This is one problem we all can agree on... let's say we get a level 40 Gold Hoarder quest, and we find the treasure... a seafarer's chest. Ok, the next one...? It's a castaway. "Voyage Complete"
...ok, how'd about i kill this legendary pirate captain from a level 40 quest. I am certain I'll- Drops Foul Skull "Voyage Complete"
...and with all this bad loot and not enough good stuff, we would easily lose interest and never progress fast enough. So... what should we do? Simple, add new chests, skulls, and merchant alliance goods that are MORE gold and MORE reputation. How ever... we would only see these on higher level quests, which would be very useful. Or, we could just make the quests have much more higher grade chests like Sorrows, Grogs, and Captains.
