Make ambushes and pvp better by hiding other crew's names

  • @matzor Psst I've already made a post on this too ;)

  • @ser-pineapples Eh then I'd be fine with a system that only shows the gamertag of someone you have damaged. This would still allow people to hide before getting caught and if you take damage and the person can see your gamertag, have it fade after about 10 seconds. Leaving you time and sneakiness to get away.

  • @the-lion-turtle Hmm a lot can happen in 10s. Imagine if you're boarding a ship and you're low on health and you jump into the water to eat a banana and to reload while moving to the ladder on the otherside to - bang you're dead

  • @ser-pineapples 5 seconds then. Just long enough for someone to get an idea of where you're going but not long enough to know where you are allowing you to hide or get away.

    Similar to the Battlefield games but better.

  • @the-lion-turtle This is starting to feel like Pawn Stars....

    3 seconds. Final offer. Take it or to leave it.

  • @ser-pineapples Even better then lol I'm in no way experienced enough in game design to know these things. If Rare could find an amount of time that perfectly captures what could be boiled down to fight or flight I'd enjoy that more than the constant target above your head.

  • @logansdadtoo ooh I came up with another game.

    Payday.

    Checkmate.

  • @ser-pineapples
    You can't be bothered??? You mean there are hardly any!!
    The reason it's not the norm is for the reasons already mentioned, mainly griefing.
    It shouldn't be tried because it will just make the griefing 10 times worse!

    SOT isn't a game where ambushing pirates on a random island is a viable option, the only time this would be an advantage is for outpost camping!

    Payday & Payday 2, what awesome online communities they are as well!

  • @logansdadtoo Geez that's a very pessimistic way at looking at things. I, for one, have utmost faith in my fellow pirates that they wouldn't misbehave... all the time.

    But please specify which aspect of griefing you're referring to so we're on the same page

  • @ser-pineapples
    Spawn camping & outpost camping would be 2 of the main issues along with abusive, obscene, racist language.
    If you can't see a GT you can't report them.
    If they are 'hiding' but in proximity they could verbally abuse you & again, you wouldn't know who to report.
    Basically any form of trolling & griefing would be made many times worse as the perpetrator would feel safe knowing they have complete anonymity.

    The only way you can possibly ambush someone is by 'camping'.
    So what you are really saying here "makes it harder to blend in with the environment to ambush" is that it makes it harder to 'camp' somewhere!
    If you wish to start saying that camping is fine, you're a pirate, go ahead, but that again would just prove my point, the only benefit is for griefing.

    If you are close enough to see someones GT you will easily be able to see their character, so your argument about GT's make aiming faster or 'blending in with the enviroment' is just not valid!!

  • @ser-pineapples im agree with the gameplay withyou... but it need a way to be able to figure out there name for toxic players to report. If both are combinable im 100 percent ok for it.

  • @LogansDadToo
    Spawn camping can't be fixed by reporting players; it can only be fixed by fixing the spawn system but I tried to compromise/balance those two there. Tell me what you think.) as @Matzor mentioned earlier.

    For outpost camping, I believe it's fairplay. Nothing to report about that.

    Harassment definitely should be reported. I propose this. If in crouch mode and you talk, the GT appears over your head for 3s starting from when you had stopped speaking. Enough time to report somebody.

  • @kermar-tutu I know there's a lot of comments so maybe you didn't read this comment but I tried to compromise/balance those two there. Tell me what you think.

  • @ser-pineapples said in Make ambushes and pvp better by hiding other crew's names:

    @LogansDadToo

    For outpost camping, I believe it's fairplay. Nothing to report about that.

    So why not just come out & say what you mean in your OP?
    Why not just put the title 'ENABLE ME TO OUTPOST CAMP by hiding the other crew's names'

    You've proved what type of player you are, & that is where i will finish the conversation!

  • @logansdadtoo gg

    EDIT: I don't need to "come out & say it" because I already did. On numerous occasions.

