First of all i'm ok with the changes to cutlass combat and i'm also ok with the actual firearms balance.
But i also think improvement is always good.
Someone recently played Remnant from the Ashes maybe?
I'd like to have that feeling of a good gunplay and melee fight like this game has for example, but this aside i want to adress bunnyhopping again.
To all who say it's a skill, i wouldnt disagree completely, but the way it happens is just dull and not very piratish or fun!
I dont want to remove jumping, we also need it to get around the environment, but i would like to make it be more of a tactics decision.
My suggestin was allways you can jump up to 3 times and a 4th jump in a row would make you exhaust like after a charge with your cutlass.
It should be around 5 sec to reset that and to be able to jump again without any consequences, but it will make you think when to jump and when not and it will remove the spam of jumping around aka bunnyhopping.
You can even make this only a thing when you have something equipped and not affecting you when you are bare hands.
A recent fight i had was really annoying, still had some bad hit registration and my opponent was constantly jumping around.
It has not prevent him from getting killed by me, but it was just not very aesthetic and fun to watch, but only annoying.
I also jump around when i fight, but i want this to be more of a tactical decision when and where i jump instead to spam it and have both pirates fight while they constraint and continously bunnyhop.
I also remember some scenes of the Rival Stream Event and it was completely dull to see all the pirates bunnyhop all the time like they were on drugs.
It's not that much of a skill to hop all the time, if you watch others fighting and they all bunnyhop it looks silly and not like a serious pirate fight.
Along with hit registration, what is maybe better, but not perfect (just had a fight were i got slaughtered over and over while the opponent didnt die to 100% blunderbuss hits and cutlass combo's 3 times in a row while i got oneshoted all the time) a limitation to bunnyhopping would make fights more appealing to watch and give it a little more tactic about jumping around.
It would slow down the fights a little, but to make them more tactical and a decision to do what and when rather then to bunnyhop all the time.
Its not fun to fight bunnyhoppers and i do not say that because i cannot kill them, i kill them most of the time anyway, its just annoying to watch and it doesnt add to a good fight imho.
