It was a beautiful Sunday afternoon. Myself and three other crewmates were happily collecting some skulls and chests.
We got a great setup from the proposed voyage. Coming from Golden Sands Outpost, the maps and riddles showed us Discovery Ridge, Shark Bait Cove, Thieves’ Haven and finishing on the Devil's Ridge (map below to visualize it a bit).
Map is a courtesy of Rare Thief.
Happy with the route, we are headed to our first stop - Discovery Ridge. We gathered a few chests and were attacked by another crew. I'm not an aggressive pirate (unless provoked) and never shoot first.
We sunk them and moved to the Shark Bait Cove. Less than 10 minutes later the same crew come to an island. This time one of them is running towards us shouting “we come in peace”. We agreed to the parley, just to get shot by one of them in the back. Another fight has arisen. We got sunk this time.
Half of our crew stayed there and fought the guys while me and another crewmate got back with our ship to the island. We sunk them this time around, just to see them respawned right next to… the Thieves’ Haven, our next destination.
After getting there, we had to fight them off again. The moment we approached they started shooting their cannons at us. Fine, few cannonballs later, their ship is sunk again. Guess where they respawned next. Yep, Devil’s Ridge.
My crew of course was about to set sails right there because that should be our next stop. Concerned about being reported for griefing I managed to convince to hit the other maps (we got two out of bottles) before going back to Devil’s Ridge at a later stage.
Now honestly, why am I being forced to change/cancel my voyage because of the ship respawn system that is completely outrageous?
