So I know bounties have been mentioned before, but I had a few ideas on the subject I wanted to bring up.
I think by implementing a bounty system on ships that sink solo ships or specifically merchant voyages(though not necessarily. I just think the merchant voyage part would somewhat fit the theme). You could also make it any ship that sinks another ship in outpost waters, as conflict wouldn't be forbidden at an Outpost, but it should be discouraged.
The bounty system could then allow other ships to see the current skins and locations of their bounty at an outpost, perhaps with an NPC helping(how exact of a location is up to debate). This would allow other ships to have a general location to look for the bounty vessel.
The crew that caused the most damage to the bounty vessel will receive the reward at an outpost without having to physically turn in anything.
It's just a thought I had.
