so why not have Pit Falls, Trip ropes, foot Snares, Bear Traps, shooting Dart traps, gas mines, etc.. from simplistic forms of traps to more complicated physical puzzles and traps that takes 2 or more pirates to solve, to further progress a series of these challenges in order to complete a Fort or a Hidden Cave filled with loot. physical puzzles could be required to be solved in a specific time limit, or done in an exact manner, failure results in the Trap to Activate, turn Capstans to move giant dials with runes on them while other player uses a lantern and a large mirror to reflect light on a specific rune, players could even Use their Planks to Cover Holes or Cracks from where Darts, gas or swarms of Wasps are generated, or clog up water leaks to divert water into specific routes. Buckets of water could be added to or taken away from Barrels/pools in order to counter balance Weight traps and puzzles, the same could be used for Cannon balls. a Cross between Goonies and God of War, making players work and plan together, in order to over come multiple obstacles throughout these mini stages. these could be old Guild houses, Pirates hidden Vaults or Stashes, maybe they could be Key Story line Pirates old Forts now over run with skeletons etc.. some thing other then just Combat Challenges, make us use the Lore and Clues from books and NPCs and found in these Trapped locations to Solve..
Where Are the BOOBYTRAPS??
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