    In fact, you sir are being quite toxic. I'm trying to maintain a civil discussion on what's the best way to implement stealth mechanics into this game but so far you had been targeting me on several different occasions on my personal preference to play this game and you've being increasingly hostile as of late. Sir, I kindly ask you to leave this post discussion and harass some other thread. Thank you.

  • @ser-pineapples The way to know them, when we kill and get killed, is fine but not enough... it happen than, in a crew of opposite players, only one was toxic and so it make a 3 chance on 4 to be killed by the wrong guy (if we face a crew of 4 for example)... aslo if no name appear on our caracter how can we know if its our team or not? A color around us, or above us, will bring the same problem you have with the name (to easy to be seen)!... maybe the best is a Huge choice of caracter personnalisation and clothes so wide than you recognize your allies, so much every body unique.... (but don t get me wrong if its possible i prefer it too as you said!) currently there is no any good way to report players. and too many similar same looks/clothes pirates... but if this change its possible...

    • how about see gametags only with the spyglass? ( For example you see an other pirates... no name appear, but if you use the spyglass and look at him, you see him and his gametag! but just the spyglass not he eyes of reach!!)
  • @kermar-tutu Sorry I'm not exactly understanding what you mean. maybe give me another scenario of what you mean?

  • @ser-pineapples I completely agree about the crouch idea. I wouldnt even go as far as saying you cant move while crouched either. Being crouched slows you down significantly. I was actually thinking that could work after my last post.

    I do have to address a bug that Id like to see fixed though lol... I was testing the gunpowder barrels. There was no way to try and chuck them in the water. But anyway I got on the side close enough to drop the barrel into the water and it blew me up and my teammate lol. Coming back to the sloop high in the air falling to the ground after re spawning l**o. Funny moments outweigh most tactical advantages for me... ;)

  • @BiggX01 My first post was about that.

    @lonegoatknifer said in Make ambushes and pvp better by hiding other crew's names:

    @ser-pineapples There could be a crouch option that makes you move at the same speed as carrying a chest and it hides your gamertag. Or you could have the ability to hide in an empty barrel, like hiding in a box in Metal Gear Solid. Fully removing it just hurts the ability to make friends with other crews.

  • I can see uses for removing them, but there's also almost twice as many reasons not to.

    Just seems like trying to fix something that isn't really much of a problem. I've had at least two people surprise me from the lower deck of my sloop.

    Stealth just seems largely unnecessary. We're pirates after all, not ninjas. You should know we're coming from the stench of grog and loud belching.

  • I definitely agree with hiding other Crew's names and even having the option to hide our own crew member's names for content creators and Roleplaying sessions.

  • Yes, 99% yes. The missing 1% lies in the "The only way to know another crew's pirate name is to meet on the Ferry of The Damned."

    I believe you could do what counter-strike did. An option to display the name of your enemy if he is in your crosshair and only in this case.

    Maybe add an option to see the names of everyone on the server? - Think this would be a bad idea for all the streamers around here getting sniped & streamhacked.

    Staf'

  • @lonegoatknifer I like the idea but crouching should probably hinder the player more than the speed of carrying a chest. Could have a crouch run but that would raise the GT. Lets not forget everyone will not be on a 4 man crew, and some will be solo. There has to be a balance which something needs to be compromised somewhere.

    However I like the CROUCH hiding the GT so if a solo player finds himself up against a team he can possible lose the players that is in a team. He could just want to hide when he realizes he could get ganked and wait for them to leave before cashing in his chest.

  • @biggx01 What's a situation where it would be unbalanced?

    Keep in mind a larger crew is going to have a harder time using this to their advantage in a fight than a solo player. That could be because they are less organized or just less patient. I still think, most of the time, the largest crew in a fight will rush in because they have the advantage of numbers.

    If you still feel the gamertag should appear if the player is moving while crouched, what if it was a little more transparent than normal? Or it could just move you to a half standing position to make you more noticeable.

  • omg guys just it is soo simple to resolve
    put like that:
    all "enemy" crew names are invisible
    when a enemy talks his gamertag appears for 10 seconds(more or less) in the higher left of the screen simple as that
    if you look at a player for a certain amount of time his gamertag also appears
    see its easy to resolve a problem just think.both sides are ok with that?

