSI X370 board can do it at the push of a virtual button). The latest Ryzen cards have indeed closed the gap significantly but Intel cards still win out in single core performance. Ryzen cards are better for productivity (including streaming), hence why I went Team Red with my build.

    The potential is there that with the recent surge in people opting for AMD, and both next gen consoles going with AMD too, that we will see better multicore optimisation in future on all platforms. In many ways, going with AMD now is taking a gamble on a future payoff.

    SoT isn't there, IMO... yet.

    4k 60fps on Scarlett?

    Easy with the latest Ryzen architecture that Scarlett is using and a fair amount of gpu power, which it will have compared to the one x.

    I refer to my above comment, even with a Zen 2 chip, I just can't see SoT's performance improving significantly on next gen unless the game gets some major optimisation put into multicore performance.

    I can, I imagine it would receive a patch, to which I refer you back to my backwards compatibility comment. The CPU, GPU and solid state storage on scarlet will work wonders I think.

    Backwards compatibility is one of the best things Microsoft has done this gen, and one reason I hold onto my Day One Xbox One to play older titles. An SSD will absolutely do wonders for loading and texture streaming but it won't help with overall performance issues where the HDD isn't the limiting factor. At the end of the day, it will all depend on how they implement the CPU and GPU though. Microsoft have some very clever engineers, so they may work with AMD on solutions.

    That extra GPU power on Scarlett may help them reach 1080p 60FPS in the majority of games but the bottlenecks will still remain as long as consoles have integrated graphics.

    I disagree I'm confident they will hit 4k 60fps on a last gen game by that point, and don't think the bottleneck you are discussing will have the impact you are implying. We are already have quite a few intensive games running 4k 60 on one x , and the ones that use variable techniques will use that extra power to push to that spot.

    Yep. But I already covered my doubts in this regard above. I don't think that bottleneck is entirely unsurmountable, certainly for 1080p 60FPS, but it is the biggest issue to deal with when trying to hit 60FPS.

    They're dealing with a CPU with a clock of 2.3GHz and where those other games get around that limitation (apart from them being more linear or limited in their scope) is they are better optimised to use all 8 cores on the Xbox One X. Gears 5, as a result, also runs extremely well on PC.

    As for the OP's question. I think it's a difficult discussion to have with a lot of Xbox One Day One/Xbox One S owners but, sadly, there will come a time when Rare will have to cease supporting those devices (as well as very low spec PCs).

    I can see Xbox One X support continuing for a few years into the next gen though, with it being the minimum spec machine.

    Hopefully, Microsoft will still give access to owned games via Xcloud when that happens so those on lower spec machines have the option to stream the game (connections permitting, obviously).

    I agree I think they will, Google has already misfired with their approach so its Microsoft's for the taking at this point, as long as they don't get egregious.

    Indeed, if MS can make Xcloud work and be priced fairly (or ideally included as part of Xbox Live Gold when you already own the games), then they have a very strong position in that market. I can't see Stadia lasting much more than a year in its currently planned state.

  • I want a SEA OF VIKINGS!!!!!

  • I want Scarlett now!!

  • @xshadovvhunterx xbox one S so 5 systems

  • @l4chsfps said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @callmebackdraft said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan both brand shave stated that they have no plans so far to stop hardware production and development since they are very aware that the userbase they have dont all have fitting internet bandwith to support game streaming

    Well....that’s a neck cause that Stadia is going to eliminate the need for hardware and make you game accessible on any device with a screen and internet access.

    No, it won't. Even in the foreseeable future, there will always be a higher input delay compared to gaming on actual hardware in your room - and many games rely on direct feedback to player inputs. I tried Project Xcloud on gamescom (where they make sure that everything runs as good as possible) and Forza had some terrible input lag. This is fine if you want to play your games without any sort of standard, but it'll never compare to gaming on a local device.

    Someone “Mark” this.

    I’m About to go old school over this.

    Just about 5-6 years ago I was a big baller and super successful guy. (For reals). I started in the game industry in 1996.

    We saw the Internet coming and we’re like “Well no one will be able
    To down load 20 gigs”

    Then The average game was like80 Gigs and everyone was downloading it!

    So here we are in what? 2019? Now
    I’m selling cars and I don’t even like cars and I’m not even in the game business anymore because of the Internet!

    All games going forward will
    Be like Netflix. I don’t like it either but you can’t stop it! Mark my words.

    What used to take a marketing and distribution network of (2-3 thousand humans) is now Being done by 4 IT Humans digitally.

  • @glannigan streaming is not the future of gaming, no matter how many suits try to make it happen by saying it is.

    Not until ISPs and everything can make it viable, and none of them can or will for average consumers.

  • @tre-oni said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan streaming is not the future of gaming, no matter how many suits try to make it happen by saying it is.

    Not until ISPs and everything can make it viable, and none of them can or will for average consumers.

    You know man. I got into gaming in 1996 (The Industry).

    Been a fan since 1979

    I did sales, marketing and distribution. I had a 25 year career and loved every second of it.

    We knew the digital age was coming. It just came WAY faster than any one would have predicted.

    We had all the data and it still came 10X faster than we ever anticipated.

    Block Buster, now red box and game stop are both out of business. They can lie to their share holders but Game Stops been a rotting carcass for 8 years.

    This Stadia thing. There will be no stoping it or slowing it down.

    “XBOX” , “Stadia”, “PSN” - these will be subscription services and no hardware will be required. As long as you have “ok” internet and a “smart” device you will be able to access any game, anywhere.

    I’m not saying I like it. I’m not saying I’m for it. I’m just saying it’s coming and no one can stop it!

    And the last one to release “Hardware” will be the 1st one to lose.

    This whole XBOX Game Pass and Xbox Ultimate Pass. This is nothing more than the “Beta Test” for what’s to come.

  • @tre-oni said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    @glannigan streaming is not the future of gaming, no matter how many suits try to make it happen by saying it is.

    Not until ISPs and everything can make it viable, and none of them can or will for average consumers.

    90% of the worlds consumer ~ CONSUMERS (people who have money and buy stupid sheet like video games) have access to High Speed Internet.

    You think Companies like Sony or Microsoft give a rats arss about some hix in the sticks with limited internet?

    No..no they do not.

    Have you read an Eula?

    If you purchased a “Digital Game”
    In the last 10 years you don’t own it! lol.

    It’s a lease!

  • replying on this site is kinda broken on xbox edge

  • @marsmayflower said in Sea of Thieves across 4 systems? Xbox Scarlet...:

    replying on this site is kinda broken on xbox edge

    It is! And I’m not arguing I’m just telling you all this stuff is coming. I’m not for it! I’m from the generation when you “owned” something it was yours forever!

    That’s just not the world we live in anymore.

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