Not an overly piratey idea, but sometimes the endless skeleton hoards can be a little tiresome, specially when you're running a high level quest and because there's no reward for dispatching these ghouls it can feel a bit of a inconvenience rather than fun. So how about giving us an incentive to send these horrors back into the ground where they belong.
Perhaps the OOS could also want to give peace to these restless, tortured souls, and you are given an OOS radial item to do this - The Soul Flask (or other named item)
Every time your pirate lands the killing blow to a skeleton, their soul is absorbed by the flask. The flask would have a 500 soul capacity and would need to be emptied at a OOS tent once it's full. One soul = 1 gold piece and a fraction of a OOS % reputation
The more souls you collect, the more background whispering you can hear, and the brighter the flask glows. To give the PvP people something, you could also make it that if you deal the killing blow to another pirate by sword (has to be close range) your flask steals the souls that pirate has collected.
At least then when I'm running an Athena quest and endless hoards come to kill me I wouldn't mind so much and may even prolong the fight to gather more souls
