Guild as Emissary

  • Guild emissary is kinda frustrating.

    Each emissary flag in the game grants you someting nice, some reward at grade 5 like special high reward voyages, or special abilites like Hunters or Reapers. Guilds get nothing, they get punished instead with being shown on the map for no reason(even revealing ship type). With all that the selling bonus is just 75%, twice as low as any other company offers, and this is okay due to the ease of selling at sovereigns.
    The only little special thing it have is the ability to sell flags at sovereigns with its minor 75% bonus(flags being sold to reaper with bonus!). Im saying thats not enough for a Emissary Feature.

    Since the guild flag nature is to represent all factions at once kinda, few things im sure about is that Guild 5 should be able to do are:

    1. Be able to see ancient megaladons on the map (without knowing the type maybe)
    2. Be able to sell rag and bone crates
    3. Be able to sell humble gifts
    4. Be able to sell generous gifts
    5. Be able to sell Smuggler loot (at grade 5)
    6. Make it contribute value to all company ledgers depending on sold treasure, instead of just guild
    7. Reveal Reaper shiptype (at grade 5)

    With following extension guild emissaries might become visible on the map starting from grade 1 just like reapers.

    These changes might make guild emissary more welcome on the seas and also make it a good endgame flag choice as Reaper alternative.

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