I wanted to make a post about this after the skeleton fort announcement.
I wanted to throw some ideas about skeleton bosses and how they can differ/add excitment to a pve experience.
What boss like effects would you like to see?
What bosses in previous games have you enjoyed facing and why?
What would you want AI bosses to be/look like?
My ideas:
Ild love the AI bosses to have some sort of early mid and end battle mechanic which changes up the fight.
My biggest nightmare for this game would be just a buffed skeleton npc.
Would really like to see some cool mechanics.
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maybe some sort of shield at points in the fight and AI waves you need kill
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some sort of possession of a player where you have to defend yourself from your zombie crewmate.
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b***y traps, pits, secret passages you need to use/avoid
4)some sort of nuke you need to dodge at various points in the fight
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a multi part fort voyage where you need special items to defeat the boss
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special areas you need to learn to hit to defeat a boss
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certain rituals you need to learn to banish the boss.