  • @sternaltrack963 said in Make ambushes and pvp better by hiding other crew's names:

    omg guys just it is soo simple to resolve
    put like that:
    all "enemy" crew names are invisible
    when a enemy talks his gamertag appears for 10 seconds(more or less) in the higher left of the screen simple as that
    if you look at a player for a certain amount of time his gamertag also appears
    see its easy to resolve a problem just think.both sides are ok with that?

    I think this is a good idea tbh, I remember when I played Ark Survival Evolved, you couldn't see other players gamer tag unless they pressed a certain Key that showed it to people.
    I do quite like seeing other people's gamer tags though so I'm kind of onnthe rope, your solution is actually really good though.

  • @ser-pineapples The progression video talks about getting titles, titles are useless if you can't see names.

  • @sternaltrack963 I don't like the names being gone by default because it's not purely a pvp game. I stand by some kind of crouching method being the best way to hide it for pvp. But, if people don't like looking at the names because it breaks immersion or whatever, there could be a toggle to hide other players names all the time. It would make it your choice of whether you see other player names or not.

  • @lonegoatknifer yes i like the transparency idea depending on distance. I also like the crouch hiding the GT. However I dont think crouch should be the same speed as carrying a chest since I believe it should be slower. You could crouch sprint but moving faster is usually more noisy in any case which is why i think it should raise the GT again. Regular crouch walk/static... Invisible GT. Crouch sprint... Visible GT. I know its easy to come up with ideas for how we like to play and it sounds great while forgetting about other players and thats natural. Im just trying to make a suggestion that is balanced for everyone to have fun. This is a silly game and I believe that is the game style Rare is going for and I think they did a great job doing it.
    Even other ideas I have had which i think would be a good addition probably just isnt what they are aiming for like have a type of faction gameplay. For instance picking factions would be great. People have the choice of Royal Navy and Pirates which would obviously be against one another. Merchant could be a Neutral which could be good and bad. Either neither would attack you or both would but Im sure we know the answer would be both, I think a balance for this possible situation could be more HP to the ship, especially if its going to be under attack a lot. This could be the answer to people attacking every ship they see. There would actually be a system that could have people of the same faction work together and not always against each other. Pirates attacking Royal Navy to take their goods or vice versa and not a 1 against all attitude. Obviously everybody would have a choice to how they handle every ship they see but I can see factions creating a brotherhood of sorts. I know if someone of my own faction is under attack from the Royal Navy faction I would go in to assist, unless... he was a dirty pirate with no code of ethics and attacked me before. Then I would let Davey Jones sort it out :)

    Even though I think that would be great, it might just not be the play style they want. Im OK with that because I still love playing the game.

  • @biggx01 Sounds reasonable. The chest carrying/walking speed was just the slowest speed people could relate to. I think I just misread your other post as, you wouldn't be able to move while crouched without the gamertag appearing. Keep in mind that sneaking would benefit both pvp and pve players. How each of them use it might be different, but everyone can get a use out of it.

    As for the factions, I don't think they would work too well in the game at this time. Factions would give another way to divide players (obviously, but I'm saying in a bad way). I think a lot less people would meet up in a friendly manner. If I was navy and I saw a pirate in the distance, I would be more likely to assume they would be hostile, but currently I can see everyone as a potential ally. I also wouldn't be able to completely trust another navy ship. If the game continues to be developed for a while and depending on where the game goes, It could be worth considering the addition of something similar.

  • @aprovoked-mango

    You're right

    all these suggestions only will bring more issues. not solve them

  • maybe your name is only hidden if you're standing still, otherwise it is shown. I often like to know who i'm interacting with. especially if it's someone ive played with before, and i only know them by name. i also like to know who has killed me, so i can plot my revenge :)

  • @ser-pineapples The issue with this is what if said player is being verbally abusive or just being a rude inappropriate d****e? The name needs to be seen for things like this. Things that locking in a brig won't fix. Just saying. :\

  • @doctorviolet3

    Like I said, all these suggestions will bring more issues instead of solving!

  • @vandaelium How so?

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